Duke Nukem Forever DLC detailed?
Karaoke! Maps! Impregnader weapon!
Duke Nukem Forever will reportedly receive at least three packs of downloadable content, bringing new weapons, maps and modes - including karaoke.
Details of the DLC have emerged from files found in Duke Nukem Forever's demo - posted online by egamer.
DLC Pack #1 contains four new weapons - a minigun, a "noob tube", a sticky grenade and a "BFG" - the latter of which was a big plasma weapon found in Doom and Quake.
DLC Pack #2 consists of three new deathmatch maps - "EDF Base", "LKR" and "Map 3", presumably for the game's multiplayer mode.
DLC Pack #3 includes 15 new single-player maps, arm wrestling, the "Impregnader" weapon and a karaoke machine.
This tallies with recent comments made by long-time voice of Duke, Jon St. John: "There will be special add-on packs and features," he said, "including... I don't know if I am allowed to talk about this or not... something that may involve singing. I'll leave it at that."
Duke Nukem Forever's demo is available now to those who pre-ordered the game. It weighs in at a hefty 1.7GB. Pre-order customers also get Duke Nukem's first DLC free.
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Comments (30) Latest comment 12 months ago
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nope, was playing it on my PS3 this morning
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all i can say is, it's not top of my shopping list.
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sick of the DLC culture these days!
it should be something that adds to a game weeks or months after release....not stuff to get more money by removing it from what should be on the fucking disc!!
rant over
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It wasn't great, let's just put it that way.
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i might have a little wait before buying this game next week
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Felt like id found an old ps1 demo disc and slotted it in my 360
It did look like that old demo from pax last year tho, so im still praying it can be improved
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BUT....
HOLY SHIT THIS GAME IS SHIT!!!!
Depth effects ruin the game and cause some horizontal lines too which they apparently when I emailed say are part of the effect!
Runs at 250fps on 2x480gtx on top settings so it'll run on anything
BUT holy crap the badguys have no brains its like the first Doom lol they point at your location and do nothing else. If you kill them they fall in half or just die.
I killed a ship on top of 2 generic pigs and they spent the next 5 minutes twitching and spazzing out whilst dead.
If you turn off the filters because of the horrible distance effects you will see what lays underneath - ALL textures are very low res
Worst FPS of the last 2 years including anything from indie devs. Even the crazy weapons were not fun and hard to aim. Seems you can't carry more than 1 large weapon.
Doom3 Massively owns this game in terms of everything and it's now years old.
For the love of GOD please agree with me! Developers cannot get away with this and poor sales of Duke are one thing needed to make them think!
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Demo was a steaming pile of....
Uninstalled after about 5 mins
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i might have a little wait before buying this game next week '
How can you be sure the game is good? I'm not saying it isn't, but all we have to go on is the demo, and it doesn't sound encouraging so far.
I'd like to believe it's going to be great, as an old fan, but after the development hell it's been through, I remain cynical.
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You can see some of the game is still present from the 2001 trailer... from 10 years ago.
I wasn't hoping for some next generation reworking of Duke - maybe that'd come next.
This is the game I had £40 down to play, over 10 years ago.
When MW2 was still just a nightmare of the future to come... getting to play this, is like your fav band reuniting and touring "one last time".
Yeah the original drummers not there anymore, everyones a bit older and fatter, don't sound quite as good, and are a little outdated, but fuck it.
If you loved Duke, then you'll buy this.
If you didn't then, simply put, "you're not welcome".
This is an old boy's club.
Pour out a little liquor, for the last of the true video game action hero.
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Sounds great to me. Personally I think there is nothing wrong with 90s game design at all, especially FPS level design. Games likes Doom, Duke3d & Quake used to unceremoniously dump players into a huge, open level with a dozen cool weapons, another dozen or so unique monster types (instead of the same generic human cannon fodder like COD), fold their arms and say "go on, beat me". That's it! No cinematics to interrupt the flow, no chest high walls to hide behind like a baby while your health regenerates, no hand holding objective arrow pointing exactly where to go, nobody screaming orders at you telling you what to do. If you wanted to find the exit, look for it yourself! Pure, simple and fun.
If anything the fact that Gearbox (or 3D Realms before they handed it over) slapped on a Halo style health and weapon system onto Duke Forever only proves it's not old-school enough. And I bet dollars to donuts that the FOV and mouse aiming will be borked just like every other Unreal 3 powered console ported monstrosity. Lame. It'd be nice if the demo was available to everyone so we could find out, eh?
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I meant just weak and lazy game design, as in shit A.I horrible weapon handling and basicness to the point of blandness
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Sorry, I didn't mean my comment to sound like an attack. Weak and lazy design is still weak and lazy design no matter what era the game is attempting to emulate. I just don't see anything personally wrong with attempting to make an mid 90s throwback. I can't help it... I grew up on those games and, if anything, really detest modern game design (Bioshock compared to System Shock 2 for example). Like I said, it'd be nice if we all could give the demo a go so we could make up our own opinions before we lay out our cash
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]http://www.youtube.com/watch?v=T8PAHfqhVec
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You can check the complete article here: http://voicethedream.com/2011/05/31/duke...