Uncharted: Golden Abyss Preview Preview

Draking it in.

It's an Uncharted game, running on a handheld. That's impressive enough in itself, but to understand the implications of that simple statement you've got to appreciate what Naughty Dog has crafted - a series of light-hearted adventures based around solid third-person mechanics, all wrapped up in Hollywood production values and framed within this generation's most sumptuous backdrops.

Sony Bend has studied that formula closer than anyone else. That's because the Oregon-based team has taken on development duties for Uncharted: Golden Abyss. It's a new chapter for Nathan Drake and a game that's fast become the poster boy for the NGP.

Having previously delivered PSP title Resistance Retribution, Sony Bend is in danger of becoming Sony's in-house cover band - but at least it's proven itself to be a safe pair of hands. For Golden Abyss, the studio has mimicked Naughty Dog's own formula while at the same time exploring some of the new possibilities offered by the NGP.

This spin-off's imitation of Uncharted's trademark visuals is its most stunning trick. Uncharted is a series renowned for its looks and here, on that rich 5-inch OLED screen, they're remarkably intact. Some simple numbers underline that fact: Resistance Retribution pushed some 50,000 polygons per frame, whereas Golden Abyss is throwing around 260,000.

Impressive figures, but what really counts for many is how close the game flies to the PS3 originals. Bar the occasional flat texture, it's every bit as attractive as Drake's Fortune (though understandably it can't quite scale the incredible heights of Among Thieves). Real-time dynamic lighting and advanced shaders bring some current-gen flair, and the environments are every bit as glorious as those featured in the console versions.

Drake himself looks equally dashing, especially once he's been plunged into water. He emerges soaking, his damp clothes slowly drying out over time as he leaves soggy footprints in his wake. It's a trick we've seen before, but it's much more impressive when it's playing out in the palm of your hand.

There's more to Drake than wet t-shirts, and the biggest challenge Sony Bend faces is pinning down the breezy charm he personifies. Sony Bend's John Garvin is on writing duties under the watchful eye of Amy Hennig, the creative director whose deft touch has been behind Nathan Drake's other adventures.

Golden Abyss's story is the same matinee fare that's been such an effective springboard for past Uncharted games. Set prior to Drake's Fortune, the game sees our hero on the trail of an expedition lost some 400 years ago. Unsurprisingly there's a mythical lost city to discover along the way.

Brief cut-scenes (of which there will eventually be two hours' worth) show that Drake's rapier wit is intact. It's exercised against a new cast of characters, with Jason Dante fulfilling Sully's role while Marisa Chase appears as the inevitable love interest. The quick-fire, Hawks-esque dialogue is all present and correct, thanks in no small part to the use of Naughty Dog's own motion capture facility and the return of Nolan North.

For the exploration and third-person shooting at the heart of Uncharted, Sony Bend hasn't altered the essentials - but its interpretation is often surprising. The NGP's dual sticks can keep up with the cover-based gunplay well enough, and the duck and run segments are as tight as those in the PS3 games.

The exploration and scaling of the environment is likewise largely untouched. It never ceases to amaze how many walls crumble at Drake's touch, leaving him dangling in a pre-canned animation. But there's a creep of the NGP's new and varied control methods that's sometimes welcome, sometimes less so.

For the stealth sections dotted throughout the demo they're a neat fit, with a tap of an enemy on the touch-screen triggering a takedown from behind cover. Scrambling across ledges and swinging across poles are also activities simplified by the touch-screen; all it takes is a swipe in the desired direction for Drake to traverse the environment.

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It’s set before Drake’s Fortune, though Sony Bend insists it’s not a prequel. Confused? So are we.

At other points, Sony Bend's eagerness to play with each and every toy within the NGP's box of tricks can make for some counter-intuitive and sometimes downright ugly play.

Sections utilising the Sixaxis are the worst offenders, whether that's when balancing Drake as he traverses across a thin platform or, late in the demo, when they're used to control a rifle during a particularly awkward sniper scene. Motion controls can work well when sitting on a sofa, but there's surely little room for them in the more discreet world of portable gaming.

Such problems are an understandable by-product of Sony Bend's enthusiasm for the new hardware. It's commendable that the studio is so eager to experiment with all of the strange new features at its disposal. Any early missteps shouldn't detract from its achievement; this is authentic Uncharted on a handheld, and that's an impressive feat.

Comments (31) Latest comment 12 months ago

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  • Markitron #1 12 months ago

    Dont care if the NGP cost 500 quid, this is a must have. Something the 3DS was sorely lacking in
  • joelstinton #2 12 months ago

    /starts saving
  • Hindle #3 12 months ago

    Post deleted at 23:04:43 04-04-2012
  • Snufkin #4 12 months ago

    Sounds corking. But I think I'll be sticking to my home consoles ta very much. Maybe a PSN release?
  • captain_Carl #5 12 months ago

    Sounds fucking amazing.
  • toa_boa #6 12 months ago

    Gentlemen, behold the promise of the PSP finally unfolding: true home console quality gaming on the go!
  • God_Octo #7 12 months ago

    I knew Sony Bend could pull it off- this game sounds brilliant! Now just to sell my soul for a NGP. Or someone else's.
  • Flying_Pig #8 12 months ago

    Sounds 99% awesome!
  • Ahskay #9 12 months ago

    Best thing about this is; We won't have to wait two years for another Uncharted but have the Vita-versions aswell. I'm going to have a lot of fun with this sitting in the park enjoying nature in the sun and playing Uncharted and wipeout.
  • Zaiz #10 12 months ago

    The main problem with these games is how close they are to Sony execs, and as such they ARE ABSOLUTELY REQUIRED (I suspect, at least) to use whatever gimmicky control scheme is available. Like the bombs in KZ2, one of the two uses of the damn sixaxis in that game.(the other was in the loading screens!)
  • peterfll #11 12 months ago

    Hello!

    Count me in.
  • Arwin #12 12 months ago

    Actually in the interview on the playstation blog Bend is talking about how they are experimenting with every feature right now, but will then look at them critically and throw out those that don't work. In other demoes we've also seen that you typically can choose between regular controls or any of the new alternatives freely.
  • Doctor_What #13 12 months ago

    I just don't travel around enough for NGP to be a good fit for my lifestyle, but I'm very interested in the game. I'd be interested in a PSN release of this, or a bundled version with Uncharted 3.
  • mooseman721 #14 12 months ago

    @Ahskay

    Good luck with that unless your taking a generator with you, don't fancy the battery life on this Vita oojie being much cop. Hope i'm wrong!
    Edited by mooseman721 at 02/06/11 @ 21:42
  • 32768Colours #15 12 months ago

    Amazing. Simple as that really. Can't believe those graphics are running on a handheld. I'm genuinely looking forward to this; not something I find myself saying very often these days!
  • Rens11 #16 12 months ago


    "All right, let's not panic. I'll make the money by selling one of my livers. I can get by with one."
  • Nikanoru #17 12 months ago

    I can't believe how anyone can be impressed by something like graphics anymore. What's with this salivating over something that should be old hat by now?

    Unless it's good artwork, but then there are SNES and PSX games that still impress me in that regard.

    But yeah. Linear brown hollywood blockbusters coming to handhelds. Yippeee! *finger down throat* I honestly hope this won't be the end of sprite based commercial games, like what already happened on consoles.
  • DSC4 #18 12 months ago

  • Mister-Wario #19 12 months ago

    That's a portable title?

    Wow. Damn you, seductive technology!

    havoc2011: no A+ titles? Where the hell have you been looking?
  • The_Mountie #20 12 months ago

    Sounds good...

    ... but I hope the tilting/touching gimmicky controls are optional. I really would prefer traditional sticks/buttons controls for action games like Uncharted.
  • goatjugsoup #21 12 months ago

    I want this but i think i'll just wait till the inevitable ps3 edition of it (or ps4 if they wanna push it a bit)
  • drumbaby #22 12 months ago

    Oh bloody hell, need to find a pile of cash.
  • 3william56 #23 12 months ago

    I bet that Chinese kid who sold a kidney for an iPad 2 is feeling pretty stupid right now.

    This one's worth a testicle in anyone's money.
  • PinktotheLast #24 12 months ago

    Anyone else predicting 8/10?
  • Trent_Steel #25 12 months ago

    With the 3DS looking worryingly like the next Virtual Boy (though I still want one even if it's only for OOT) I've a feeling this machine might end up saving the Playstation brand's bacon. Those graphics are phenomenal and with dual sticks plus a couple of control gimmicks tacked on, it's a very different prospect to the original PSP which sue to it's control limitations couldn't deliver the gameplay to match it's impressive (for the time) tech specs.
  • jonsaan #26 12 months ago

    The picture looks like Tony Hawk's skateboarding.
  • HoraceGoesSquiffy #27 12 months ago

  • Mister_G #28 12 months ago

    Sounds great. But I don't use my current PSP so probably wouldn't use this either (once the novelty wore off)
  • MoGamer2006 #29 12 months ago

    Can't get enough Uncharted! Better get saving... :)
  • CamberGreber #30 12 months ago

    It looks really good BUT..... playing 3d games on the go never interests me.

    maybe 2d games. I would rather play something like this in front of an hdtv.
  • jonsaan #31 12 months ago

    A couple of concerns fore with this. Resistance Retribution was a pretty average game at heart. And secondly touch screen controls? Has the world gone mad? It has two sticks! Surely that's the whole point of NGP?