Official FIFA 12 reveal, details
"Revolutionary not evolutionary."
EA has formally announced FIFA 12, "a revolutionary not evolutionary" next step for the series.
The crux of the "transformation" stems from a Player Impact Engine that EA has been beavering away at for two years.
"The Player Impact Engine processes decisions continuously in real-time at every point of contact on a player's body to create an infinite variety of natural and believable outcomes in every collision," EA explained.
These physics also apply to injuries, as the game analyses "the force of the collision and impact on the body". Send a non-fully recovered player out at your own peril.
We've already seen the results of the Player Impact Engine in a leaked FIFA 12 video.
However, the Impact Engine will only power the PS3 and Xbox 360 versions of the game. FIFA 12 will also be released on PC, Wii, PS2, 3DS, PSP and the iOS trinity of platforms.
Complimenting the Impact Engine will be precision dribbling for tight control, tactical defending and pro player intelligence. The latter bestows rudimentary personalities upon footballers. Kaka will apparently be "more likely - and quicker - to pick out a run from a teammate farther away than a player with poorer vision".
Elsewhere, the Career mode will expand to tell "real-world storylines" that involve player morale, on-pitch form and league position.
There's a "brand new", customisable menu system tailored towards your choice of arena player, Virtual Pro and favourite club.
Matches gain a "real-world broadcast look and feel", "dramatically improved lighting", "more authentic crowds" and a new default camera angle.
On PS3, up to seven people can play FIFA 12 together offline. On Xbox 360, that number is four.
Online, up to 22 people can play FIFA 12 together in full 11 vs. 11 matches.
FIFA 12 and the Player Impact Engine.
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Comments (49) Latest comment 12 months ago
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i dont believe you
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Already in PES 2011.
The new real time physics engine sounds good, but when it comes down to it, its primarily an animation, not really a gameplay thing. They need to change a lot more than that to better PES.
I still can't feel that much of a difference in stats on the pitch, whereas player individuality has been a hallmark of PES, even more so in the latest version.
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And they bettered pes some time ago dumb.
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Why?
It's not like the machine, even a mid-range one, cannot handle the engine as FIFA 11 was absolutely brilliant on the PC and terrific fun to play but being the first "proper" version with the current gen engine I was willing to forgive the omissions but there really is no excuse for this year.
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Looking good so far.
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But as a football sim, tactically and realistically PES beats and Decks it in every respect. It is much (Deck)harder to get into and master, hence why a lot of people think it is crap, like the difficulty of PES 5.
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player individuality is fantastic in PES to be fair but unfortunately in this generation it has lacked everywhere else whereas FIFA has took massive strides forwards. PES is, unfortunately, starting to look dated now with the cheating rubber-banded AI and lack of animations/true flow to games.
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The only strides forwards FIFA has really taken is in animations (on the pitch), if you look beneath the surface and the gloss, there is no way it even has the depth of a PES game, especially PES 2011.
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However, none of this will actually happen, and if anything we'll get 15 second button lag and be told it's all our fault for having crap ISP's etc..
Yeah I'm not going to buy it until I can guage the community reaction to it.
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Please don't put that Manchester United scum on the front cover again. Or any member of Manchester United. Or Chelsea.
Thanks
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I'd like a football game where you do something other than press and hold 'jostle' with a 'sprint' and maybe 'call other defender' when defending. The last game i actually controlled a player and did tackles without constantly getting a red or yellow card was Sensible Soccer on the Amiga... :s
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Also, don't be mistaking FIFA's accessability for dumbing down. It most certainly isn't.
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PES is tactically a great game and in other ways superior to FIFA (replays are fantastic, lighting, league AI etc) but like my friend says if you're 1-0 up with 10 minutes to go you might as well put the pad down. Whatever you do (try to clear the ball, straight pass) it just doesn't work it's like it is trying to make every game you play a close game and i'm sorry football is not like that. Sometimes you sneak a 1-0 win sometimes you thump someone 5-0 but it's down to decisions you make. Not down to AI that thinks it knows better than you.
That's my major gripe with PES. That and the movement still feels like it's based upon a 8 direction axis.
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One new feature makes it revolutionary?
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Is there a Ryan Giggs hot coffee mini game?
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Real world storylines like corruption among senior FIFA executives?!
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And when I see it working in game I might be a bit more impressed
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I hereby award you +1 internets for this reference. Use it wisely.
And no-one else picked up on this. *sigh*
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Man Swings Sword...
Man Drives Car...
Man Plays Game... Don't throw stones from your glass house.
Anyway, looks interesting. Its needed a new impact engine for a while. Nothing worse than tackling a player only to have him trip you on the way out and not get a foul for it. The advantage mechanic needs work and the players need a touch more realism. Not every player performs perfectly every game so more more spontaneity would be a plus. And I swore I wouldn't buy it this year.
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IS THAT TWAT ANDY GRAY IN OR OUT......
*crosses fingers hes out*
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Really strange since they made a big deal about the last version being feature-same as consoles after the crap with fifa 10...are they intentionally wanting another backlash!?
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