Brink sales: 69% Xbox 360, 23% PS3
UK Steam version still unavailable.
Brink has topped the UK all-formats chart this morning with a large majority of copies sold for Xbox 360.
More than two thirds of sales - 69 per cent - were for the Microsoft console. Only 23 per cent of Brink UK sales were for PS3.
The remaining eight per cent of sales were for PC.
The skewed result could be the result of PlayStation Network being offline in the weeks leading up to - as well as on - the day Brink was released.
UK PS3 online gaming returned Sunday afternoon.
Note that Gfk Chart-Track doesn't count digital PC sales. Nevertheless, the Steam version of Brink remains unavailable to this day.
Bethesda told Eurogamer this morning "we're looking into the matter".
The first 15 minutes of Brink.
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Comments (51) Latest comment 1 year ago
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Could be? COULD be?!!
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It actually looks like a very poor 360 version has been dished up so i'm actually annoyed that 360 owners are splashing out on the game.
If the sales of the 360 version remain good, developers who knock out a poor 360 version will likely do the same in the future.
I wish people would vote with their wallets sometimes.
The game is pretty bad as well it must be said, i still can't believe eurogamer gave this 8/10.
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I know personally I would have been tempted by this but last night was the first time I got to play socom online so will just be on that the next few weeks
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What the hell
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Great post, randompanda. A lot of people have been saying that for years, though. Ever since the "Face-Off" feature began on EG, IIRC.
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The game has so many problems, there's another patch on the way.
I just think they are taking the piss releasing a game in this state, it annoys me when the sales seem pretty good.
I can just see the developers rubbing their hands with glee saying 'they'll buy anything that xbox lot'
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First I hated the game because it promised so much - 8 maps is just not enough!
Then I got into it and liked it a little more.
Then went online - it updated and deleted my level 11 chatacter!
The lag is terrible - worst I have ever seen.
Now I hate it again
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Sony is learning a hard lesson indeed. I think that once they estimate the lost revenue, they will *really* take security seriously.
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Though PSN being down has definately affected PS3 sales. Why buy a FPS that is really ment for multiplayer when you can't play it online?
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Neg away!
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Release of Homefront-servers.
Release of TDU2 -servers- bugs.
Release of Fallout New Vegas-save corruption-bugs.
There is a trend here but I just cannot put my finger on it.
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As there are other considerations, friends list, preferred controller and so on.
We dhouldnt dhame people who freely made their choices, but would still be important to be aware of variations, the shortcomings and so multiplatform owners cn make their choice.
Bayonetta, FFXIII etc.
I m avoiding Brink due to mixed reviews but will rent.
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Bulletstorm worldwide sales: 0.73M (360) versus 0.19M (PS3)
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don't forget game of the week & the advertorial podcast
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The PS3 is an interesting case. I mean, yeah, there are shooters but it also seems a little more willing to try more unusual titles like LittleBigPlanet, so fighters get more of a foot in the door because the focus isn't purely on shooters all the time. Plus, you can't deny the PS3 controller has a better D-pad (which is a godsend for games like Pac-Man CEDX and Scott Pilgrim) which may facilitate fighting games more.
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TotalBiscuit just released a video feature on Brink, and I have to say, it's a really good review. He points out all the flaws with the game, but also points out exactly what the game gets right and why. Definitely worth looking up, it's very in-depth (pretty much an hour long) and ought to give you an idea of whether you want the game or not. To be honest, I've found most of the reviews of Brink to be pretty bad or lacking. A lot of that is down to day 1 issues that the game had (and those shouldn't be excused), but to be blunt, most of the negativity I've seen is simply because the reviewer is trying to compare the game to Call of Duty, and it simply doesn't work along those lines.
The short version is: If you're on the PC and you like the style of gameplay that Splash Damage games espouse (or just in general, heavily team focussed games), then Brink is DEFINITELY something you want to look at. Either way, look it up, it's pretty in-depth in what the game's about, and I feel he hits all the real issues with the game, both positives and negatives.
http://www.youtube.com/watch?v=B9zDpaQPo...
EDIT: @ Pinkyrocks: Dude, Brink is 8v8. Fair to slag off the game on what issues it has, but at least stick to the facts instead of manufacturing stuff to complain about?
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In which case, yeah, wow, that's pretty bad.
EDIT: No hold on a sec:
In the meantime, we have made a configuration change for 360 users (which will be available to the PS3, once PSN is up) that alters the number of human players when matchmaking for “Campaign” and most ‘Freeplay’ modes to eight total human players. This new configuration will allow those connecting to and hosting matches (particularly those with lower upstream bandwidth) to more reliably find and connect to quality hosts via the match-making process – resulting in less lag and more fun. This change is being rolled out today and will be available worldwide.
For players who haven’t been experienced lag, we’ll still support 8v8 on all maps via a new ‘Big Teams’ configuration in Freeplay, and through custom settings in Private matches. There is no download required for this update and it will be available automatically the next time you log in to play Brink and launch either campaign or standard Freeplay matches. This should allow players new to the Ark as well as veterans to find quality matches suitable to their preferred play style.
8v8's are STILL available console side. The difference being they're not the default game mode. When you're dealing with guys hosting off of home connections, I can pretty much see why. Not brilliant, but as they say, it's a temp measure.
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PS3 = mono gaming, FIFA, COD chavs....
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Are you calling the 360 the console that works?! That'll be the console with the worst failure rate of probably any major piece of electrical equipment gaming or non gaming ever released.
As for the dual shock being a crap controller that'll be why almost every controller since the release of the original Playstation has copied it to varying extents. The only reason the Xbox controller swapped the positioning of the d pad and left analogue stick is to avoid being sued by Sony.
As for PS3 gamers liking Chav games that'll be why unique titles like LBP, Heavy Rain, MAG and Demon Souls amongst others have done so well. It's the 360 crowd heavilly populated with dumb Americans that only seem to like games where they can "blow shit up".
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Fanboys. The Dual Shock (or whatever it's called now, Sixaxis?) isn't bad, once you retrofit the awful L2/R2 triggers with some levers to replicate the lovely triggers those COPYCATTING N00BS at Microsoft and Sega have on their Xbox and Dreamcast controllers.
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"randompanda, i'm more annoyed that it's selling well on 360 because of its unfinished state.
The game has so many problems, there's another patch on the way.
I just think they are taking the piss releasing a game in this state, it annoys me when the sales seem pretty good.
I can just see the developers rubbing their hands with glee saying 'they'll buy anything that xbox lot'
Actually, I would say this is less a PS3/360 problem and more of a Bethesda issue, with Bethesda going "Testing? What testing? We've got an entire World filled with alpha and beta testers out there! Paying ones!"
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Plus really EG; could be? FFS obviously.
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Is writing articles that attempt to undermine consumer confidence in Sony and the PS3 this guy's job now?
If only there was a button marked "ignore journalist" so I could be spared his silliness. Then maybe I could enjoy visiting this once great site again.
edit; missed out an n
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They do this for every single fucking game they release, it's either someone else's fault or they'll tell you some crap story when they get around to it.