Retrospective: Die Hard Trilogy
What you talkin' bout? Willis.
There's a scene in Die Hard 4.0 where John McClane propels a car into the air and brings down an enemy helicopter. I remember sitting in the cinema, watching this ridiculousness unfold and hearing audible groans from the audience.
Part of me was cringing. Part of me was thinking, "Hang on! I'm sure I've seen this happen before..."
It became clear to me moments later. This was a scene from Probe Entertainment's Die Hard Trilogy, the video game which debuted on the PlayStation in 1996 and featured a separate game based on each of the first three films.
The Die Hard With a Vengeance portion sees you speeding around NYC in a taxicab, trying to defuse bombs against the clock. In the final stage you have to bash the boss's helicopter out of the sky by hitting a series of jumps.
Maybe the Die Hard 4.0 scriptwriters had played the game and included the scene as a nod to the guys at Probe? Die Hard Trilogy was, after all, one of the most popular and well known titles in the PlayStation's early years.
Probe didn't have permission to use Bruce Willis' likeness, so they just went for the slightly balding bloke in a dirty vest look.
The game is memorable because it's so brilliantly bonkers and over the top it makes the films look tame in comparison. As such, the car versus helicopter scene in the game seemed perfectly acceptable, whereas in Die Hard 4.0 it's laughable.
The game starts as it means to go on, with the carnage level cranked right up. The Die Hard portion is a third-person shooter set in the Nakatomi Plaza. Before you've even made it out of the car park beneath the building you're knee deep in dead bodies, there's blood everywhere and people are running around screaming and on fire.
The action continues in the same vein as you move up the building, floor by floor, taking down terrorists and rescuing hostages. Every so often you encounter a boss. You really can't miss him as the word 'BOSS' is floating above his head in large red letters. The game is about as subtle as McClane himself.
The infamous blood on the windscreen moment in all its gory glory.
For Die Harder, the style switches to a first-person, on-rails shooter set in Dulles International Airport. Here the gameplay is even more frantic - the waves of onrushing enemies never let up for a second.
Sega's Virtua Cop is an obvious influence and the game does support a light-gun controller as well as the official PlayStation mouse (remember that?). But whichever control method you use, Die Harder is a tough challenge. It's almost impossible to reach the later levels without using one of the built-in cheats.
Die Hard With a Vengeance is tougher still. The time limit you have to reach each bomb is super strict and a single wrong turn or unexpected accident often leads to failure. It maybe the most difficult of the three offerings, but it's also the most fun as you can just burn around the city, crashing into stuff and watching the game's crazy physics come into play.
Plus it features one of those golden video game moments that everyone who's played it instantly remembers. That's right: driving into pedestrians, accidentally on purpose, and watching their bodies flip into the air as McClane quips, "Sorry pal!"
Even better: switch to the in-car view and watch as blood splatters onto the windscreen and briefly obscures your view before the wipers wash it away. Not since Turbo Esprit on the Spectrum has mowing down innocent people been so hilariously wrong.
As with many early PlayStation games, the 3D visuals haven't aged too well. The lumpy, polygonal people are particularly comical. But Die Hard Trilogy remains a supremely fun game that shoehorns in an enormous amount of value.
If the three games had been released separately, you'd imagine that each one would score around 6/10. So whacking them all on one disc as a single release was beyond generous.
Play Hard. Die Hard. In fact, die quite a lot. This game was nails.
A few years back I was lucky enough to meet up with Simon Pick and James Duncan, two former Probe employees who were part of the Die Hard Trilogy team. The pair have been in the industry since the 8-bit days and have worked on loads of games, yet both revealed that Die Hard Trilogy was the one title on their CVs that always received the most interest. "You did that?!", people would ask, before immediately bringing up the blood on the windscreen bit.
I did exactly the same thing and they told me how the game's development was a real kitchen sink affair. Members of the team were constantly throwing ideas in the mix: "Let's blow this up!", "Let's set fire to that!"
There was no development document as such. Probe boss Fergus McGovern was happy to let them get on with it and Twentieth Century Fox wrapped nothing in red tape.
But I knew all this already, as it's all up on the screen in plain view. Die Hard Trilogy is transparent and unpretentious. It's clearly the product of impassioned developers given the freedom to go off and do whatever the Hell they want.
With three different gaming styles, Die Hard Trilogy was a present for everyone.
Pick and Duncan did tell me one surprising thing, though. At Probe it was actually a tale of two trilogies, as Alien Trilogy was in development in the same building at the same time.
The Alien team was larger and more experienced, and the general feeling was that their game was more likely to succeed. The Die Hard team was even nicknamed 'Try Hard' by some, due to its hugely ambitious plan to create three distinct games.
By comparison, Alien Trilogy was solely a first-person shooter. While it was decent enough and fairly atmospheric, it lacked the raw thrills and sheer variety of Die Hard Trilogy. Maybe the Alien team should have been dubbed 'Try Harder'...
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Comments (90) Latest comment 1 year ago
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So many happy memories of that bundle of joy called the PS1, DHT is up there with the finest. They even made that sequel with new plots but it didn't have half the character of the original.
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2 & 3 were both ace but 1 was utter bobbins
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Alien Trilogy was fun too, the face-huggers caused some real panic occasionally.
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I think I played 1 the most but never completed any of them without cheating! Properly hard!
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Lost too many hours to the Die Harder part of the game, killing bad guys by shooting the ceiling tiles above them and finishing off stragglers with the awesome power of the explosive shotgun.
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The way the windscreen wipers came on when you ran over people. Amazing!
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"NO FUCKING SHIT, LADY! DO I SOUND LIKE I'M ORDERING A PIZZA?!
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Anyway the part of this game I enjoyed the most was the light gun sections. I always used a joypad for it, though - does anyone know if it worked with the Saturn gun?
Also seems trilogy games trended for a bit. Didn't we have Die Hard, Alien and Mortal Kombat trilogies around the same time?
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"its not my day"
being looped over and over.
Happy days.
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Pfff. Finished sans cheats. Using a joypad. Eventually. Ahhh, student days.
Great game. Thanks for reminding me. I think I might go and track down a copy.
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Great game, never completed it, but many a summer night round at a mates playing this. Funniest was one my mate dismantled the ps1 gun claiming it would work better, put his hand on the circuit of the gun and fried that and the player 1 port joypad port on the PS1
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this game made he smile almost as much as earth defence force
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I'd completely forgotten about the last boss on With a Vengeance but it's all came flooding back to me now, racing around the containers at the docks trying to hit the launch's just right. Oh and people exploding on the score screen at the end of a level, what was that about?
Happy days.
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Is it me or did 2 have a kind of debug mode where you could edit the scripting of events and enemies? I'd quite like to get my teeth into that now that I know a bit more about how games work.
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http://www.youtube.com/watch?v=CnvudaEEiVc
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Has to be up there as one of my favourite ps titles. Certainly one of the most memorable!
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Wish I had a time machine so I could experience the ps1 all over again.
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One of those games i really didn't mind being hard. If you got frustrated with one of them you just switched. It really did feel like 3 complete games for the price of 1. Used to take turns on Die Harder with my mate and would love it if i got further than him
Also when I first started playing it I thought Die Hard was the weakest but learnt to love it just like bad09.
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Best movie video game tie in ever.
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I still think the sensational Die Hard Arcade was better though. Must have played that through in co-op mode about 100 times.
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Did anybody else use the cheat to get into the level editor on the second one. If you still have the game look it up, you can change the route and enemy placement etc.
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Whereas nowadays I get pissed off and give up at the slightest difficulty spike
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Awesome games, all bundled onto one disc. My personal favourite was probably Die Harder as I do love lightgun games, but they were all spectacular.
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I finished it.
It's glorious.
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Being used to a Megadrive and then jumping to this was phenomenal, especially driving around in DH 3, at the time that was minblowing, needless to say it was one of the 1st PS1 games I bought and I had hours of fun with it, one of the best early Playstation games and brilliant value!
One thing that I find slightly funny now is when Metal Gear Solid came out I had to wait for a bit before I could buy it (I got £5 pocket money a week and it was £45) so to try keep myself satisfied I pretended to play Die Hard 1 like a 'stealth' game, but because of the way the game was made I could angle the camera to see through walls and over ceilings so I could see the enemy before they saw me, fun times
Needless to say when I finally got MGS I was blown away and realised what a real stealth game was like, MGS in my eyes was the best game on the Playstation.
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Loved the Music in the first shooter level - the airport.. still keep this music today and listen to it
What great times these were!
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It's like groaning during the fire hose rooftop escape in the very first one, or playing Portal 2 and going "that's so unrealistic".
(you can freely groan during the hacking & harrier jet scenes if you really want it though)
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The first bit in Nakatomi was easy, you could just hide in the bogs and all the terrorists come to you, funny seeing a pile of bodies almost touch the top of the door.
I loved the second part, everything was destructable or could be damaged, don't recall it being overly difficult as to use cheats though.
The 3rd game though was the icing on the cake, arse clenching and swear jar filling, pity it was never on psn to slap on the psp, visuals might look better shrunk down.
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S'pposed to stay in your seat till the plane reaches the terminal!'
There were a few others as well, the game select screen was hilarious.
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Fondly I remember having a "turbo button" on my pad and realised that on the third game, with the infinite boosts cheat enabled, that by spamming the boosts you could fly up in the arm infinitely (since the boost animation would trigger before the car was back at its original level). Surely I wasn't the only one to have done this?!
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Die Hard Trilogy though? One of the greatest things ever. The soundtrack was fantastic too.
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I don't get the groaning in the cinema thing. So people went to see Die Hard 4, and something unrealistic happened, and they groan? What film did they think they were going to see exactly?
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Three games on one disc for the thrifty win!
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And for those saying "they were all unrealistic", true Die Hard was unrealistic (like all action movies), but the reason why it was so awesome is because it was more realistic than others.
Before McClaine, I was used to Bond taking out hundreds of baddies without a drop of sweat on his tux, or arnie (damn I love arnie) take out an entire compound of terrorists without a graze.
When John McClane came round, I got to see a hero crawl around vents in a bloodied heap, unable to walk due to the blood oozing from his glass-ridden feet, and could barely maintain the vest on his chest due to all the blood and dirt of dodging explosions and fist fights.
John McClaine, the people's hero.
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Hey this ain't even my jurisdiction
Woah ho oh I got a machine gun
Turkey it's Christmas
Classic quotes from a classic game'
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"hey let me drive!" - that line still haunts me
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Fail. Rocky and Rambo were good, Die Hard 4 was as passable as Tron Legacy, 6's at best, but Crystal Skull is an abortion of a film.
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"Ho, ho, ho! I've got a machine gun!"
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All three games were great. Still have it with the gun.
Have to agree with coolbritannia, crystal skull was complete shite. Ruined the franchise. You should be beaten badly for suggesting it was good. I now pretend crystal skull doesn't exist. I also pretend that only the first two Terminator films exist.
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The problem with Die Hard 4.0 certainly, and to a slightly lesser extent Die Hard With a Vengance (the surfing truck was pretty dumb) is that the suspension of disbelief seemed a bit too much in places. The first film is pretty ridiculous, but it managed to stay on the right side of plausible.
Theres nothing wrong with being stupidly over the top, mind. I quite like Crank and Shoot 'Em Up. But the first Die Hard film drew the plausibility line for the series, and what came later trampled over it.
But to avoid my comment straying too far the game at hand, the Die Hard Trilogy game was awesome, the driving section was my favourite. Mowing down civilians in central park created a feeling that has yet to repeated. Rockstar should take note!
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Wait, wrong game?
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The roof explosion scene (towards the end of this trailer http://www.youtube.com/watch?v=ia4BgnjPG7w) is about as realistic as killing a helicopter with a car
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Loved the original, apart from 1, which i found impossibly long and difficult.
completed 2 and 3 with no cheats
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http://www.youtube.com/watch?v=OTyw6cq86kY
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Oh and by the way Crystal Skull is as good as Temple of Doom or Last Crusade - people have very selective memories when it comes to nostalgia.
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I had a Saturn when this game came out, my friends had ps1's. The playstation version was by far superior in terms of graphics and atmosphere. An example would be the transparent walls on the first game. The Saturn made do with mesh. It looked shit and annoyed me.
I paid 55 quid for the Saturn game as well!
I eventually got a ps1 and bought it again secondhand.
Best bit? Getting the secret pram as a car on the third game. Mowing down people in a old fashioned baby carriage ruled.
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Having said that the second game was a bit pants, I had that and Virtua Cop2 at the same time on my Saturn, no contest.
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I remember on the 1st section you could kill enemies that appeared on the radar but before they appeared screen on the screen. The office levels containing lots of glass windows to shoot out created the perfect Die Hard moments. Oh and stun grenades are you friend for bosses.
I was rubbish at the driving section but then I am not a fan of driving games.
This game needs a psn release and move support for Die Harder!
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Good times...
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As for DHT, it was amazing. I loved 3 the most, there was nothing else like it at the time and speeding through busy streets crashing into everything was just great fun.
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"Quit Game > Yes > Are you sure > Yes > Are you really sure > No > Thought not" or something along those lines.
And there was also a great cheat in the on rails shooter one where you could get into the debug mode and mess about with the paths of characters and your own which led to some funny outcomes.
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There are just so many great things that came together to make this game so great! I'd tell some stories if I had more time.