Call of Duty: Black Ops Escalation Review
Die Another Dave.
Version tested: Xbox 360
Hi Eurogamer! Last time we looked at an inevitable and overpriced map pack for Call of Duty: Black Ops together, we met Dave, my future brother-in-law. Dave and other (but not all) Daves are the reason that Activision can charge 1200 Microsoft Points for five maps while maintaining direct eye contact and avoiding a tell-tale blush.
Dave is new to gaming, and his 360 is almost exclusively a Call of Duty machine, only occasionally gasping for fresh air on the pitches of FIFA. In terms of the hours of play he'll get from it, the best part of a tenner doesn't seem much to refresh the COD man-shoot experience.
Dave doesn't realise it, but a battle for his immortal soul is about to rage in the gaming heavens. EA is sharpening a trident imbued with runes that spell out Battlefield 3, Activision is feeding raw lightning into the machine that powers the COD conveyor belt and THQ has lit a tealight and whispered a few sad words in front of post-it note on which someone has scribbled 'Homefront!' in red felt-tip.
Just who will win that cataclysmic battle is as yet unknown, but for now, Dave sits firmly in Bobby Kotick's pocket (balancing delicately on the tip of a cigar, sleeping in a fold of hundred dollar bills and forever in fear of being crushed by a small lady revolver). He downloaded Escalation the second it was out, so I rang him for his review. "Yeah. It's alright, I suppose." Score out of ten? "Erm. Seven?" And, don't you know, he's right.
As with First Strike, there are four multiplayer maps here this time veering even further towards players who favour more exotic gameplay flavours than habitual Team Deathmatch. All the maps are large; there's no map like First Strike's Stadium, where bullets are sprayed so frequently they form a fine mist. As such, even with a full server, TDM can feel a little lonely, while Contract killcounts won't tot up as fast as many would like.
The maps are also a little more complicated than normal. Hidey-holes and snipe spots are often far less obvious than in pre-existing maps, while there are more cover points liberally scattered through levels. It will take time for people to evolve fresh tactics, three days at least, so if you jump in right now, your kill/death ratio could come as a pleasant surprise.
Convoy is built around a fairly familiar crossroads setup: its centrepiece is a broken motorway bridge that's crumbled into the road that passes below it. It's a textbook spot for Domination, HeadQuarters and whatnot, with many points of entry and a sniper's alley up above.
There's a neat touch outside the gas station: a lead that makes a bell ring when cars or soldiers pass over it. This, clearly, leads to a lot of blood being spilt and a fair few naked flames getting close to the petrol pumps. At first, you feel lost in Convoy, but it soon develops into an excellent nuts-and-bolts exercise in point capture and area protection.
Stockpile, meanwhile, is a journeyman affair. A World at War virgin, I was last night reliably informed by a man from Newcastle that it's similar to the elderly Outskirts so perhaps Treyarch fans (wherever they're hiding) will be happier with it.
It's a Russian village with a central WMD storage depot, a large multi-gantried affair with a vast number of internal windows which mean that guarding its entry points can prove tense and tactical. Aiding and abetting this, meanwhile, are two garage doors that can be shut (accompanied by a loud horn sound) to funnel enemies elsewhere. A decent level, but not one that shall be writ large in the COD history books.
Since 1916, in your head, in your head, Michelle Gellar still fighting.
Next up is Hotel, a rooftop map built with Capture The Flag in mind and hugely reminiscent of Modern Warfare 2's High Rise. (Then again, any map drawn from the model of Team Fortress' 2Fort or Unreal Tournament's Opposing Worlds is going to feel a little familiar). Visually, this is the most interesting level, complete with pool, steamy sauna, casino and a vault that's been busted open leaving high-denomination dollar bills floating on the breeze.
It's a little on the large side but provides a multitude of interesting pathways, as well as those ever-popular opposing snipe ledges. Fun for five minutes, meanwhile, are lifts you can call and if you're hilarious plant a claymore in for the unsuspecting. In a map pack that's far lower on patchy gimmicks than First Strike, these are sadly very much a patchy gimmick.
Last on the list is Zoo, with initial and striking similarities to the Modern Warfare 2 Resurgence pack's Carnival. The setting might be similar, but in time you realise that it's an unfair comparison. There's a better and more circular flow through this level tighter channels, intelligent short-cuts and far fewer backwater annexes.
Not only is the monorail it features a neat pathway to capture points, but you can't help but be amused by the bodies that tumble down around you as you scoot along below it. Whatever gameplay mode that's been spat out by the Mosh Pit, Zoo seems to fit easily making it the best all-rounder of the new maps.
And so, just before we wrap up proceedings and plunge into comment anarchy, we come to Call of the Dead. This is a rather unique zombie map that stars the likenesses and glib comments of Sarah Michelle Gellar, Robert Englund, Danny Trejo and Michael Rooker (who's in The Walking Dead, apparently no, I didn't know him either).
The idea is that a George Romero movie, being filmed in the snowy wastes of Siberia near an ominous shipwreck, has gone wrong. The man himself has become a roaming uber-boss, bashing those who dare to shoot at him with a lighting rig while wave upon wave of zombies flood into a vast level that your team gradually unlocks.
It's nothing but a pleasure to be chased round and round a gloomy lighthouse by a giant septuagenarian Hollywood icon shouting 'Let's do lunch!' while you're trying to board up deadhead entry points. Escaping zombie rushes by sliding down wires gives more pace and movement to gameplay and results in some great moments when you accidentally leave a member of your crew behind.
The enraged George can seemingly only be calmed down by leading him into icy water, so there's always a heightened degree of back-and-forth as rounds roll on and forever the distant and tantalising prospect of being powerful enough to take the almighty bearded bastard down.
It must be said, however, that the premise of the trailer that of the B-Movie gone wrong is one that suits Escalation's marketing far more than the map itself. For a zombie map built to venerate Romero, it seems a little strange that it takes place in a frozen wasteland rather than the shopping malls and small-town Americana that made the man famous.
The celebrity faces and voices that make up the cast, meanwhile, never become the Left 4 Dead foursome you dearly wish they were, their repetitive chitter-chatter rarely raising a half-smile. It's a great map and a great premise, chock-full of the secrets that the COD zombie community adore, but it very much feels like the map concept came first, and the Romero overlay second.
In conclusion: another good map pack. The Daves (and, as you might have guessed, muggins here) will get their money's worth. There is, however, a twist to this tale.
Over the weekend we were discussing the ructions after his first Eurogamer appearance, during which everything kicked off. Not everyone was keen on Dave as a human being, while others questioned the inference that Dave's taste in games automatically meant that he was the type to frequent the local branch of Liquid and Envy ogling women, his left hand clutching a bottle of blue WKD and his right suspiciously deep in his pocket. (In fact, Dave generally drinks lager.)
Having scrolled through the pro- and anti-Dave comments and scratched his balls a little, Dave's reaction was: "People are weird, aren't they? You've got to worry about people on the internet." Then, though, he dropped a bombshell. "Thing is, I'm going to give up on this Black Ops lark once L.A. Noire is out."
Ladies and gentlemen, behold Darwin's evolution at work. The sea slug is about to crawl out of the ocean, the monkey is poised to climb down from his tree and the Neanderthal is about to sort out the crick in his neck. Through the gateway drug of Blops (and an article he read in Nuts), Dave is about to enter a deeper and more meaningful world. Sorry Activision, this one's getting ready to fly the nest.
7 / 10
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Comments (78) Latest comment 11 months ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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/ coat
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You don't know much about film, do you?
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Our reviews of Call of Duty DLC are popular. They are read by lots of people, suggesting that there is a demand for expert reviews of Call of Duty DLC - and by expert, I mean reviews by active COD players (Will is one). This is the main reason we do them.
A second reason is that they are among the most commercially successful video game releases of the year, and that makes them important.
Our judgement of the DLC's quality and value for money is made from the perspective of an active COD player, because really, nothing else would make any sense.
I'd like to add my personal opinion that multiplayer map design is one of the hardest and most undervalued tasks in game design, and it's absolutely worth charging for. (Although maybe not that much!)
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I have a mate also who did the same! Almost exclusively MW2 and then Black Ops on XBL all the times, gotten to the point I regularly check if still the case!
Yep
Still, whatever we think, there are lot of COD fans able to keep the franchise going and Acti know it.
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Lets call him dave, says Farquin, wearing his favourite tight shorts and cut away vest top, and lets say he drinks lager and plays COD all the time, sniggering away to himself.
Oh we are so funny.
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What I think most people take umberance with regarding the cost is that the more companies like Activision try and attach this kind of value to small expansions and succeed, the more companies with follow suit, where as companies like Valve put out whole new campaign levels for their titles for less than half the cost or free on some formats.
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And the Call of Duty franchise is number one for a reason - not because people who buy it are a bunch of cretins, but because it's a cracking good shooter.
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I buy these packs and put lots of hours into them, I pay ฃ15 odd quid for a BluRay or ฃ10 for a DVD and I don't get 15-20 hours out of those.
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At the end of the day, we're gamers. Whether we play one game religiously or many, if we're having fun then nothing else matters.
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I can only speak for myself, but I do not play games which I have so much cynical feeling towards.
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You should be banned from commenting for a while for that kind of rubbish.
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Ladies and gentlemen, behold Darwin's evolution at work...Sorry Activision, this one's getting ready to fly the nest.'
He'll come back though. They always do.
Bwahahaha!
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Anyone who played Unreal Tournament or Quake 3 back when people were churning free maps out for them all them time will see the insanity here. UT is a far superior game than CoD anyway.
EDIT: Not only that, but if you want a good multiplayer zombie game you could probably find L4D2 for this price of this map pack alone.
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The "real" Dave, meanwhile, sounds like a thoroughly decent guy who is smarter than he's being given credit for.
The comment about going to Liquid made me laugh... independently (as it was ten years ago) I also had a stereotype of guys called Dave... hair gelled into spikes, Ben Sherman shirt with top two or three buttons undone, fashionable prefaded jeans from Topman, ridiculous brown "scoop" style shoes, guzzles lager, loves Judge Jules and Dave Pearce, supports Everton, ends every sentence in "mate", has a fake tanned bleach blonde missus called "Clare" or "Sarah" and like works in sales. Mate.
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I bought him Demon's Souls for his birthday and he completed it in 35 hours to my 90.
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Most people have cultivated tastes in some areas but less so in others. I would, for example, assume that many gamers with highly cultivated taste are perhaps not quite so sophisticated in the culinary department.... but that's OK, there's room for everyone.
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Nah, CoD used to be excellent, but it sold out when people who cared more about money than video games managed to get in charge. Black Ops is the Black Eyed Peas of videogames.
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You can hammer any game all the way to the end, but I prefer to enjoy it fully, notice the subtleties, and explore the extra bits. I can't sit in front of a game for the least amount of time possible, blinking once every hour just for the sake of completing it. I like to savour a game and soak it in if there's any atmosphere to be had.
CoD is a wonderfully fast-paced game, great artwork and graphical implementation, great control response and framerate (apart from online lag, argh) all coupled with unmatched and addictive online progression. Why does it have reputation of the Fred Perry tracksuit top of the gameworld? Just because it's accessible and appealing to everyone?
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Right on brother, right on.
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portal 2
brink
la noir
good bye Black ops its been fun....
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But the reviewer is a CoD fan...
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EDIT: (I mean, personally I don't play COD but that's because I'm excrebly bad at anything that requires reactions or coordination. I like BFBC2 multiplayer because it gives lame-os like me ways of picking up points for things other than being good at shooting. I think COD multiplayer is excellent, it's just not for me )
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I find it kind of insulting that you believe the majority of CoD players are this caveman like "Dave" character. All of my friends on Xbox Live play a variety of different games, including CoD, and they aren't "hardcore" gamers like myself.
I'm glad you didn't listen to peer pressure from most EGers that act as if CoD is the worst game ever created and lower the score though. Totally digging these maps atm. Can't wait to get in a party and play with my friends tonight.
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He's also called Dave. /o\
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So Dave is not developing a discerning taste in games, he is simply following the hype.
After L.A. Noire he might be a further evolved, though. Will should buy him Brink or something for x-mas, just to see how he responds. I exposed my Dave-ish neighbour to BFBC2 the other day, and that turned him off CoD in an instant. He's preordering BF3 I think
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"I am good at videogames, and I play a lot of them, a lot of different ones, I have not JUST played the last 2 CoD games none stop for 2 years like you have, and that is why you keep killing me!"
They usually reply
"nah you're just shit" or
"nah you're just gay!"
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Likely your comment is quite accurate. Made me laugh anyway +1
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I know a Dave too, and he lost all tastes for any other videogame since MW2 came out. He was an avid gamer before that. He hasn't played a single title in 2010 a part from MW2. Literally =/ It's like his taste buds broke.
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Yours sincerely,
Rodger Dave
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Much as I'd also sneer at his gaming habits I'd agree that just because someone has a populist taste in one medium it doesn't necessarily mean they' are equally as lowbrow in another. I consider myself quite elitist as far as games are concerned, but have a taste for boyracer cars and banging 2-step garage music.
I barely ever read either.
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Hotel and Convoy at least go some way to adding a bit of colour that isn't a shade of grey or brown.
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On the subject of BLOPS, i tried it on PC and couldn't bring myself to finish it. I found it to be bland, uninvolving, ugly and completely lacking in any sense of immersion whatsoever. It felt like an expansion for an existing title rather than something standalone. I'm not trying to take a dump on BLOPS' players' birthday cake, I just think it's a shit game. And it feels a bit like these days, if a game has enough prequels and hype, it just has to be competently executed to get a decent score (and by that i mean no glaring bugs or horrendous control issues etc). For me, BFBC2 was a far more refined and engaging experience than any of the recent COD games, and i think BF3 will blow the COD series out of the water, present and future.
But time will tell i guess...
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Or Dave of the Living Dead, I guess.
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That's why he leaves comments like "yeah, it's alright." Because he's not a journalist! He has no aspirations to be a journalist! He just wants to have a laugh with his mates! This a perfectly acceptable form of gamer.
Just noticed the zombie in the picture on the front page is clearly a zombie Romero. Awesome.
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hehe best bit of the review.
+1
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The thing is though, on PC it's a bit of a different situation - it doesn't have the exclusive '60fps' thing going for it as it does on the consoles, mainly, because /every/ game has the 60fps thing (if you have a gaming PC).
Going from COD to any other FPS (including BFBC2) on the consoles is like running with the wind against your back and then being plunged into a pit of tar.
I'll be getting this map pack when my replacement HD arrives. Yup, it's expensive, but I enjoy the game and Zombies is excellent.
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All Dave wants is the occasional 30min blast before going back to some semblance of normal life down the pub, down the gym or back to the little un and the missus.
For that COD is perfect and with that Dave is happy to spunk a tenner for something that adds a little variation but doesn't change the core game too much. Not only that Dave can afford to spunk a tenner as he's not blown his spare cash on substandard crap populist titles.
I like Dave, I think he's getting his work life balance right.
For the rest of us gamers we see much more into what a game provides. For many of us we look at the advances in the technology, the developments in programming and for a few glorious hours total immersion in a world completely different to the one we live in currently.
There's room for Dave and there's room for the full on gamer.
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COD hating is the New British Idol.
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The maps are fun.
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Edit: Nice touch with getting Dave's perspective!
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negd for telling the truth...you little dick
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Will
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This is the first one ill pass over: still with this Dave thing? It wasnt funny the first time, it isnt now -repetition doesnt make it any less in bad sense, regardless if its all in good humour, a crappy joke remains a crappy joke. Please, in monty pythons immortal words: get on with it!!