New Vegas patch cripples 360 version?
Users complain saved games won't load.
The latest patch for Fallout: New Vegas is reportedly causing some Xbox 360 users serious problems.
According to a number of posts on the game's official forum, many players have been unable to load saved games since installing update 1.3 this morning, or are experiencing regular system crashes.
"Great, get the day off, settled down in front of the Xbox to play New Vegas and guess what, it freezes. Thanks Bethesda!" wrote one poster.
"As with everyone else, the new update has wrecked my game, got the warning about losing content and now it won't load up my past saves."
A post on publisher Bethesda's Twitter feed acknowledged the problem and insisted a fix was in the works.
"We're aware some folks are having New Vegas save issues," it read. "We're working with Microsoft on this and should have more information soon."
This isn't the game's first bug-related controversy – the action RPG sequel has been plagued by technical issues since launch.
Reports on Tuesday stated that a number of senior staff at developer Obsidian have been made redundant this week.
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Comments (41) Latest comment 1 year ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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Do they have a QA department at all?
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Again, comments with negativity levelled against the QA guys. You do realise that they probably have a bug database neck deep in bugs already found, verified and logged but for which management aren't willing to expend any developer time on?
QA aren't typically the ones to blame when obvious, game crippling bugs are found with updates.
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BioShock 2 had the very same issue with save games being incompatible with the latest DLC patches, and 2K didn't do a flying shit about it.
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Dancingrob: I got New Vegas GOTY edition and it bricked my console!
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/nuff said.
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definite +1 for you there!
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By "patch-screening process" you mean certification, right?
It would be completely wrong to blame MS. This is an issue which hasn't been seen by all and as such, you'd presume that occasionally some bugs simply won't have occurred during the cert process.
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Even when i delete the game update it still screws my savegame up. It seems like deleting the game update is hit and miss for some people.
Works for some, fails to work for others.
I was really enjoying the game as well but the patch has left it unplayable for me as none of my saves will load(just freezes when trying to load a savegame in).
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Sounds like a memory leak.
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Exactly. And QA is typically the part of development that has to give way for delays in order to still meet deadlines. Sad but true.
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Haha, I guess my idea of fun differs from yours
I remember occasions where I had to restart because my foot got stuck behind a pebble. Still, Fallout 3 is high up there in my top 10 games this gen.
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"So much for testing and Microsoft Certification"
As I said, no less than 4 posts above yours, this is not a fully reproducible issue. If it's not seen in cert, what do you expect them to do about it?
I'd be interested to know what you think the certification process involves.
As for QA, others have pointed out the problems QA face. It's not the QA department's fault. Again it's entirely possible that this issue simply wasn't seen during the QA process.
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New Vegas fans have had to learn to be patient. Best to wait a few days until the fix. Corrupt saves is a game-breaker. I suggest a second playthrough of Mass Effect 2 just to rub it in to the Obsidian guys. I never saw a bug in ME2, unless you count the awful party dress my (female) Shephard got given during the Kasumi mission. Phwoar!
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Sounds like a memory leak.
Sounds oddly like the bug that crippled Oblivion for a bit, where every item in the game was being automatically assigned a new reference ID with every frame. If that's the case, then it's going to hit everyone inevitably.
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Finished it on hardcore survival mode - wich is a joke btw - and I swear the last couple of hours ( main campaign of course ) made me want to eject the disc and throw it out the window.
Never saw a product so technically buggy and plain unfinished in this generation.
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Will be avoiding this update.
I must have been quite lucky as I've only had a few minor bugs/freezes in 50 hours. A few crashes and a few weird dead enemy moments.
I also got the problem with horrendous load times, and for about 2 minutes the other night the game must have been running at about 3fps. Sorted itself out though. Clearing the system cache seems to solve some issues for me (e.g. the very long loads)
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Who is to say they haven't been tested?
Fact is that some publishers are happy to release titles to the market when they could do with more polish, as they know issues can just be patched later on down the line. New Vegas could have done with a month or two's worth of extra polish, but the publisher probably has strict deadlines for the devs, in order to get the title out when they can maximize revenue.
Money talks.
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So trying to start a new game and see how that goes.