PSN outage woe enters seventh day
No explanation - or end - in sight.
The PlayStation Network outage currently preventing PlayStation 3 owners from gaming online has entered its seventh day.
Sony is yet to fully reveal the exact cause of the outage that rendered the PlayStation Network unusable over the Easter weekend – or hazard a guess at when it will be resolved.
Current speculation suggests Sony turned its system off to thwart hackers who had found a way to steal content using faked credit card numbers.
Sony is yet to address this concern.
The Japanese company is rebuilding the network to provide it with "additional security" after what it described as an "external intrusion". Hacker group Anonymous has denied responsibility.
"We sincerely regret that PlayStation Network and Qriocity services have been suspended, and we are working around the clock to bring them both back online," Sony said in a statement issued yesterday.
"Our efforts to resolve this matter involve re-building our system to further strengthen our network infrastructure. Though this task is time-consuming, we decided it was worth the time necessary to provide the system with additional security.
"We thank you for your patience to date and ask for a little more while we move towards completion of this project. We will continue to give you updates as they become available."
European PS3 owners first found they were unable to log in to PSN last Thursday morning – but the service has been down since Wednesday evening for US gamers.
At the time Sony said PSN was "down for maintenance", before changing its mind to describe the problem as an "outage".
Later that day Sony revealed it was investigating the possibility of "targeted behaviour by an outside party", suggesting hackers might have been responsible.
The outage is poorly timed – particularly for PS3 gamers.
Last Thursday saw the launch of superb first-person puzzle game Portal 2 – one of the most anticipated games of the year.
The PS3 version features Steamworks integration – a first for Sony and maker Valve – that allows cross-platform co-op play between the PS3 and the PC and Mac.
This feature remains unavailable.
Now, as the PSN enters its seventh day of outage, questions remain unanswered – over the future of the free online service, and the security of gamers' credit card information.
Eurogamer has once again contacted Sony Computer Entertainment Europe for comment.
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Comments (135) Latest comment 10 months ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Wednesday, Thursday, Friday, Saturday, Sunday, Monday, Tuesday = 7
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Good luck with that.
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The outage is a shame as I have today and tomorrow off and my brother pulled the "11 days off for 3 days leave" trick so we could be playing co-op right now if things were running. I'm also planning to upgrade my PS3 HDD tomorrow and I'm slightly worried that I might not be able to successfully do this if the PSN is down. Does anyone know if firmware is stored on the HDD and if so is it included by the backup and restore utility?
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The whole situation has become yet another Sony farce. The lack of information is ridiculous. It isn't that difficult to inform the customer base why they are unable to access the full feature set of the console, or give an indication of the time scale needed to resolve the issue.
While I appreciate that Sony needs to minimise piracy on the system if a decision was taken to take PSN offline 2 days prior to a holiday to do so is madness.
@Rodhull what is even more amusing is that you can't actually log into the blog or forums to post a message. Therefore the majority of users who weren't logged in prior to Wednesday can't comment.
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Still 6 days to many...
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This is what happens when you piss hackers off.
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If there's anything the recent lawsuits show, it's that Sony would prefer it if security flaws are kept quiet. It seems unlikely Sony would tell people about flaws in their credit card system unless they had to.
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6, 7, it's not that important, it's just that the rather strongly worded first comment make it seem like its a completely ludicrous statement.
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Mind you, I'm bricking myself about the potential leak of credit card details.
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You're too quick to jump to conclusions. A few of us on EG may understand the basics of network and computer security but a large portion of the regular posters on PS Blog are relatively low tech and there's been so much coverage on hackers stealing information in the media recently that they probably do view this is a measure in their favour. Is it so hard to believe that they may be genuine in their feelings of relief rather than being "blind followers"? Yes their reaction is born more out of ignorance than of understanding, but that doesn't make their relief any less genuine and it's a little unfair to deride them for it in my opinion
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The rational part of me says, "If there was a risk of CC details being in the hands of nefarious-types, Sony would surely have informed us early on." I can't see an organisation the size of Sony risking not making such a statement.
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I should add that as a fairly responsible 38 year old male, I really do think the way Sony is treating its customers here is beyond the pale. I shudder to think what would happen if I treated my customer in this way.
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Totally agreed that it's unacceptable either way.
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It'd be nice if we could atleast get an ETA as to when its resolved.
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No it's not. Eejit.
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Sony day 2: Still working on it, not sure when it'll be up again.
Sony day 3: Still working on it, not sure when it'll be up again.
Sony day 4: Still working on it, not sure when it'll be up again.
Sony day 5: Still working on it, not sure when it'll be up again.
Sony day 6: Still working on it, not sure when it'll be up again.
Sony day 7: Still working on it, not sure when it'll be up again.
This is what we need to hear, I guess.....
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Share price. A general malfunction will drop share price but a quick resolve will see it bounce back with no loss of investor confidence, take a service down yourself however investors will wonder if their money is safe and start pulling out and investing elsewhere, potentially in your competitors. The secrecy is a major downer for us consumers, but from a business sense it's absolutely essential.
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I would appreciate SCE to make sure PSN gets back up ASAP though. And any information on whether sensitive information has been violated is imperative too.
I don't care if you fucked up on your network implementation as long as you own up and fix it, but not informing your costumers really is irresponsible.
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You know, when XBL went offline for two weeks a couple years ago the same complains were made... MS aren't saying enough... lack of info... what's happening... The world is ending...are they going to compensate etc..
This is how companies like MS & Sony handle these things.
They may be facing a problem that they can't put a time frame on.
I dunno' it's obviously a massive deal.. and Sony are losing a load of money, credibility over this so I'm sure they're going full pelt.
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I would have hoped for similar transparency from Sony but with sinking feeling that this may be very slow in coming, people complains about speculations of credit cards scam via dev network, but Sony is allowing this vacuum.
Understood not seen by some as on same merit due to paid vs free, but Sony do sells PS3 and the Publishers on back of network/online elements of PS3 Games.
The losers are the gamers who missed opportunity especially during paid absences from work during Easter holidays, and hoping for a kind token even though free, from Sony to sweeten the pains. As it stands, only Sony looks after themselves rather than consumers if the speculations are correct about the dev network scam.
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Off Topic, but I'll just regale a little story from a few years back when I bought a Sony MP3 player. There was an iTunes-like program that came with it (Sonicstage or its Connect or something) where you could manage playlists, sync with the MP3 player and all the usual stuff you'd expect.
Now, I already had some CD's ripped onto my HD, but with the enhanced storage of my new MP3 player I decided to use the Sony software to rip a whole bunch of CD's. Everything was fine (except that the software itself was slow and unintuitive) until a couple of years later when I decided to pick up a new MP3 player from Creative (dropped Sony one and it didn't survive).
So I tried to populate my new Zen and found that most of my music wouldn't copy across to it. After a lot of investigation I discovered that Sony were installing their DRM onto my MP3's as I ripped them.
Abso-fucking-lutely disgusting!
So you can add, "Thanks for putting your DRM onto my legally ripped MP3's to improve my experience"
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"The rational part of me says, "If there was a risk of CC details being in the hands of nefarious-types, Sony would surely have informed us early on." I can't see an organisation the size of Sony risking not making such a statement."
The thing is, with the PSN down there'd be nothing anyone can do other than cancel their cards, which I'm sure you'll agree is far from a rational response. I agree that it's odd that Sony haven't confirmed or denied a risk to CC details, but if they did confirm a risk there would be widespread panic. Under the data protection act they're only obligated to inform of a definite risk to personal data, and Sony always follow the legal minimums so they can keep quiet on this but under other legislation they (and the banks) are obligated to comply with consumers who seek reimbursement for loss of funds as a result of fraud. So yes, a less than ideal situation, but Sony haven't technically done anything wrong - yet.
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Odd because I thought Hotz and Anonymous were fighting for OtherOS... However all we hear from CFW is piracy, piracy, piracy...
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Yes it is.
Prick.
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The XBL and PSN outages are hardly comparable. PSN is due to a breach of security where they just pulled the plug, the XBL outage was not a complete network shut down and it was also planned from what I recall. Also MS kept people informed.
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- SkyNet
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If this problem first arose somewhere in the early morning of Thursday (UK - Weds Evening US) and it's now Tuesday Morning (UK) then it's been 5 days + a bit.
In no way can you construe or adjust that to 7 - at best it's 'entering day 6' surely?
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Yeah right. I'm sure MS planned to have XBL offline for 2 weeks over the Christmas
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interesting to think how much microsoft + nintendo would be searching for how it was broken worried it may happen to them also...ah the internet.
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Game updates are still functioning, or at least updates published before the outage can still be detected and downloaded. No way of really knowing for certain if devs can publish new updates during the outage.
EDIT: @ sega - the number of PS3 games which require an active online connection to play are few and far between. In my collection of 120+ retail games only 1 genuinely requires an active connection and that's MAG. Aside from that the only other games I have that I can't enjoy during the outage are LBP and MNR because I'm done with the developer content and largely play user-created stuff now.
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No, this doesn't affect single player games.
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Ah right. So you were being wrong on purpose and I was just too stupid to realise that. That makes perfect sense, I guess you win that little debate then.
(sarcasm, in case you're wondering)
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"They have a serious problem here, and as serious as their technology problem might be, it’s not the biggest one they have. Their problem is that they don’t know how to communicate about anything but their legendary prowess. They simply don’t have it. I mean, genetically. They need to find a human being, or hire one, and start an actual dialogue with users.
They need to do this last Friday.
[link url=http://www.penny-arcade. com/
]http://www.penny-arcade. com/
[/link]
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In the hope that it cheers you up and that you don't feel forced to write another gramatically shocking post such as the last one, I got it.
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This feature remains unavailable.
For some of us, even the single player is "unavailable" due to a crappy game breaking bug. That has rendered it completely unplayable.
With the PSN down indefinitely the chance is zero of a patch coming out anytime soon, which means my copy has a very high probability of being returned.
EDIT: Nice to see this post getting negged, for no reason: Heres the bug thats causing the issue
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Actually just checking it now and it's green again!
http://blog.eu.playst ation.com/
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Logic would suggest that yes, but the data protection act doesn't obligate them unless there's a identified risk, so unfortunately they can keep quiet for now. Though as soon as they have just cause to believe that personal data of any kind has been compromised they have to take action on that or be heavily fined.
It could also be argued that taking the system offline means that those with the desire to try are simply unable to get at our personal data, so Sony could argue that taking the system down in fact satisfies their requirements as stated in the DPA.
Everything is a little too grey right now. Probably best not to speculate and worry further and wait for the official statement to come out.
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Okay, they two companies have had problems with very different products and user bases, but the customer's right to be kept informed and updated is a part of the "online deal." Users who play with PlayStations are more likely to understand and appreciate feedback from the people who are fixing the problems rather than detail-free missives from faceless PR drones.
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Give her a break. When was the last time she had multiple climaxes three nights in a row?
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Or destroy the PSN network in this case.
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Thank you for being honest about how you rejoice your trolling as an exercise of onanism.
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Sony are not the victims, you are. It's called negligence.
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The lack of explanation smacks of desperation of some sorts from Sony.....as a life long Playstation user, I am saddened to say I really think Sony dropped the ball slightly with the PS3 - lack of PS2 compatibility and now the PSN network is going tits up
I hope they turn this around asap.
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No, it's absolutely not ok, but with Microsoft being Sony's obvious competitor, recalling XBL's "two week maintenance outage" serves as a useful benchmark, enabling us to compare each company's competence, efficiency and, above all, transparency when it comes to the provisioning of secure network services.
EDIT: changed quoting around XBL outage to reflect some uncertainty on the facts.
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Also, didn't last 2 weeks, unless you go by Engadget who were reporting it was 'up and down' on day 13. By that definition PSN has had a lot more downtime than we give it credit for.
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Fixed it above.
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Anyone who has ever worked in securing large-scale, publicly-accessible network systems will tell you that a secure network costs serious money. I used to tire of telling budget approvers "cheap, fast and secure - pick any two". So Sony's strategy of "cheap and fast" was certainly a gamble, and it has now come back to haunt them.
So, +1 for stating the obvious, but -12 (and counting) for stating it with such blatant schadenfreude. We're all gamers at the end of the day, and I would take no pleasure in seeing Xbox, PC or Wii gamers suffering similar problems.
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I'll be very interested to see what has actually gone wrong... and very sad if it is a database breach.
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#justsaying
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It's equally possible that an exterior firewall has been breached, and no one has had access to any private data.
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Or better yet, why has coolbritannia not been frisked? After all he's "been predicting this for years" so he's obviously suspect
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If you do find them though, bringing a prosecution, no matter how desirable, may not be financially practical... or even legally possible.
All I'm hoping for is that Sony do a properly thorough job of re-securing their network services, no matter how long that takes.
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If they originally had a three mirror node configuration against natural disasters, probably using Toyko(Japan), California(US) and maybe some where in Belguim near their European headquarters, it is conceivable that the recent tsunami disaster in Japan has made powering the Japan node difficult or actually has a data integrity problems, requiring relocation of the node to somewhere else near by (such as mainland China or Australia) and rebuilding.
Internet pipe sizes around the world are getting bigger, but if they have to rebuild a fresh node from a US and EU node remotely, it could take some serious time. It would maybe be quicker to fly locally cloned node cabinents across the world and pass through customs than using the internet.
PSN supposedly has 80million accounts, and are probably 100Mbytes each in size. But stored with near 1:100 lossless compression.
So,
80, 000, 000 * 100, 000, 000 bytes / 100 = 80, 000, 000, 000, 000 bytes = 80 Terrabytes of compressed data.
Even a fast worldwide pipe of 1 Gigabit/sec (= 1000/8= 125MB/sec) = 80, 000, 000/125 = 640,000 seconds
or 640,000 / (24*60*60) = 7.41 days as an conservative guestimate to transfer the info.
So even if PSN was down for double that time, it is not like they've had much latitude for wasting time, when dealing with data sets of this size and pipespeeds over these distances.
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See Michael Pachter and his many Wii 2 predictions.
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Oh man... I'm afraid I stopped reading after "I'm guessing...". I don't see the point in such conjecture.
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@vizzini
Oh man... I'm afraid I stopped reading after "I'm guessing...". I don't see the point in such conjecture.
The conjecture was to illustrate to other gamers who might not know, that a week, 2weeks isn't such a huge amount of time when dealing with distributed data problems of this nature, even when people are flat out trying to fix it.
I actually think your comment of implying they've chosen a cheap, fast and unsecured network is much worse, but I assume you see the point in your own conjecture, just not anyone else's.
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I was shouted down, obviously, lots of Sony fans there, but I did say Sony couldn't protect CC details and that the network was open to attack.
Now, obviously you can call me a fanboy until the cows come home, but all this has unfolded exactly as I predicted.
P.S. I take delight in being proven right after being shouted down 4 years ago, but I don't want PSN out of action like this, as others have pointed out, we're all gamers, if this happened on Live I'd be fucking livid.
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I also predict it will rain in Scotland some time this year, Uwe Boll will never make a decent film and Nintendo will release a Mario game on Project Cafe.
Any one want to bet against me?!?
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"Whilst I'm not particularly bothered by the outage, I do kinda resent being thanked for my patience when they can't possibly know if I am being patient or not. I could be an impatient fuck-monkey ranting all over the internet for all they know. The fact that I'm not only makes this kind of blanket approach to gratitude worse. Impatient fuck-monkeys ranting all over the internet just got thanked for their non-existent patience to exactly the same degree that I did, and I'm being a model - nay, a god-damned paragon - of calm and restraint here. "
+1 for coaxing a giggle out of me that caused my co-workers to give me curious looks
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No, I am not 15 I am 33.....been into games since I was 8 so probably have more experience in life and games than yourself.
Why my age has any reference to what I said, that's beyond me....
I still stand by my statement, Sony HAVE dropped the ball slightly.
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This elicited a giggle - yours raised a guffaw.
+1 mate - for wit
/really should have worked from home today
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I think the PSN releases of Bionic Commando Rearmed 2 and final fight require you to be signed in, so I'd imagine these are both currently unplayable.
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http://bl ogs.wsj.com/digits/2011/04/25/2...
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Well, it's a blog post hosted by Wall Street Journal. I'm pretty sure "Indefinitely" means here that it's not known yet when it will be online again. By that definition, XBL was also "indefinitely" broken a few years back, even though that 'only' lasted for 11 days.
Reading all your posts about the issue, I think you just fail to acknowledge that you have no idea about the business models of PSN and XBL. You just assume that when something's free, it must be half-arsed, and XBL is a paid for service, so has higher availability. Welcome to the internet age; the world doesn't work like that. The most profitable connected services are free!
If you'd be correct, every free-to-access internet page would be insecure. For example nobody would be able to buy something from a web-shop like Amazon, because it's free to access so insecure. Nobody would sign-up to Steam.
So far, we know nothing about the PSN outage, and you and I are not in the position to tell people what the reason is. It might be a huge fuck-up on Sony's part, but PSN being free is definitely not the reason in itself.
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coolbritan nia
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I think you are crediting coolbritannia with something alien to him: Objectivity.
If nothing, the nature of his post history should give away that he's just your garden variety 360 fanboy troll with a case of sour grapes.
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http://bl og.us.playstation.com/2011/04/2...
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Yes folks it's time to panic and cancel those credit/debit cards if you haven't done so already.
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Coolbritannia: happy wanking!
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Hm, I didn't get that from the update at all. They only said that they would NOT contact you by email asking for CC info and such. Better to at least monitor your CC expenses or even cancel your CC.
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"Hm, I didn't get that from the update at all"
You are right. Sorry I misunderstood this - "We are currently working to send a similar message to the one below via email to all of our registered account holders regarding a compromise of personal information as a result of an illegal intrusion on our systems" - and thought it meant they will be contacting affected parties.
But what you say makes more sense. In this case, YES, DEFINITELY, EVERY PSN USER NEEDS TO BE ON THEIR GUARD.
Cancel your CC or at the very least, monitor it extensively.
EDIT: I would say every PSN user on EG should also contact other PS3 owners they know and alert them so that they can act on this information as well.
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