Skyrim's Todd Howard: Actors come to us
"You will all be very impressed."
Video games have penetrated "mass consciousness" to the such an extent that Hollywood actors now approach developers asking to do voice over work.
According to The Elder Scrolls V: Skyrim developer Todd Howard, agents now encourage their clients to work on video games - whereas before they weren't considered "cool" enough.
"Video gaming overall have reached this level of mass consciousness," he said last week at Bethesda's video game showcase.
"And with a lot of these actors, there is a cool factor now to doing a video game. It's not about the money. It's about, 'It's really cool and my agent tells me it's going to be good for me now instead of bad for me.'
"You had an actor say, 'This is great! I want to do it.' The agent said, 'You don't want to be in a video game.' Now the agent goes, 'You should do it. Now everyone plays them. They love them. This is really cool. Let's do it.'
"I notice a lot more people doing it and they come to us."
Bethesda has form when it comes to working with high-profile actors.
Skyrim predecessor Oblivion featured the voices of Patrick Stewart, Lynda Carter, Sean Bean, Terence Stamp, Ralph Cosham and Wes Johnson.
Post-apocalyptic role-playing game Fallout 3 listed Liam Neeson, Ron Perlman and Malcolm McDowell on its VO credit sheet.
"We've been lucky with the game's I've done in particular, where you can say, 'Liam Neeson would be the perfect father, what are the chances?' And he says yes," Howard continued.
"We're fortunate in the games we make and how they're thought of in the industry that actors want to do them a little bit more, honestly."
Now, with Skyrim, Howard promised fans an equally eye-catching cast.
"We've Max von Sydow [Skyrim's narrator], but he is not the only one.
"I think you all will be very impressed. It's not just to put some name for marketing. It's, this person would be great."
Tom saw the game and reported his impressions in Eurogamer's TESV: Skyrim preview.
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Comments (37) Latest comment 1 year ago
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I would much rather have his MacDowell and his ilk than the same three people recycled over and over between the thousands of NPC's.
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I'd rather they spent the money on more good, unknown voice actors then we can have a greater variety of voice types of the NPCs
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And most high-profile names only distract rather than enhance the experience. You think, "Hey that's Samuel L. Jackson!" and it removes you from the immersion. Bioshocks flawless voiceovers were delivered entirely by no-names. The Wire likewise has better acting than just about anything else seen on TV without a single marquee name to it.
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Fixed!
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I just want to know if the main Hollywood star is going to be in-game for longer than about 15 minutes in total.
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His/her comments regarding the wire and bioshock are spot on.
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I guess just some good old fashioned variety would be nice in the VA; regardless of who provides it.
"We should not be grateful that some washed up actor like Sean Bean is willing to perform in a popular game."
Washed up? Game of Thrones says 'Hi!'.
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(I wonder how many negs I'll get from people who don't understand the BRIAN BLESSED gag?)
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make him a drunk town crier
or a king
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Although I doubt my surround system can take that sort of punishment!
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I'd agree with those who say big-name talent is largely irrelevant to the gaming experience - it's the quality of the voice-acting that ultimately matters. However, if the involvement of Hollywood A-listers is lending the medium some legitimacy, then great.
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Why would gaming need to be lent legitimacy by association with an industry that it outstrips both in terms of revenue and, as far as I'm concerned at least, artistically as well? The legitimacy is being accrued the other way around, I think, hence the desperate actor-stampede Howard mentions.
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More surreal moment of the last few weeks was hearing him SHOUTING from the TV one Saturday morning at 8am on Nick Junior.
Turns out he's a semi-regular on Peppa Pig now (whomever though of that is a genius)
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[link url=http://www.eurogamer.net/articles/2011-04-18-the-elder-scrolls-v-skyrim-preview?page=2
]http://www.eurogamer.net/articles/2011-0...[/link]
"There's a new conversation system in Skyrim. You still listen to someone and then choose options from a list, but the selections are nicely arranged and you can look around the shop while you listen, rather than staring intently into each other's eyes in the tunnel-vision fashion of Fallout. (There's no persuasion wheel, although a speech skill remains.)"
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Also Jeremy Irons would be cool + Vin Deisel and maybe sam Niel.
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Awesome
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Fallout 3 was much improved over Oblivion I found. People seemed to have a lot more emotion when they spoke and appeared more real. So I'm hoping this is more so. The less recycling of speech between different characters the better. Anyway, I'm really looking forward to it.
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