PC Skyrim "scales up as you'd expect"
May take advantage of DX11 in the future.
All three versions of fantasy role-playing game The Elder Scrolls V: Skyrim look the same, creator Bethesda has insisted.
But, as game director and executive producer Todd Howard pointed out at Bethesda's showcase event last week, PC gamers will benefit from slight differences.
"It scales up in all the ways you would expect," he said. "We author our art really high res. There are little things we do with all of our games on the PC. With the PC the texture sizes are going to be as big as you want to make them, and you can pump the resolution up, obviously."
But, "The game looks the same. The benefit we get when you're playing a PC game is you're sitting this far away [moves hands in front of his face]. At home when you're on your console you're usually sitting six to eight feet away."
Howard described the gargantuan, open world RPG as "mostly a DirectX 9 game in terms of how the shaders work".
"When it comes to DirectX 11 there are things they get us for free, like performance gains. You're going to get performance gains out of it versus an older version.
"But the specifics DX11 does, like tessellation and all that kinda stuff, we aren't taking advantage of that right now. That doesn't mean we won't in the future. We aren't right now because we want to author it so it looks great."
Bethesda demoed the game live to press for the first time last week. Eurogamer's The Elder Scrolls V: Skyrim preview went live yesterday.
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Comments (38) Latest comment 7 months ago
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@Black_Shooty: Strangely my PC is far more comfortable to play on that my home consoles, the way I have my stuff arranged. Having a ridiculously comfy chair helps too.
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Not dissing the consoles BTW its just annoying. Also there are potential benefits like Crysis 2 which looks nice and runs very well albeit you cannot change the settings yet.
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Lets hope Dice kicks this latest trend in the balls with BF3.
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The same goes for DX11. If the game looks fine without it, then what's the point of trying to shoe-horn in a couple of features that really aren't going to be of benefit to most people except for the few with DX11 cards? Do people buy games to play them these days, or to simply stare at the graphics?
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Better graphics, as part of overall immersion along with audio, physics, AI and the whole caboodle, help most games engage with the player better and therefore offer a better experience.
If it plays like sh!t then it can still be called a tech demo.
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We need more npcs, greater complexity in economy and world dynamics. THAT is what should be scaled up for PC. Not an extra texture file.
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I really don't care about graphics. I just got KOTOR for the Xbox today and I'm playing through it for the first time, and loving it thus far despite the graphical quality being low by current standards.
Skyrim will play beautifully, and that's all that matters really.
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DirectX 11 is more than just tessellation though as it offers proper multi-threading which means better performance so long as the game supports it also. NVIDIA have just implemented multi-threading in their 270 series driver and Civilization 5 already benefits from it with Battlefield 3 also likely use it too. Would have been nice if Skyrim had been designed around DX11 from the off really but the engine was clearly designed with the consoles in mind.
Even if Bethesda add support for it via a patch it'll likely be as disappointing as those other games that have had DX11 shoehorned in late into development. Has there even being a PC game yet that has been built from the ground up for DX11 like those oh-so-pretty tech demos such as Unigine Heaven and 3DMark11?
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edit: maybe 'tossers' is a bit harsh but saying these games are 'dumbed down' all the time is stupid, if it weren't for the success of consoles there might not even be an Elder Scrolls 5 and if there were i doubt it would look as good as this
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God you console gamers are ignorant techno-noobs, I'm glad I like PC better! Comfort and mouse/keyboared are where it's at, not spending an extra $900 for a console that will go obselete in a few years in which case u have to spend another $900 for a completely new console + games that cost 30% more than the PC versions and go platinum twice as slow. You should play games on PC, its the best experience.
That was just a direct mimic to ur childish, unjustified trolling rants.
1). Graphics cards dont cost 500 pounds u retard. That's if u want cutting edge tat. Most vid cards cost $100~$200. And if u actually got a PC with a good GPU u dont need to ever upgrade again.
2). Controllers suck balls. Keyboard/mouse own controller anyday in terms of comfort, accuracy and fluidity. Microsoft did an experiment last year where they pitt PC gamers vs console gamers in an fps and the result was: the PC gamers MASSACRED the console gamers (even when console gamers have the noobish benefit of permanent aim assist because u CANT AIM FOR SHOOT WITH A CONTROLLER). Lets see u play fps games without aim-assist. Even better. Lets see u play RTS games with a controller. And I mean a genuine RTS game like Starcraft 2 not some dumbed down preschool title like Halo Wars.
3). Its a lot more comfortable playing on PC because its a more intimate experience. If you dont like playing with a comfy leather seat with a surround sound set-up and large high res monitor, u can also play ur games in the living room by plugging ur PC to the TV. You can even plug a controller for PC. You cant plug a keyboard/mouse into a console.
There u just got owned. This is just the tip of the iceberg u noob. TROLL.
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See this is an example of how consoles r keeping gaming tech from advancing. In a world where every gamer's PC has at least directx10 by now we're still stuck with directx9 with console-tastic designs. And frankly, had this game been designed for PC only, it would've looked a LOT better. Thnx for holding the gaming world back consoles.
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I havent had to upgrade my graphics card for 4 years or more cos the devs develop for the console in mind so the pc version either doesnt exist or doesnt take much power at all to run it.
I dont see the point in MS developing a new dx version now as none of the console devs who develop for the pc as well dont use any of the advanced features of dx10 or 11.
Not sure what the next console generation is going to use but it better be dx11 or better or we'll see the same shit again and again.
And people say the consoles dont stagnate the advancement of graphics...i think they most definitely do.
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Not to mention the continuous hardware cycle thats on the increase - yes consoles need updating but if I get something that looks good and play well, I can easily forgive. Its the experience I want at the end of the day - most of us don't have 20/20 vision.
And yes, you can plug mouses and keyboards into consoles - Half-life on PS2 springs to mind.
Not bumping off either, at the end of the day, people often game on PC for performance and on console for ease and with friends.
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For example Crysis vs Crysis 2, compare them both on pc and see how the quite intelligent ai enemies from crysis 1 changed to mindless drones with a couple of tactical options and limited logical pathseeking that they can cycle through.
But then again, I understand the dev as they would be making 2 different games at the same time. An old style for consoles and an advanced, next gen version for pc.
/edit cause i can't spell!
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At the end of the day, PC games maxed out still don't look THAT much better than the console games, mainly because developers are really good at getting the most out of the consoles and really bad at getting the most out of PCs. TO counter some of your other babble... console games may cost a bit more but at least you can trade or sell them, XBOX live is vastly superior to anything the PC has to offer in terms of online community and functionality etc. and the shear truth of the matter is that the majority of games are made with consoles as lead platforms because that's where the money is.... Cyrsis 2 is a recent example. Concerning my 'aiming skills', I wouldn't mind if you are better than me at any games, it's not really something I wish to find out either as I like to play games with adults.
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They also help tighten up the development of games and force developers to produce fantastic graphics from old hardware, how is that a bad thing? The PC market is tiny, who can blame them for not spending valuable time catering to the smallest audience?
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We need to be looking at the next level of technology now and it's not going to be stymied by current gen console limitations (themselves based on +5 year old processors).
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Hopefully the debug console will be available again, had loads of fun spawning hundreds of wooden shields and skulls in thin air and watch them tumbling down a mountain side. Or fill up a room with a 3ft pile of stuff and blast a fireball at it.
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oh and fancy graphical things from DX 11, couldn't care less about. Gimme 60 frames a second, a decent resolution and some AA any day. ...and will they finally fix that goddamn error related to autosave? Its been in their past -three- games.
edit: for those of you who don't know, turn off autosave while playing one of their games(this works on the PC) and watch crashes drop dramatically. Just remember to save a ton otherwise.
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Maybe you should research that statement, including steam and D2D commerce.
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How is that a justification for the PC version looking dated? Who said all the versions have to be the same on 3 different systems? Nobody wanted his PC version to be less good. So just another BS session to deter from the fact they made a console Elder scrolls. Maybe they'll put "Press Start to Begin" on the first screen...
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I'd like to remind you of a game your company made called "Elder Scrolls: Arena" in 1994. Bethesda would not exist without the PC and they should be grateful for the people who made them anything more than D&D losers in their basement drawing dragons.
This coming from a person who has bought every Elder Scrolls Game and has been a fan since I got Daggerfall at 12. Fuck you bethesda and all of you sellout companies.
-Epic (RIP 1991-2008)
-Infinity Ward (RIP 2003-2009)
-Crytek (RIP 1999-2011)
-Id (RIP 1991-2011)
-Irrational (RIP 1997-2010)
-Square Enix (RIP 2003-2008)
-Rockstar (RIP 1998-2007)
More every year.