Persistent EA profiles "not far away"
To span games and platforms, says Moore.
EA wants to unify all of its games under one persistent player profile, EA Sports boss Peter Moore has revealed.
"Today we're looking at a seamless experience across all our franchises," he told an MI6 audience (not the British intelligence agency) - a speech watched by Joytsiq.
"Regardless of where you are, what platform you have, what game you're playing, that you're constantly connected. [Future EA Sports games will be] connected experiences that recognize users and reward them for playing multiple games."
"We recognise [players] - that's the persistence - and their presence there gets its achievements and carries them from iteration to iteration."
Moore added: "It's no longer 'buy Madden 11 and then buy Madden 12 and start from scratch', it is 'take everything that you've done and migrate it and move it along'."
Peter Moore teased that these persistent player profiles are "not far away". "It's certainly within [our] grasp," he said.
"This is how we envision the future of our industry, and this is how we at EA Sports individualise and personalise this as the future of our brand and ultimately the future of what Electronic Arts as a whole is going to do across all of its titles," declared Moore.
Persistent player profiles aren't new: Microsoft arguably coined them with Xbox Live Gamertags, and the likes of PlayStation Network, Steam and Battle.net followed. Facebook profiles also do the same thing for the vast array of games available there.
Furthermore, EA studio BioWare began testing these persistent profiles with Dragon Age: Origins - a game that can be linked to the BioWare Social Network website and player statistics uploaded and displayed online. Look, here's my Dragon Age: Origins character.
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Comments (34) Latest comment 11 months ago
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This will be soon too, quite possibly next-gen if it really is 3/4 years away!
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As long as the reward is essentially cosmetic/neutral and does not give the person a material advantage in one game simply due to the fact they've played another game from the same publisher.
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DING
You have unlocked the 'no sunlight for a week' badge
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Or maybe I'm just paranoid
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?
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The reward - once upon a time - was for playing games well, not just because you've bought lots of games. I really don't need this level connectivity! It's like the tiresome "the single player game is good, but the package would be great if only it had co-op / multiplayer". Really? Contrary to most reviews for example, Torchlight doesn't need co-op to be fantastic, because I couldn't care less about it and I fail to see how another individual stealing all my loot would make the game more "fun".
This whole profile business is just part of the same chip the industry has on its shoulder right now. Everything is about connectivity, social networks and online functions. Maybe I'm going against the grain, but I felt no benefit for having the cerbeus network in ME2, the multiplayer in 90% of games I've owned, or any other shoe-horned rubbish.
Edit: Italic fail!
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i buy PC i got mac version too.
so i though i buy BF3 on PC and i got xbox and ps3 too.
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@arcam, precisely.
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Like EQ2 years ago
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I would go one step further and suggest that like installation limits on EA's PC games, it's all about publisher control, requiring a mandatory always-on internet connection, even for single-player games and even blocking you from your library of games if you dare make a negative comment on their official forums.
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For such a technologically driven industry - some of the thinking behind online services and products is woefully dated.
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Question 2: "The future of our industry"? I would have thought you see the future of our industry as paying £40 for Madden and then having to buy each player individually as DLC... the better ones cost more, and if you don't buy enough for a full team... well, you don't have a full team on the field during the game, do ya?
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Sigh...cannot be bothered
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Now they realised that you cant have that because then you don't have full controll over your sheep and that is bad because then you can't make shit loads of money with additional monthly fees and other nonsense.
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@Inmediasress, I think you pretty much nailed it right there good sir!
It's a bit like the music industry too; they spend years bemoaning and fearing the internet and when they do finally start to get their heads around it they do nothing more than exploit the hell out of it. That in itself wouldn't be so bad - I think I kinda expected that eventuality - but never did I expect it to get to the point where such a vice-like grip on entertainment would exist whilst rather insultingly dress it up as doing us all a favour.
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Agreed it really irritates me that they make it sound like a favour that they do for us.
Worst of all many people will believe it.
The entertainment business became really possessive. They want everybody who plays games or likes music to become somehow pending from them so that you or me are at their mercy when it comes to price cahnges or other elements basically a kind of monopoly.
I do agree they need some controll but their really trying to go the Draconian route and that is bad for the future of not just gameing but evrykind of entertainment.
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