Ken Levine: sex in games is "silly"
"It’s a puppet with its clothes off."
Developers' general reluctance to include sex scenes in their games is probably for the best, BioShock mastermind Ken Levine has claimed.
Only a small handful of studios have dared try, and for good reason, the Irrational Games boss explained in a VG247 interview.
"I think it's not about being interactive. I think it's more about people not understanding what it is," he said.
"If you think about the amount of, for example, nudity in a videogame... it's not even nudity. It's a puppet with its clothes off. There are other problems as well. It's kind of silly in videogames right now, because – again – puppets with their clothes off.
"It's more like Team America. The sex scene in Team America as opposed to, you know, the sex scene in Black Swan," he added.
Levine did however go on to argue that the fact that there is even a discussion on the topic shows that that the games industry is still suffering from an image problem.
"The fact that's even controversial says that the perception of the industry is that we're making toys or something, as opposed to making creative expressions for a range of audiences – including adults. I think there's still some prudishness.
"There's even some prudishness in the industry itself. I did an interview recently and someone pointed out, 'Ken, you use a lot of foul language.' And I was like, 'Jesus, come on. We're all big boys and girls here.' If I'm going to drop an F-bomb, I'm going to drop an F-bomb. I'm a big boy and I get to do that. It's one of the privileges of being an adult."
Levine's next game, the presumably copulation-free BioShock Infinite, is due on PC, PlayStation 3 and Xbox 360 some time next year.
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Comments (65) Latest comment 1 year ago
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Edit: Or should be be Meat The Feebles?
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I see what you did there. But I think others are being a bit pussy about it.
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edit: wow, no one's getting any!
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I'm looking at you Dragon Age.
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Not sure he will be in ten or so years.
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He is right of course, sex scenes in games are unecessary and generally very poorly executed, but think about what he said "it's a puppet with its clothes off" now is he referring it to a puppet because it isn't real or because generally the games industry writes puppet-like characters with little to no personality? Perhaps a little of both?
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The first set of real time first person sex games.
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I believe his issue was purely from a visual perspective. Game character models are too rigid, not realistic enough and too poorly animated to pull off scenes of a sexual nature.
CGI scenes on the other hand would be a different argument as that is outside of the game, so to speak.
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A sexy puppet.
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Ah jesus not this shit again.
It's not even puppets with their clothes off because characters are always still half dressed, such is the half-heartedness the industry approaches the subject with. And most the time it's completely gratuitous, even Mass Effect or Heavy Rain I only bothered chasing relationships so I could giggle at the awkwardness.
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Seriously, someone should smack this guy.
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'porn is just ones and zeros flying across the screen.'
Is there any zero on zero action?
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Having said that, these are games we're talking about, interactive challenges where player should be dictating the story, and presumably not have a free hand... Sex in the mainstream game genres probably is silly, and maybe the issue of believable clothing should be given priority until there's some more grown-up genres and developers willing to take risks.
As for puppets, unconvincing models and animation needs to be improved for everything really, not just naked time. Why should there be a distinction?
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... it's not silly. It's a character. And it's natural that a well rounded, believable character can have sex. Regardless of the format.
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I wish someone had told the FA that.
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Just struck me: why does Ken-the-renegade, Ken-the-anti-prude, say 'F Bomb'?
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Yet it is an entire industry in the East. And looking at the number of those games and companies doing it (ahem), it probably makes some good money too. So the comment really becomes "making money is silly."
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I thought someone like Ken would understand that sex is sometimes necessary in context of a game. If we forget about some of the more explicit MMOs out there there isn't much sex in video games and if there is any its more like 80s action film sex than porn or the "sex" scene in the black swan. Yes it looks silly, yes the industry treats us all like idiots when it comes to sex but much like sex with a stranger its unremarkable and soon forgotten.
I may of lost my train of though, must of had something on my mind.
Edit: Also the Sei sex scene in Alpha protocol. Ken needs to spend more time playing games
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Oddly though, I think a sexual scene in a game would work better when the characters are stylised, when the art direction isn't going for total realism. Though it would be hard to pull off (not that kind of pulling off). I've seen animated sex scenes (and no, not hentai (ok, some hentai), rather some arty shorts I've seen at festivals), where the art style was used to heighten the mood and atmosphere.
Though, rather sadly I'm afraid to say, all my talk of more stylised characters having sex has now created the image in my mind of Ilo and Milo doing it hard
edit: it got worse, the mentions of Black Swan made me think of Aranofsky. Which has now made me think of Ilo and Milo recreating the ass-to-ass bit from Requiem for a Dream D:
damn you shattered innocence.
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So instead I'll say Ken should go play Meet n' Fuck on Newgrounds.
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Unfortunately, with a few exceptions the nuance and maturity of most titles is very low. Call of Duty seems to be something largely dominated by 13-year-old boys if comments on it are anything to go by. And let's face it: with the exception of the Wii a large number of games seem aimed at young males. You want to change perceptions? Offer evidence that their perceptions are wrong.
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"Now we shall have sex!"
*throws flask*
*disappeared in cloud of smoke*
*reappears behind her*
**SHLUP**
"Ooooh!"
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Acting in games is just silly, it's just puppets doing some drama.
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I'd feel a bit better about it if developers didn't insist on it being rendered in-engine. I think developers shouldn't underestimate the power of an animated cutscene. You see what Relic did with the hand-drawn in-between mission cutscenes in virtually all their games and you realize that the presentation of an otherwise well-written script of a game like Mass Effect really mars the experience.
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That's funny, cause the first thing I thought when reading the Heading was, "America Fuck yeah!"
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Games are all about immersion and imagination ...clearly his is pretty pathetic.
Edit: I should clarify that I think sex in games CAN be a a very powerful element to promote the story (Mass Effect did it pretty well because the focus was more on the relationship than the sex) ...but when it's sex for the sake of sex, that's just not very interesting and gets old fast, ie: Dragon Age. So in summary, when it's done well it's useful ....dismissing it entirely is either a sign of arrogance or poor judgement.
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Personally, the red-headed chick that hangs out next to the ship's glaxy map in Mass Effect 2- that's the first time I wanted my character to try and score an in-game character (just cos I'm not used to RPG-type games and I got involved in the conversations of game characters for once) and I would have got stimulation out of seeing it simulated......and by "stimulation" I simply mean the stimulation one get's when one's in game "avatar" is killing bad guys, buying shit or making any number of interactiogn with other in-game characters....the stimulation that a good imersive games gives you.
I think this guy kind of goes back on his argument by pointing out that lack of sex in game is just puritanical prudishness in society that looks on video games as something only for kids....
I don't want sex for sex's sake in games, (that's what porn's for- as well as actual sex, lol!) but it makes perfect sense that the space marine I'm controlling should want to root the sexy girl in skin-tight sci-fi clothes after a long space flight and no Mrs Space Marine anywhere on the scene.....
Sex now saturates much of the movie industry because humans are sexual beings and actually act on it a lot of the time...(big surprise!)...it was only ever kept out of movies because of prudishness- people werent' having less sex in the olden days...
Sex in games like Mass Effect, GTA and Red Dead is something I would think of as quite "natural".
...but that's just me....
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Acting in games is just silly, it's just puppets doing some drama.
But puppets doing some drama is...puppetry. I'll watch that. Puppets doing porn? Not quite so interested. I believe that was the original point.
styles_dg
So sex in movies is 'projected light' with its clothes off? ....you're a moron, Levine.
Before calling people morons you should probably stop and check to see if you've actually understood their point. Otherwise, you do run the risk of looking like a bit of a moron yourself. Sex in movies is people with their clothes off. Most people find naked people more interesting to look at than naked mannequins, Barbie dolls or Thunderbird puppets. Or, indeed, videogame character models.
EVERYTHING is "projected light"? That's just how your eyes work!
I think Levine has a point. Character models and animations are still pretty wooden and puppetlike. As long as they're carrying off some story and drama, I don't really mind, but as soon as you attempt something purely physical like sex, uncanny valley yawns wide open and you're left with something deeply un-erotic.
If Levine is so wide of the mark, can anyone think of a sex scene in a game that they actually found sexy?
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Also, way to undermine your own games. Every meaningful event in Bioshock was now "a puppet acting meaningful"?
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Oh, Jesus wept. How is that even remotely at all what he's saying?
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(decades later, they made Showgirls but by then it was too late to have a rethink)
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The only people holding back the industry are the people in it...
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Because sex is one of the most important facets of being human and very powerful, both visually and as a storytelling device, trying to render it realistically could actually help games cross the uncanny valley faster. Levine's attitude that it's just too silly isn't really productive and maybe even shows his own prudishness.
@PlugMonkey: Aren't you creating your own definition of puppetry to make your point? Who is to say a puppeteer can't make his puppets look like they're having sex and still call it puppetry? Your interest, or lack therof, doesn't change that.
Like everything in games, it isn't the polygons, textures and sounds that make a game believable, it's the way your brain fills in all the gaps and turns all of it into believable things to which you can have an emotional reaction. Better graphics and animation will fill some of the gaps but they're not necessary for a believable experience. That also goes for sex scenes in games.
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