Ubisoft accuses THQ of talent poaching

Injunction granted against Désilets and co.

A Quebec court has granted Ubisoft an injunction preventing THQ from headhunting any more of its employees for its new Montreal studio.

As reported late last year, THQ recently recruited Assassin's Creed creative director Patrice Désilets to head up its new Canadian outpost.

According to Game Informer, Désilets then encouraged three other Ubisoft staffers - Assassin's Creed artistic director Alex Drouin, production manager Mark Besner and associate producer Jean-Francois Boivin - to come across with him.

This move effectively meant Desiléts was in breach of contract, as his non-compete agreement forbade him from recruiting any Ubisoft employees for one year following his departure. Off the back of this, Ubisoft successfully secured an injunction against THQ and Désilets in January.

However, it seems THQ's shenanigans have continued. In February, Ubisoft discovered that another staffer, Margherita Seconnino, had been approached by former employee Adolfo Gomez-Urda to meet with THQ's localisation department, with a tempting 60 per cent salary hike supposedly on the table.

So, THQ has gone back to the courts asking Gomez-Urda be added to the injunction along with Désilets - a request that this week has been granted. A statement from the publisher read:

"Ubisoft has filed a request before the Superior Court of Québec for injunction orders against THQ Inc. in order to have them comply with the non-solicit clause included in Ubisoft Montreal's employee work contracts.

"The Superior Court of Québec has granted the injunctions to the satisfaction of Ubisoft. This procedure aims to protect Ubisoft Montreal in a breach of contract situation, and to defend the long-term financial and creative health of the studio."

There's no word yet on what Désilets and his ill-gotten gang of Ubisoft emigrés are working on at THQ's new Montreal set-up.

Earlier this month THQ core games chief Danny Bilson admitted that even he wasn't in the loop, thanks to the conditions of Désilets' non-compete.

"I understand that he has an idea of what he wants to do, but I honestly don't know what it is," he admitted.

"Somebody who knows him said 'Oh, I've heard it, it's really cool' and I said 'Well, I haven't'. And that's the truth as I can't legally know. But I trust him – he's a tremendous talent and I'm looking forward to it."

Comments (8) Latest comment 1 year ago

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  • Daeltaja #1 1 year ago

    What can THQ offer that Ubi cant?

    "Hey guys were building a new future here with new philosophies, you only have to look at Homefront"
  • LazyNinjaUk #2 1 year ago

    With all the legal disputes that are going on between developers and publishers these days, it really makes you wonder where they find time to make any games.
  • metalangel #3 1 year ago

    There are some excellent names in that article.
  • Eldritch #4 1 year ago

    "to meet with THQ's localisation department, with a tempting 60 per cent salary hike supposedly on the table. "

    Great, that's a tempting 1.60 $ an hour then. Localization - the cost centre, the necessary evil, the "it has to be done, but we don't care, because good localization doesn't shift more units."

    Won't give up though, of course! :D
  • Gambit1977 #5 1 year ago

    I guess it's easy money, the expectations are clearly low at THQ
  • kongzi #6 1 year ago

    maybe someone should just go ahead and copyright 'talent' so we can avoid this kind of frivolous lawsuits in the future.
  • myiagros #7 1 year ago

    "So, THQ has gone back to the courts asking Gomez-Urda be added to the injunction along with Désilets"

    Surely it was Ubisoft asking to add Gomez-Urda to the injunction not THQ??

    Or am i misunderstanding something?

    edit: making the quote clearer.
    Edited by myiagros at 31/03/11 @ 18:37
  • CatWeazle #8 1 year ago

    This is interesting, considering how Ubi targets UK devs to go work in Montreal..