Homefront sells 375k on day one in US

THQ "delighted", "fulfilling re-orders".

THQ's new FPS franchise Homefront sold 375,000 copies during its first day on sale in the US, the publisher has announced.

"We are delighted with first day sales for Homefront and are already fulfilling re-orders for the game from multiple retailers," said CEO Brian Farrell.

That's a convincing repost to news yesterday that THQ's share price had plunged more than 20 per cent following middling reviews of the shooter.

"Homefront's excellent multiplayer experience, combined with our commitment to dedicated servers, make this a must-have purchase for gamers," added THQ's core games chief Danny Bilson.

"Due to the strong and growing demand for Homefront's multiplayer, we continue to add dedicated server capacity. We are confident that the large-scale multiplayer maps featuring 32 players, vehicles, infantry and drones, will continue to be a major draw for the huge audience of FPS gamers looking for a new experience over the coming months."

The game lands on these shores this Friday for PC, PlayStation 3 and Xbox 360.

Comments (32) Latest comment 1 year ago

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  • TheNinkyNonk #1 1 year ago

    I'm buying some shares now and selling them again in a week.
  • persus-9 #2 1 year ago

    Yet the share price hasn't recovered at all.
  • LazyNinjaUk #3 1 year ago

    Well the stock analysts and shareholders can stop throwing themselves out of windows now.

    Regardless of mixed reviews I'm still looking forward to playing this, only had Bulletstorm to tide me over and that sort of loses its novelty after about the 4th play.
  • super_monty #4 1 year ago

    Amazing what hype can do for an average game, watch the next headline 'pre-owned section swells'
  • metallicorphan #5 1 year ago

    didn't Haze sell amazingly on the first day and Free Radical were over the moon,only for the game to be the most taken back title ever on day 2

    saying that though,i do want to pick up Homefront
    Edited by metallicorphan at 16/03/11 @ 20:13
  • riceNpea #6 1 year ago

    "Homefront's excellent multiplayer experience, combined with our commitment to dedicated servers, make this a must-have purchase for gamers,"

    translation - the single player is a bit poop as you've come to realise. we've always known this so we're giving you lot who are pissed of with COD's awful connection problems a decent and stable alternative.

    good enough for me. mine's coming tomorrow
  • patchbox360 #7 1 year ago

    so much for review scores - the causal (wargame) market are not websites checking review scores that for sure.
  • CaptainQuint #8 1 year ago

    Good luck to 'em. I've got no daft bandwagon grudge against the game and for some reason I want to have a look at its multiplayer.
  • des #9 1 year ago

    Single player is like extremely bad COD clone,but multi is actually good,different...that seems to be general sentiment among multiplayer freaks
  • makeamazing #10 1 year ago

    It was stated that it was a failure in a previous news post, so 375k in one day usa is pretty good for a new ip.
  • joelstinton #11 1 year ago

    Regarding the quality of the game, whether its good or bad, its sad that this can sell 375k in one country in a couple of days yet de blob 2 only sells 70K (across four platforms) in the same country, and fails to penetrate the UK Top 40 since its release over a month ago. I do fear what going to happen to gaming in the long run if this trend carries on.
    Edited by joelstinton at 16/03/11 @ 20:48
  • spekkeh #12 1 year ago

    Well the stock analysts and shareholders can stop throwing themselves out of windows now.

    Hush, let falling dogs die.
  • darkos87 #13 1 year ago

    I'm not interested in the game, but hey as long as a company is not going under I'm happy.
  • TheBiGW #14 1 year ago

    Am I the only one who doesn't know what a 're-order' is? Is this people who cancelled their pre-order, but then re-ordered it?
  • Smoped #15 1 year ago

    Re-orders are stores ordering more after having presumably sold out.
  • Mr_Brown #16 1 year ago

    Jeez, I simply cannot understand the hatred people have for this game. It's hardly like it it got 4/10 or lower like a certain other FPS. Things are really bad when 6 and 7/10 are bad reviews.
  • CaptainKid #17 1 year ago

    What I find so strange all the marketing and hype around this title were focused on the single player.
    Haven't read/seen many things about the multiplayer before release at all.

    And the multiplayer is supposedly the best and main part of this game.?
  • Spunkweazle #18 1 year ago

    if you dont release a demo for a new ip then it will live or die by its reviews
  • feistycheese #19 1 year ago

    Mass marketed FPS advertised to fuck game does well in country where mindless spotty teenagers believe the hype and will buy anything as long as you shove it down their throats for long enough . . .

    Shock.Fucking.Horror.
  • Stop-gap #20 1 year ago

    I was going to phrase it nicer, but yeah, "riposte"
  • DRUNK3N-_-DRAGON #21 1 year ago

    thanks eurogamer for ruining this purchase for me with youre shit review but it was
    to be expected coming from thq
  • TheEarlOfZinger #22 1 year ago

    I'm buying brink.
  • Goodfella #23 1 year ago

    There's a surprise, shit game marketed at Americans sells well in America.
  • DefendoCroc #24 1 year ago

    @TheEarlOfZinger 'I'm buying brink. '

    Fo shizzle.
  • Ranger101 #25 1 year ago

    I've been watching some North American multiplayer videos on youtube for this... it looks like fun... if you haven't played Bad Company 2 that is... What looks especially annoying is that a small wooden fence can stop a tank or a tank's shot! If they had put a destruction engine in, this would've been a no-brainer purchase.

    Still might pick it up for the lulz, but after last nights BC2 session, its safe to say BC2 will last me until Battlefield 3.
  • Cronan #26 1 year ago

    Good sales doesn't mean it isn't a mediocre game. Here in London they've had loads of advertising, pointing out that Zoo Magazine (the well-known games expert) had given it 9/10.
  • Sunyavadin #27 1 year ago

    While I still can't even begin to consider the fundamental concept as anything but a comedy (In which light, treating it as a contemporary American Blackadder goes Forth seems to work pretty well) - the developers have demonstrated with their previous titles that while they can't make more than an at best mediocre single player campaign, their multiplayer beats just about every other offering out there.
  • geeza2020 #28 1 year ago

    375K disappointing single player campaigns later..... their share price still sucks, what a surprise!
  • Kremlik Verified Co-Founder, Crash To Desktop #29 1 year ago

    Regarding the quality of the game, whether its good or bad, its sad that this can sell 375k in one country in a couple of days yet de blob 2 only sells 70K (across four platforms) in the same country, and fails to penetrate the UK Top 40 since its release over a month ago. I do fear what going to happen to gaming in the long run if this trend carries on.

    In the next few weeks 'Da Blob 3: Hardcore' - has guns and blood modded into Da Blob 2 and nothing else changes, next year sells 3 million copies on day one... In all seriusness I think most of the time it's the game score 'hardcore' looking for an easy time, it'll be probly traded in the following few weeks for maximum cashback from Gamestop that will sell it 'as new' the following day..

    Thank goodness Magicka is leading the charge with the Indie titles this year, proving you don't need to be a 'big bad fps' to be a success, more power to the Indies!
  • 32768Colours #30 1 year ago

    Good news for THQ and investors, but as a gamer how does the game selling well change anything? Do I now buy it just because everyone else is? Does everything that sells well automatically appeal to me? Does it alter the fact that the single player campaign is poor and the multiplayer not best-in-class?

    Its the paradox between quality and popularity isn't it? For every bit of vacuous tat that sells millions, there's also some truely remarkable stuff that sells just as well. By turns, there's an equally large number of superb games that pass by all but the most dedicated gamer; unceremoniously shoved amongst shelves of shovelware, whilst the heavily marketed games sit proudly on the chart shelves.

    And that's where the paradox occurs; the perception of a game's quality (or anything for that matter) is - for some - almost entirely dictated by the hype or shelf space given, which of course has hardly any bearing on it at all. It's quite sad really.
    Edited by 32768Colours at 17/03/11 @ 12:59
  • glaeken #31 1 year ago

    I wonder if it will sell as well outside the US. This is definitely a game I can see doing better in the US than anywhere else given the subject matter it deals with.
  • RustyBullet #32 1 year ago

    Yea Eurogamers LAZY review probably didnt help. I only want it for the M/P so i will be happy tomorrow night.