Bethesda signs Human Head's Prey 2
What will Human Head altar?
Bethesda has signed Prey 2, a sequel developed by Human Head.
The game's due out on PC, PS3 and Xbox 360 next year. The developer is using id Software's id tech engine to build the game.
Prey 2 isn't exactly a surprise: Radar Groups' Scott Miller was banging on about it in 2008, claiming the sequel would up the portal ante and show Valve's Portal series a thing or two.
Then, in late 2009, Bethesda parent ZeniMax filed a trademark to protect Prey 2.
"We are thrilled to be working with Bethesda on Prey 2," said project lead Chris Rhinehart. "Prey 2 will provide gamers the opportunity to explore a new facet of the Prey universe, one that offers fast-paced action in an open, alien world. We're excited to show gamers the title we have been working on and hope they will be as excited by this title as we are."
Prey 1 followed Native American hero Tommy, who called on ancestral powers to quash an alien menace. Eurogamer review Kristan Reed awarded Prey 7/10.
He wrote: "Perhaps inevitably - although maybe not intentionally - Prey struggles to break free of its late '90s genesis, and essentially what we're left with is a game whose good intentions simply don't translate into wide-eyed entertainment. With uninspiring and basic deathmatch multiplayer options failing to rescue the package, it looks like it's going to be another long hot summer for FPS devotees."
Footage of Prey from 2006.
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Comments (14) Latest comment 1 year ago
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"Tommy, I can give you the knowledge and power you need to save Jen"
"Leave me alone Grandfather, you know I don't believe in this spiritual mumbo jumbo!"
"But, I'm talking to you right now and showing you these powers.."
"Grandfather! Stop trying to convert me to your outdated ways!"
"But.. right here! I'm talking to you from beyond the grave"
"GRANDFATHER! STOP THIS NONSENSE!"
Tommy is a moron, basically.
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Bethesda, go and tell your friends at Obsidian to hurry the fuck up with releasing new content for Fallout: New Vegas...instead of using your time buying underrated games, use your time to sort out your own overrated games!!!
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The game needed more clever puzzles and unique ideas (like that portal that shrank you to a tiny size) to really shine. The level of interactivity in places was good, like the gambling machines and jukebox, which really reminded me of Duke Nukem 3D. It was pretty ballsy what they did to Tommy's girlfriend in the story too... Hopefully the sequel will fix the issues the first had. Oh and maybe drop that whole spirit realm thing when you die, it started getting quite tedious towards the end.
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Loved Prey.
Being abducted whilst don't fear the reaper plays on the jukebox is one of my stand out gaming memories from the early days of owning a 360.