Ono: Street Fighter III scared off gamers
SFIV intended as a "happy class reunion".
Street Fighter III closed off Capcom's brawling franchise to all but the most experienced players, leading to a more inclusive revamp for the fourth entry in the series, producer Yoshinori Ono has revealed.
Speaking in a typically insightful interview with Nintendo CEO Satoru Iwata, Ono explained that, like his own game Shadows of Rome, the third entry in the long-running franchise was made with only die-hard fans in mind.
"They were also the loudest people who made their voices heard," he explained. "I really understood how they felt, so I thought their voices were everything. But I didn't realise there were other people to whom the game could not resonate with at all until just about four or five years ago."
When asked by Iwata what he thought the series had lost in its third iteration, Ono replied, "That would be the narrowing of the 'paths'. We had locked the doors of the 'entrance' without even knowing it.
"By designating the 'entrance', it ended up becoming a game that only a select few could enter."
Still, Ono is a big fan of the game - which first hit arcades back in 1997 - despite the fact it took such dedication to master.
"It was a kind of pleasure you feel by being a part of an exclusive group. We game creators also became drunk with that feeling. Thankfully, even 14 years after its release, there still are world tournaments held for Street Fighter III!"
When designing Street Fighter IV, Ono set out to go in the opposite direction and make a game that would bring jilted Street Fighter II fans back into the fold.
"Since we can't equate the loudest person as everyone's opinion, we went back to the roots of the people who played Street Fighter and tried to analyse it," he explained.
"When making games, I always tell my staff to never forget going 'back to the roots' and the 'class reunion'. Going back to the roots means to look carefully into the very beginning where it all started.
"The class reunion means to think how we could let the former players who played the original to feel like joining it again.
"For example," he continued, "when you are going to a middle school reunion, men usually think about the girl they liked right away.
"They'd have these thoughts about how she's doing as they head on over to the reunion. But when they get there, everyone has changed and he doesn't know which one she is. Something like that. If it were me, I'd try to imagine lots of things about that girl on the way to the reunion.
"The people who played Street Fighter until their fingers hurt back in the '90s carry a sort of image in their hearts. We can't reuse what used at the time in the same way, but we should make a happy class reunion that every attendee can imagine. That's the kind of Street Fighter IV I wanted to make."
Things worked out rather nicely for Ono in the end. Street Fighter IV launched on PC, PlayStation 3 and Xbox 360 in 2009 to stellar reviews and strong sales.
Next up for the franchise is a 3DS version, due in stores on 25th March.
You may also like...
-
Going Hardcore in Diablo 3 66
-
Ghost Recon: Future Soldier Review 123
-
Judge recommends US Xbox 360 ban 152
-
Japan chart: My Little Sister Can't Possibly Be This Cute takes top spot 68
-
App of the Day: This Could Hurt 3
-
Growing Paynes: How Remedy's Hero Went Rockstar in Max Payne 3 37
-
Diablo 3 Review 242
-
Inside Xbox team set up on their own 31
-
Sony developing Shadow of the Colossus movie 39
-
Wii U Darksiders 2 graphics "at least as good" as PS3, Xbox 360 versions' 55
-
Street Fighter 25th Anniversary Collector's Set announced 40
-
Diablo 3: Blizzard nerfs monk in first hotfix 49
-
Face-Off: Max Payne 3 146
-
Diablo 3 fastest-selling PC game ever, biggest PC game launch in history 70
-
Dragon's Dogma Review 126
Comments (33) Latest comment 1 year ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
It was a game for the fans, as Ono has said. Please make an effort to make those fans happy one more time. I would much prefer a SF3 arcade release than the SF4 character pack. I miss the old sprites. The current SF feels a little too happy with it's vibrant colours. I want a return to the old days with the gritty backdrops and punishing combos. Do it Ono.
Comment below viewing threshold Show
It's true, though - skill is merely a relative thing.
Comment below viewing threshold Show
I still bemoan Capcom's ditching of 2D
Comment below viewing threshold Show
Comment below viewing threshold Show
1st ever post by the way!
Comment below viewing threshold Show
The US got in the PS2 anniversary collection, europe got it in the XBOX anniversary collection, but for some stupid reason, the european SF anniversary collection didn't have it! why capcom?
Comment below viewing threshold Show
The US got in the PS2 anniversary collection, europe got it in the XBOX anniversary collection, but for some stupid reason, the european SF anniversary collection didn't have it! why capcom?
Comment below viewing threshold Show
If you liked any of the Alpha games(especially 3), then you'll love SF3, because its just that, except more technical
http://www.youtube.com/watch?v=R0u19F9_z...
Comment below viewing threshold Show
I picked up the original Xbox in 2007 for about 20 quid just to play it, (got a still sealed Scandinavian copy in 2008), but the disc drive rarely works and the controllers are of course, crap. Girlfriend got it for me on the Dreamcast last year and then i lost all my Dreamcast peripherals moving house.
This game needs to be made available on the current consoles. I'll buy it twice.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Fans of 2D fighters might want to check NeoGeo Battle Coliseum on XBLA - updated to HD and dam good fighter.
Comment below viewing threshold Show
Comment below viewing threshold Show
I loved Shadow of Rome too! You should send a tweet to Ono to let him know. I wrote one yesterday and he actually got back to me saying "Wow! Thx for playing it". Brightened up my afternoon that did!
Comment below viewing threshold Show
Never played SFIII. I'm certainly one of the disenfranchised SFII players who came back "into the fold" with SFIV and SSFIV. I wouldn't mind giving it a go if they brought 3rd Strike out on XBLA though.
Comment below viewing threshold Show
The reason it "alienated" people wasn't because of the depth, I mean it still has a simple moveset for the characters like SF4, any new player can pick it up and have a blast. The problem with SF3 was its timing; 2D was old hat during the 3D boom of that time, the casuals would always pick Tekken 2 over this. The completely new roster of characters probably didn't help either.
Give us a date on 3s Online already! -_-
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
It's also the best reason i have for having custom firmware on my PS3.
Comment below viewing threshold Show
The types who learn the "super y upper double flip cancel midair reverse swing combo special breakers"
and those
WHo just like to smash their mates up after a few in the pub whilst perving over Cammy and Chun-Li and jumping up and shouting "PERFECT"
Comment below viewing threshold Show
Capcom are already working on SF3: Online Edition for ps3 and XBLA. Jsut though it should be reiterated again. Ono has released teaser images of part of a menu screen in hi-def. It's probably not going to be hi-def sprites though.
Also, the 3rd Strike Arcade scene in London was SICK. Back in 2001/2002 heading over to Casino or Play 2 Win on Oxford St., massive crowds around the 3rd Strike machines, with S++ Seans and Elenas ringing it in with the Yuns and Uriens.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
SFIII I will invest in on Live, because I'm hope they won't mess with its goodness, to meet more sales. Us hardocre gamers still need a place to call our own.
Comment below viewing threshold Show
I can go on all day, but yeah...can't wait for 3rd Strike Online Edition...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I think you're spot on about the 3D thing. I don't think it scared off gamers at all. I remember newer gamers at the time being disgusted by thought of playing 2D games. It's why quality titles like Tombi disappered without a trace too. Its nice that 2D and 3D are finally able to live in harmony together!
Comment below viewing threshold Show
I understanWhen is SF III being released online ...Hope it's for real not a mythd a new King Of Fighters from Snk is on the way too all in HD 2D.
Comment below viewing threshold Show
I didn't even buy it for that game though - bought it for Hyper Streetfighter II online on Xbox Live, as I already had the PS2 version.
Started playing SF3 with a mate, and learned of THAT video online at the same time. Amazing game, but yes - the door is locked and it's atop of a tall mountain!
I can't wait for a remake of it, though. It'll be legendary in HD. If they can avoid breaking it, it'd be lovely if they could add a few characters like Blanka and E. Honda to SFIII and keep the style and balance of the game.