Dragon Age II Xbox Live demo is 1.98GB
Massive prologue file out now.
The Dragon Age II demo can be downloaded right now from Xbox Live Marketplace.
The PC demo is also due today, whereas the PS3 sampler arrives tomorrow.
How big is it? An obese 1.98GB.
Remember, if one million people download the demo between now and 1st March, then two books will be given to all participants. The Far Cliffs of Kirkwall book gives cash when opened, and the Lothering's Lament page-turner bestows an XP boost. Make sure you log in to your EA account so your demo download is counted.
The Dragon Age II demo serves as a prologue to the sprawling RPG sequel. You'll be able to pick to play as the full three classes, see Kirkwall and meet Isabela, who's probably hot.
When you complete the demo, you'll unlock a dwarf blade called Hayders Razor for use in the full game. It increases health, mana and combat skills.
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Comments (47) Latest comment 1 year ago
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I'll play the demo, but it'll have to be mightly impressive to convince me to buy the game.
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Edit: Played on 360, but will get PC version at retail. However, the controls are extremely solid and takes no getting used to.
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According to the PC Gamer review I just read (someone was kind enough to scan the magazine pages), it has "the best RPG combat" ever.
I'll remain somewhat skeptical about that level of praise until I've played the game myself - or at the very least tried the PC demo later today - but even if it's merely substantially improved from Origins (which I mostly played tactically with an isometric camera and liberal use of the pause button, like Bioware games of a decade ago), I'm sure I'll be satisfied.
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Is this actually a prequel (a la Dead Rising: Case Zero) or is it the first bit of the game demo-ized?
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According to the demo announcement thread on the BioWare forum "players will experience the prologue to the game and the “Fools Rush In” plot from later in the game."
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The PC demo should be released in around four hours (9 AM PST).
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Ah feck.
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Same goes for the 1 million players unlock thing. Is that played, or completed?
I ask because I already preordered the signature edition, and it would be sweet to wait for the full thing. (Also, I'm still deep into DA
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I know what you mean but personally, I got really tired of my character in DA
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edit: playing it on the 360
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You're probably better off waiting for Dragon Age 2 (or trying this demo), which will likely feel much more at home on the consoles.
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You sell out cunts !
I bet you would sell your own Grandmothers if Activision, Ubisoft or EA waved a chq in ur face lol
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You sell out cunts !
I bet you would sell your own Grandmothers if Activision, Ubisoft or EA waved a chq in ur face lol
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Looks like dump (most of the time), but plays great and is very entertaining. I'm not a massive RPG fan, but this kept me enthralled for weeks. And, let's face it, you can get it dirt cheap these days! Ł15 Xbox Live download even...
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Re: Dragon Age 1, definitely worth playing IMO, but don't bother with any of the DLC and don't waste your money on Awakenings. These are overpriced, and don't add much to an already plenty-long game.
(Actually just saw SirFuzzy's comment re: availability of an Ultimate edition for cheap. So ignore me and get that.
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On a side note though, how come this demo can be nearly 2 gig and yet the supposed reason we can't get stranger's wrath hd on live is because it goes over M$''s 1 gig limit for arcade games.
I call shenanigans!
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that'd be my best guess (although I have no idea what MS class as an arcade game)
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conslole - NO
PC - YES
Its great on PC, cannot comment on how it plays on console. Something about a game like this that plays much better with a mouse. Purely for the entire "moves mouse to hotbar to do something" ease of use.
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*Is* this even properly a sequel? I was amazed at the way Awakenings ignored all of the hanging plotlines and characters of DA
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And for the "selects characters A and B but not C" ease of use.
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- have to tap "A" to attack now.
- voice acting is really bad.
+ graphics show technical improvement
- environment design shown in demo is boring, rendering graphical improvement useless
- inventory is locked off in demo
- this game has no narrative hook apparently. Eg, first game was "Stop the Archdemon" - what is Dragon Age 2 about?
- woman with huge tits.
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It'd be great if you could use a Move for that. Play the game with a controller but have Move in place to act as a pointer. Or even Move & Navi by itself, shoulder buttons doing camera work (A & D keys) and pointer doing everything else. It'd be a much more intuitive interface. But it requires multiplatform effort and that just doesn't happen.
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I felt the same way about the environments when I saw some of the early video footage of the game.
"woman with huge tits"
I thought you said the graphical improvements had been rendered useless.
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I doubt you get to mash your cock into them in a cut scene, which just makes it worse. Perhaps they tastefully pan away as you approach them, sword out.
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If you pay attention, she only has huge tits in the initial scenes - the idea being, Varric, the narrator, has somewhat embellished that particular detail. They're restored to a more normal proportion for the rest of the prologue. This is why I think the narration form of story-telling is going to be awesome in this game.
As for Isabella, well, she's just that kind of woman, hanging around the places she does.
Still waiting on the PC Demo.
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[link url=http://games.softpedia.com/progDownload/Dragon-Age-II-Download-84721.html
]http://games.softpedia.com/progDownload/...[/link]
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The graphics are really nice, and the XBox does a fine job of keeping up IMO. It looks nearly equivalent to the Medium setting on PC, with maybe slightly less detail in some skin textures, and slightly lower framerate than on my PC. On the PC, it's lovely on Medium detail settings. I don't have a DX11 card so I couldn't test "Very High", and in DX10 mode on high the anti-aliasing is disabled for some reason, so the game actually looks best on Medium (on my system).
The UI for the Xbox is very different from the PC version, which is a good thing of course. Each UI is well-thought out for the platform, with icons etc being oversized on the console version. I really enjoyed both plays through, but the PC version is slightly more intuitive for me, and the camera seems a little more flexible. (Do wish it would zoom out farther.) It's close though - I'm sure I could get used the XBox version, and this is the first time I'm on the fence about which version to get. I expect it will be a good experience on both platforms. Looking forward to it.