Sony "not even debating near-future PS4"
"The PS3 will continue to rise," says Hirai.
We're nearly five years into the life of the PlayStation 3, but gamers shouldn't hold their breath as they wait for news on the PlayStation 4 - Sony hasn't even begun debating it yet.
"As regards home consoles, the PS3 was put into business in 2006, and it has a 10 year life cycle," Sony Computer Entertainment boss Kaz Hirai told Japanese news website PC Impress Watch (translated for Eurogamer by Keza MacDonald) following the announcement of the Next Generation Portable last month.
"This means that we aren't even at the halfway point. There are certainly many more desirable first and third party titles coming out. As we announce and implement new initiatives on an annual basis, I still believe in the importance of improving the software and feature set of the PS3.
"I think the value of the PS3 will continue to rise. Because of this, a near-future PS4 or next-generation home console is not something that we are even debating now. That is to say, we are still concentrating fully upon the PS3. Right now, I appeal to you to think of the PS3 and NGP as a new, co-operative partnership."
While Hirai's comments may disappoint some gamers, they come as no surprise – analysts, console manufacturers, publishers and developers agree: the current generation is set to last longer than any in the history of the game industry.
Microsoft has described the release of motion-sensing add-on Kinect as akin to the launch of a new home console, and hopes it'll add five years to the life of the six year-old Xbox 360.
And Sony has always insisted the PS3 has a 10 year shelf life, but has been less aggressive when describing the impact of its own motion sensing add-on: the PlayStation Move.
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Comments (60) Latest comment 1 year ago
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This generation will last a very long time...
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Although, 360 & PS3 will have to go some to out stretch the PS2. What was that report last week, another couple of million sold. Impressive stuff.
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Probably because its not done all that well? Or has it?
I'm happy to hear there will be no next gen machine any time soon. Things are looking interesting at the moment for both the 360 and PS3, and now they're into their stride, competition should make things even more interesting.
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However, PC games do come in higher resolution. We do not see too much of AAA PC exclusive titles theese days, but even console ports have better textures and adjustable resolution. How do they do that without running out of money?
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More ram equals better games? My Commodore Amiga 1200 with a whopping 4 MB ram wants a word with you.
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It's a good time to be a gamer (but then, it always has been)...
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Certainly the loss-leading that both Sony and MS had to incur this gen was much greater than ever before, and they will both want to delay the costs of developing a new console for a while yet, but I wish Sony would stop avoiding the question of a new console by referencing something that hasn't stopped them making new consoles in the past.
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If any console maker moves first its going to be Nintendo, and going by their usual tactics, a new Wii likely wouldn't be be any more powerful than the 360 or PS3 (and probably less so) - so Sony and Microsoft can wait it out.
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They keep stating things like this to keep the other two in a false sense of security. Surely as much they're enjoying, to varying degrees of success, this gen of consoles, they also know that to get a year or so headstart, on the next gen of HW, is not something to be sniffed at.
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I don't think the amiga has to deal with todays graphics and physics in games
Ram won't automaticly give better games, but it might make it a little easyer to make the games in the first place.
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In reality the release of a new console is decided by the market, not just Sony's long-term plans or games publishers' wishes. I still think we'll see a PS4 in 2012.
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"I think it's bollocks. I'd imagine each one of the big 3 are well into an early RandD phase by now."
I think this is true, they're always looking forward...
"They keep stating things like this to keep the other two in a false sense of security."
Nah, they keep saying this because the journalists keep asking over and over again...
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But of course both MS, Nintendo and Sony are researching and developing the next-gen hardware now. That's common sense.
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However, this time things look to be different. The industry is in the process of a change on a lot of different levels. Publishers struggle with the costs of developing high end games (where the art, marketing, online features and production costs are the primary problems, and a next-gen will complicate matters on the art front again significantly) and haven't yet fully made the transition properly to take advantage of the various possibilities that online distribution affords in terms of price differentiation and product scope. Online distribution itself is still quite far behind retail, despite decent growth (with PC showing the way).
At the same time we are in a turmoil of hardware changes, with 3D on the high end, and motion controls on the lower end, and complicated transitions on the CPU and GPU front inbetween (including partial transitions from rasterizers to partial raytracing), not to mention the rise of prominence of portable gaming on all sides, and with the importance of services creeping up everywhere inbetween. It's a nightmare to design new console hardware now, and it is probably a very good decision by Sony to focus on the NGP next to the PS3, and use the NGP as a test-bed for a more OS/services oriented company policy.
In other words, there are indeed heaps of reasons to postpone next-gen a few years this time, and it seems to me very likely that we won't see a PS4 until NGP has been out there for at least two years.
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I'm just not convinced those conditions are very different to previous generations.
Cost of making games/artwork = same issue as last generation. The biggest cost differences this generation are in marketing, and that has nothing to do with the power of the machine.
Not fully realised network potential = same as last gen. Xbox brought Xbox Live, and it thrived when crossing into a new generation.
New tech (3D etc.) = similar to the jump from SD to HD last gen.
Big changes in graphics tech - I'm not so sure these are bigger changes than we've seen before, particularly with the jump from 2D to 3D (PS1-PS2).
Yes there are lots of reasons to hope for a longer cycle and postpone the next gen, but IMO those reasons have always been there and haven't slowed down the pace of technology before.
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My personal guess is 2013 for PS4 and 2012 for Wii 2. Probably 2013 for Xbox 3 as well.
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Expect to see some buzz about new consoles next year
As soon as someone announces new console,others will follow
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I really hope Microsoft releases a new Xbox soon forcing Sony to release the PS4.
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BUT...
The tech-nut in me can't wait to see the next gen and just what it can do! I think they will announce the PS4 late thiis year, early next.
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I'm all for advancing technology, but not at the expense of a machine which is only starting to show it's true potential.
I hope Kinect does well (even though i won't be getting it myself) and adds to the 360's life, I'd hate to see MS feel the need to rush a new console.
This gen is just fine and dandy thank you very much.
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also we are at the stage where new console doesn't mean better gameplay experiences, especially when current hardware remains untapped.
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I'm sure all console manufacturers working on new hardware and are pretty much ready to roll out with them whenever they want within a 6 month time period( but are able to adapt these blueprints) but can't honestly see anything happening anytime soon. Game development costs are through the roof, only a select few games make substantial profits, and devs are getting closed on regular basis or are cutting staff, so it's not in interests of devs to have new gens of consoles, when they will have huge development costs and lower install base to sell games to. If it costs them 60 mil( minimum I'm guessing for a big game, maybe 80 mil more realistic) , they need to sell say minimum of two million copies just to break even and maybe closer to 2.6 mil. To make substantial profits, upwards of 3 mil copies, there's only handful of games manage that , so why would devs want to invest that amount in game ? Only largest publishers could afford the gamble.
Sony and ms slowly making profits on consoles and they are selling strongly still, so I'm guessing that we looking at minimum of two-3 years before new consoles.
Oh yeah, throw into the equation a little thing called a recession that happened recently, think people underestimate the impact this had on manufacturers and the public. People are still adapting to this gen of tech , and the majority ( ie not tech geeks) won't be willing to invest in another high cost gadget.
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Ive had my ps3 about 4 years now, it seems to have flown by.
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A little box containing another 256MB of low latency XDR memory and 2nd Cell Broadband engine CPU, running of USB power and connecting to the PS3 frontside bus via Gigabit Ethernet pass-through.
If it is too expensive to subsidize a give away from game licensing revenues, then I see it shipping bundled with £50 copies of UC3, Fifa, Tigerwoods(PGA Tour), CoD, AC3, LB3, Sing Star and Sports Champions 2 and selective 3D blu-ray films, just to make sure the upgrade is mandatory.
But even without an upgrade, the PS3 easily has 3 traditional gamer years left, provided Sega announce a console update or new version of Virtua Fighter 5 at E3 this year.
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I bet they would start debating PS4 if Xbox came out with a competitor however...
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Then the PC needs to lead the way tech-wise, and show us what's missing on the consoles.
It happened in 2004 onwards with Half-life 2, UT 2004 etc, which the consoles simply couldn't successfully recreate. The Xbox was ahead of its time, so HL2 appeared, but showed the consoles age with the frame-rate and resolution compromises.
PC versions need to stride far beyond console games, tech-wise. That isn't really happening yet. I'd like to see how Rage and Bioshock Infinite turn out, and what happens beyond those games.
For now, it's about Sony learning from their past mistakes (as they appear to be doing very well under Hirai), and making PS3 + NGP an unmissable proposition in terms of software and services for the next 3-4 years (for the hardcore, longer for the casuals and longer still for emerging markets).
Then there's the Xperia Play and the new Honeycomb tablets to compete with the iPad and iPhone, plus a wise Sony would integrate PS3 into a high end 3D Bravia telly, integrating Play TV HD, a Playstation Eye, and preinstalling games like Tumble and Start The Party.
They can announce or release another full blown console platform in 2013 or beyond.
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Technolog,y in terms of chip speed and memory, hasn't really progressed in the last 5 years as far as it had the previous 5. Having said that, either console could do with more RAM. 512mb is pretty pathetic by today's standards.
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The only reason the Wii is missing out on all the great multiplat games is because of lack of horsepower.
If Nintendo release a console soon that enables them to get all the multiplatform games AND if they bring out something powerful that will grant them the best version of said game/s and gamers respond then Sony must start thinking about a PS4.
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The 10yr life cycle is 10yrs of support and not 10yrs before the next console.
This one will naturally be extended with the more dynamic feature set and firmware updates, but the exponential growth of computing power which we'll witness over the next so many yrs will offset this, making it look like a relic and people will want better.
We'll probably squeeze another year out of it at best compared to previous generations.
Expecting a 10yr life cycle between consoles is utterly ridiculous, especially when things are going even faster. And to complain that you have to pay 400 quid every 7yrs is also ridiculous; when you think about it it's just about the best value item about.
Our games can just about manage 720p @ 30fps with good graphics, v-sync and AA/AF.
And it's not just the games, the UI with as much potential as it has hasn't been utilised anywhere near as good as it should have been. I'm not saying XMB is bad, it's a great concept that's simply not had its potential realised. The power and ram limits are affecting the structure of the UI too, half-arsed apps are being tacked in and they're not unified and integrated like they should be for a device like this.
They can do all the updates in the world over the next 6yrs but it can still be extremely clunky by today's standards and the standards over the next few years are going to increase, the clunky in-game XMB with slow loading icons, the freezing browser, limited multi-tasking, things taking an age to install, delete etc. and much, much more. Putting up with all that for another 6yrs by which time my phone will be 20 times more powerful would send me loopy.
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That's definitely an OS issue as well as a lack of RAM.
HOPEFULLY Sony won't repeat those mistakes, but I'm sure that the install / update process could have been patched into much better shape by any other company who know their stuff with software.
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