Metal Gear Online patch released
Detects fraudulent network connections.
Konami has released a patch for Metal Gear Online, the free online component of Metal Gear Solid 4: Guns of the Patriots that was released just shy of three years ago.
It's designed to "detect fraudulent network connections, which will slow down the gameplay during the session". Presumably the patch will block those fraudulent network connections and thus speed up gameplay.
Other changes include:
- Specification Changes Drebin Points for weapons have been adjusted.
- Weapon parameters have been adjusted.
- Skill parameters have been adjusted.
- Skills for Unique Characters have been adjusted.
- Player Character movement has been increased overall.
- Idle Kicks have been implemented for Auto Matching.
Going forward, Konami will regularly update the game's background music with tracks from the Metal Gear Solid series.
Metal Gear Online was released on 12th June, 2008 - the same day as Metal Gear Solid 4: Guns of the Patriots. Dan Whitehead awarded it 7/10 for Eurogamer.
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Comments (12) Latest comment 1 year ago
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It'd give me an excuse to play the game again, for sure.
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So, so true.
I only recently picked up a PS3, so I've been blasting through the exclusives (which are, almost without exception (hello Killzone 2) excellent). At 10pm last Sunday I though I'd try out MGO to see if it was as decent as Uncharted 2's multiplayer.
2 hours spent patching, installing, getting told to go online to register, going online, finding out I had to go to ANOTHER computer and check my emails, finally completing the registration, and then waiting in an abandoned lobby for 20 mins at the end of it all, I gave up.
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The problems with MGO were the Konami ID shite, the fact you had to download and install maps you did not own in order to actually get online (but didnt get to play on...), only 1 Konami ID per PS3, maps loaded before the lobby voted to play a map or not, the spawn rape and utterly broken head-shot detection.
Yes, I know this seems alot but the fact it takes more than 2 bullets to kill someone (coughcoughcodcoughcough) and a mix of unique game-modes and weaponry made it quite amazing imo. Not to mention the SOP system to see what allies (and enemies if you injected!) were doing. Fucking brilliant and hope they patch the short-coming with Rising...
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