Epic Mickey sales "strong" - Disney
Revenues rise following layoffs.
Disney Interactive and Warren Spector's studio Junction Point suffered severe layoffs in recent months, but Wii-exclusive adventure game Disney Epic Mickey did the business.
The giant company's Interactive Media division saw revenues of $349 million during the first quarter – up by 58 per cent.
It said it saw gains in console game sales, and "strong performance" from Epic Mickey and Toy Story 3.
However, the division made a $13 million loss due to the acquisition of Playdom, the online game company Disney bought for an eye-watering $763 million in late July.
Last month Disney confirmed a "restructuring process" at the Interactive Media Group – owner of Junction Point and Split/Second maker Black Rock - that marked its transition from a boxed game publisher to a digital publisher.
Half of Disney Interactive Studios' 700 staff were reported to have been cut.
The cuts followed the cancellation of in-development Pirates of the Caribbean: Armada of the Damned, which Disney had invested millions of dollars in. Propaganda, the developer behind it, was later closed.
Movie tie-in Tron: Evolution flopped and Wii-exclusive Epic Mickey, which sold 1.3 million units in December 2010 in the US, was reported to have performed below expectations. According to Disney's latest financials, however, it appears to have brought success. Will we see a sequel?
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Comments (19) Latest comment 1 year ago
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Glad I'm not a game developer.
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I'd rather Warren Spector gets back to being ambitious, Epic Mickey proves he's really capable of making a game like that imo.
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I'm up for it, but keep pointing them to the massive pile of Wii games they've yet to spend much time with, and the Xbox games (e.g. Lego Harry Potter) that remain barely touched.
They're still spending most of the gaming playing Flash games rather than consoles.
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I would rent, but blockbuster have an agreement with Disney to not make that title available to rent.
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Anyway, I would still like to see Epic Mickey get a PS3 Move port if they can take a bit of time to address its issues.
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Without that, I couldn't feel confident in purchasing future Disney games.
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Good luck with that one.
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Oh they'll hire new staff. Say that their product 'scores below expectations', and immediately sack them again. Saves paying for pensions and ensuring quality of life for their employers and all that nonsense..
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Are these companies seriously worth three quarters of a billion dollars? I can't help thinking they'd be better off using that cash to get some more staff for their existing studios and maybe give pay raises to the best performing staff. 3/4 of a billion goes a long way.
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"3/4 of a billion goes a long way."
I thought so too, but I learned today whilst looking into this that the "Disney bought Pixar" deal cost Disney $7.4billion! I mean Pixar is a gold mine, but how many years will that purchase take to break even?
Its a different world man.