Tropico 4 Xbox 360 release announced

El Presidente eyes up your console.

Strategy sequel Tropico 4 is heading to Xbox 360 as well as PC, publisher Kalypso Media has confirmed.

First announced for PC back in August, the latest entry in the franchise follows the traditional Tropico template. As El Presidente you'll have to manage the resources of your tropical island nation, fend of insurgencies, keep your people happy and, ideally, swell your own off-shore bank account.

Features confirmed for Tropico 4 include 20 new campaign missions across 10 new maps, 20 new buildings, six new interactive disasters, and Facebook and Twitter integration.

You'll also be able to appoint selected citizens to ministerial posts to help push through your more controversial decisions.

Developed by Bulgaria-based Haemimont Games, the game is currently pegged for a vague Q2 release.

The excellent last entry in the series, Tropico 3, launched in November 2009 on PC, with a marginally inferior Xbox 360 version launching the following month.

Eurogamer's Ellie Gibson complained that the 360 port lacked a Challenge Editor and suffered from inferior controls. Here's hoping Haemimont's console team do a better job this time out.

Comments (12) Latest comment 1 year ago

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  • LukehMuse #1 1 year ago

    Hell yeah! My crappy PC didn't enjoy running Tropico 3 and the Xbox 360 was a really nice surprise of a game that was really fun to play. Also, it worked very well for the typical simulation game that was built for a mouse and not for a joypad. Hopefully this will be even better :)
    Edited by 1 at 01/02/11 @ 17:55
  • bell_801 #2 1 year ago

    @LukehMuse: right on ma brother, like anyone can trust Ellie Gabson opinion about game controls in anything that isn't just dance or just dance.

    Hell, make it anything (core) videogame related.
  • metalangel #3 1 year ago

    Let's hope the lack of visual feedback that many reviewers cited has been fixed. It's no good having a book burning unless we get to see it happen!
  • Syrette #4 1 year ago

    Colour me excited.

    Enjoyed the last one, even though I had it on console.
  • TOOTR #5 1 year ago

    It's a good game.....but it's no Viva Pinata ;)
  • Der_tolle_Emil #6 1 year ago

    Bought it on Steam during the recent sale. Brilliant game, I am enjoying it a lot more than I thought I would.

    I really hope that they will fix their sloppy PC coding though. The game constantly crashes or does other stupid things if you have two monitors. I'd also like to see a proper windowed mode.
  • andy10 #7 1 year ago

    Brilliant. I haven't got very far with Tropico 3 but absolutely love it (finally twigged I'm never going to be able to make everyone happy and will have to start mistreating those rebels). Can't wait for more of the same, preferably with another superb soundtrack.
  • Der_tolle_Emil #8 1 year ago

    finally twigged I'm never going to be able to make everyone happy and will have to start mistreating those rebels

    This is really something you need to learn. Tropico is not a game for perfectionists, there simply is no way to make everyone happy. Once you accept that it's quite fun balancing all the needs of the people though.
  • MattEdWithCheese #9 1 year ago

    and here i thought Champ was the only one...
  • RedSparrows #10 1 year ago

    I liked Tropico 3. Got a bit samey by the end of the campaign, however.

    Booze baron + rum = rolling in it.
  • Frosty840 #11 1 year ago

    An expansion pack which adds maps to a game which already has a map editor, you say?
    Adding only one or two new features, you say?
    An expansion pack for the price of a full, new game, you say?

    BRILLIANT! Where's my wallet?
  • Harmonica #12 1 year ago

    Tropico needs a better scenario and island generator, then it would be interesting. Every mission of the campaign you could pretty much do the same thing.

    Also, fix the crappy road laying and add paths. It's incredibly tedious and clumsy when the roads won't go down for no apparent reason, or 'can't flatten land here'.

    The whole 'drop a load of square buildings' thing is really old-hat now, though.