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Comments (15) Latest comment 1 year ago
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But seriously, this does look gorgeous.
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For the record, the 360 build that was shown at the EG Expo in October (the one fucking presentation that they weren't allowed to film) looked insanely beautiful.
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Seriously, the game looks great, even though I hate vehicular combat and am getting weary of the post-apocalyptic setting, but I'll keep my eye on this 'cause it's id after all...
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Still their megatexture stuff looks absolutely amazing, and it looks like Rage might turn out to become a proper iD game and a return to form.
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Lets hope we also have advanced A.I routines implemented. For me the basic
two trends of a clever a sophisticated A.I. are addaptation and randomization.
Addaptaion: The opponent addapts its self to your style of fighting becoming
either more aggresive or either more conservative.
Randomization: Each time you play in same area of the level you never
encounter opponents appearing in exactly the same positions and at the
same time.
Also I hope they improve the weak cover system of the opponents you fight
against. For example, when they fire at you behind lets say a wall or a boulder
they leave exposed a small part of their body, their hands or legs or the top
of their head usually. So you easilly can exterminate your opponent by aiming
at these parts of the body shooting two or three times.
Lets hope this great graphics are accompanied by equally good A.I. procedures.