Capcom: Gamers no longer use handhelds
Smartphones have taken over.
Both core gamers and casual PC users are no longer interested in dedicated handheld consoles and are happy to get their portable gaming fix via a smartphone, reckons a top Capcom exec.
Taking a healthy bite directly out of the hand that feeds, Midori Yuasa, president of Capcom Interactive, the publisher's mobile gaming wing, told MCV, "The casual gamer that used to play on the PC and the hardcore gamer that used to play on a dedicated gaming portable now plays on their smartphone."
Elsewhere in an interview that's surely set to win her lots of new friends among internal teams behind the publisher's forthcoming DS and 3DS titles Okamiden, Super Street Fighter IV 3D and Resident Evil: The Mercenaries 3D, she went on to explain that mobile gaming was set to be a big focus for the company in 2011.
"The iPhone and larger smartphone markets are extremely important to Capcom as, like no device before, smartphones have the potential to become a universal game platform.
"We have a lot of stuff on the horizon for both hardcore and casual gamers, so 2011 is shaping up to be huge on Capcom's mobile front."
Well, what with the recent MaXplosion plagiarism furore, the division has certainly got off to a cracking start.
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Comments (66) Latest comment 1 year ago
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Mine only has a touchscreen, not exactly gamer friendly.
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untill smartphones can offer a gamepad-like control scheme I won't buy one
I can deal with the psp analogue nub but not a fake touchscreen one thanks!
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is the email she'll be getting from her colleagues.
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They'll have full HD portable screens, and HDMI output to TVs should you want it on a big screen.
Which to be honest, isn't far away. Some smart phones already have HDMI outputs to display video.
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And what about people who wear casual slacks?
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On the other hand, Capcon still don't invest in the iPhone much. Maybe they're just playing safe (want their games to be playable on all generations). Just check RE4 on the platform and compare it to the 3DS ones, or check the upcoming DMC4. Up to this point the only thing they did right on the iPhone was SFIV.
BTW it it official now? Okamiden and Ghost Trick on iPhone in 2011?
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Actually, they do. The only thing I really play on my mobile is Game Dev Story. All the other games are fun for 5 minutes and then I curse the touch only controls, or the lacking depth. I haven't played a single game on a mobile phone that comes even close to the gaming experience a handheld offers.
I also don't want to be bothered by a "new email arrived" message every 5 minutes. The same reason why I don't use my phone as my media player. Phones do so much at the same time but they don't excel in anything.
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Wait, if you rule out core and casual gamers that just leaves kid gamers. Guess I'll revel in my extended childhood a bit longer.
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Having games on my phone is just so much more convenient and easy. Certainly the iPhone is not suited to dual-stick shooters or anything that needs fast, precision button presses, but there's plenty of touch based games like Plants vs Zombies that work really well and plenty of examples of games being tailored to work well with a touch screen, like Street Fighter 4.
Handheld gaming has always been about compromise- smaller screens, weaker hardware, battery life restrictions, etc. So while a touch screen is not as good as dedicated buttons, it's a perfectly acceptable compromise for a quick on-the-go gaming fix.
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We're all having a perfectly reasonable conversation here. There's no need to bring up Stuart Campbell.
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Nothing is that simple sure, but predicting what will happen in next few years is not my job or something I m too invested in, as most of us are, a gamer with expensive hobby! I appreciate the ease and cheapness of mobile gaming and I know I was shocked yo my sense re the idea of 3DS as next acquisition.
What does that mean? Nothing in larger scheme, just that I m not keen on price point but still keen on the games.
We ll know better comes end of the year how things plays out.
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My problem is I just cant get immersed into a proper game, even with headphones on I just find i just get bored within minutes. Controls are too limited so most types of games are a struggle and in game menu buttons get in the way. Its a shame but its just a distraction and not as engaging as a DS or PSP.
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]http://www.youtube.com/watch?v=EJy_9ItPc...[/link]
RE:Mercenaries 3DS: http://www.youtube.com/watch?v=-RKFhMFrv_w
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Design the game specifically for touchscreen and it will work nicely.
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However, there's some games I just have to play on my DS because they need the benefit of a better control system (GTA Chinatown Wars springs to mind) and in those cases I'm willing to carry an extra device around with me.
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This whole debate reminded me of when I showed my brand new GBA to someone at Uni. "It needs more buttons!", he cried. "How can you play games with only four buttons!". "Why would you need more buttons?", I replied. "If it has more buttons then it's more complicated and less fun". "It's no fun unless it's complicated", he replied. I didn't really speak to him much after that.
I'm not opposed to games that use touch screens and little else. I don't however play mobile phone games because they generally aren't designed to fill more than a few minutes at a time. I much prefer sprawling RPGs and puzzle games with a bit more going on (Wright, Layton and the like). I'll probably be more interested in smartphone gaming when those sort of games come along.
Also, I probably won't be gaming much on my phone until I get out of my current contract. Ended up with a WM6.5 phone, which everyone has basically given up on. Another year of that and then I might be able to game. Until then, I'll probably be on my 3DS.
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The difference is if you have some buttons you have the choice about what type of game to make - you can make it as complicated or a simple as you like, use one button or ten.
With an iPhone or other touch-only phones, you're restricted to the type of game that doesn't need buttons. Any other games don't get a look-in.
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You better hope that you don't mean that Capcom; especially if your mobile gaming output is anything to go by.
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That may be true, but it doesn't say they no longer play on a dedicated portable as well.
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Weird smart-phone you have, if you can't turn notifications off. Anyway, I can't stand carry a dedicated gaming device around anymore, it just feels uncofortable in so many ways, but that's me. Here's hoping portable gaming gets real...er... portable, which with dedicated handhelds (mainly with psp) they are not.
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What we need to realise is, that the vast majority of people is not religious about games. That doesn't mean that they are not interested in games, and to most people it is a simple proposition: Give me something that is entertaining enough to pass the time while on the move. Smart phone gaming can deliver this, so handhelds lose much of their pull. Just like fewer and fewer people require a separate media player, or even a watch for that matter. Touchscreen games will always be limited in some ways, but that does not mean that they won't be able to provide excellent entertainment value.
However, saying that gamers (generally) don't use handhelds anymore is more than far fetched, and given that they do not quote her as actually saying any such thing in the article, I cannot say if she actually said it or if the article title is just meant to ignite comment-outrage without reason.
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Agreed, phones will definitely swallow a large part of the handheld market, and a touchscreen will be plenty good enough for many people. But IMO there will still be room for a proper handheld console, even if that market isn't as big as it was a few years ago.
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If I use a separate music or video player, or a handheld console with headphones, I miss incoming phonecalls. So I always use my phone for media unless I'm near a TV or PC, and only play DS games if I'm at home and using the internal speakers. Being immersed in a game or music is a great thing, but I wouldn't ignore other people for it.
Emails are non-urgent. Email notification messages without an option to turn them off would be a design flaw.
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Then again, game companies would rather earn more money, so they would go with the 3DS and therefore the 3DS will have better games, forcing the user to...
Not sure what will happen. My gut feeling says smartphones though
(don't own a smartphone btw, €900 for the iphone 4 is just ludicrous)
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Dedicated handhelds will become (comparatively to today) a niche market. I'll be very surprised if the 3DS gets anywhere near the DS in sales terms.
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This is SO wrong imho, i love dual-stick shooters on my ipod.
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