Rock Band dev sold for $50 – report
Cheap as chips.
Media giant Viacom reportedly sold Rock Band creator Harmonix to investment group Columbus Nova for the princely sum of fifty dollars.
Columbus also assumed Harmonix's liabilities, reports All Things Digital.
"That includes expensive music rights fees, and responsibility for lots of unsold games and equipment sitting on warehouse shelves," the report's author, Peter Kafka, said.
The sale apparently nets Viacom $150 million in tax benefits. Kafka predicted restructuring at Harmonix.
On Christmas Eve Viacom announced it had sold Harmonix to Columbus Nova in what was effectively a management buyout. The exact sale price was not disclosed.
It bought Harmonix in September 2006 for $175m (£113m), but struggled to capitalise on the success of the original Rock Band.
Harmonix, now independent, insists the music genre is alive and well and has revealed it is "hard at work on some unannounced projects that we think you're going to be pumped about".
"We are excited to be returning to our roots as an independent and privately-owned studio," it said.
Both Columbus Nova and Viacom refused to comment.
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Comments (26) Latest comment 1 year ago
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Hopefully Dance Central 2 will be on the way ASAP!
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/yeah, I know it's been around longer, but Guitar Hero on PS2 in 2005 was the one that kick-started the current trend, and the twenty or so Guitar Heroes that came out in 2009 were the ones that killed it.
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In all seriousness, i hope that Rock Band is able to continue in a smaller 'niche' capacity, now that the more general 'fad' is over. Playing the real tunes on my keytar is awesome, and I can't wait to get the Pro guitar.
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Overpriced.
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The problem for the developers is that, for the most part, that game was GHIII.
People are still playing rhythm action games, but their appetite for updated versions isn't on the same level as exists for CoD. More tellingly, nobody had even heard of Rock Band 3, keyboards, pro guitar, the RB store or any other development of the last 4 years.
The audience is still there, but they're just not being reached.
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Maybe the expensive, peripheral-based music genre is dying, but the music genre will live long as long as there are talented developers working in it.
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In terms of sales, this genre is on its arse (which saddens me), but your average person isn't bothered about paying £100's more for new instruments etc. To them, they have already got all they need if they ever fancy playing it again. Appealing to the hardcore is probably the only way that this genre is going to keep an audience, and ever hope to become profitable again. As a real life musician, Rock Band 3 is the tits to me as it combines my two favourite hobbies in a semi-serious way. I probably wouldn't have even bought RB3 if it was just more tunes to go along with the previous two Rock Bands I already own tbh.
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I have no hatred for rhythm action games per se (though I am totally shit at them), but things were starting to stagnate pretty badly. GH and RB games both looked very similar, played more or less the same, and RB's big innovation was to go even further down the 'just like a real instrument' hole than ever before - thus making the more casual player feel even more isolated (yes its optional, but if you dont want it, why upgrade from RB2?)
With any luck the developers will take this opportunity to come up with something totally new. Have a look back at their old Frequency/Amplitude games, maybe take some inspiration from Rez, Vib Ribbon etc and make the genre about more than stabbing buttons to a beat.
Here's hoping.......
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Of the people I know, one of them definitely still plays it regularly. All he wants is more songs. He went to the GHIII store while I was there and I couldn't believe how bad it was. It was painful. I told him to get RB3, which he hadn't heard of.
Last I heard, the RB store had done something like $75,000,000 in sales. That's where the business is. If they want my advice (and I'm sure they're dying for it) they should forget new boxed products, new peripherals, pro mode and the rest. They're expensive, and the market isn't ready for them. Just get behind the store as a service and push it like crazy. Give the software away with no songs for free, and make a killing on people spending $40 in one sitting impulse buying songs we like, like you did, like I do, and like my mate would have done if GHIII's 'store' didn't make him sift through demo videos to find the damn songs.
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Unfortunately those in charge of the marketing and distribution have messed up bad. No one outside of hardcore gamer mates know about the keyboard or protar or Rock Band 3 at all. Many more knew about RB: Beatles and some have picked it up on the cheap.
As for these warehouses full of unsold games and kit, where are they?! There are people on the forums here on EG who are struggling to buy any of the pro kit.
I really hope Harmonix survive this and do not lose too many staff. Hopefully Dance Central sales will prop them up and now they are independent they can have more control over how their games/kit are marketed and distributed.
I also agree that the GH series is responsible for the oversaturation. There have been too many RB games too, but nothing like the GH series.
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There was an article recently which seemed to make out the deal between Harmonix and Viacomm was unbelievably bad for Viacomm (I didn't rightly understand it, bears some investigation by someone who gets paid for this shit, but it sounded like the more profitable Harmonix was the worse off Viacomm would be!)
This could be another one of those ongoing stories (Like Activision and, well everyone, but mainly Infinity Ward 1) where people automatically blame the dastardly owner but the real causes could be much greyer.
I'm just pissed off that I can't easily find a Rock Band 3 Keyboard after it's hobbled release.
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I'm just pissed off that I can't easily find a Rock Band 3 Keyboard
All Rock Band 3 peripherals (and software) are available here, all in stock and across all platforms. Except the 'real' guitar from Squier, which isn't released until March. I would have thought if you are a Rock Band 3 player that frequents the EG forums, you would have been able to find these easily enough. They've been there and in stock for months.
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Now that the damage has been done, they'd do well to start trying to define new modes of gameplay and/or new applications. Actually, they've been doing this for over a year; they just need to market them better. If someone is ever going to buy RB4, on it's current trajectory, they will probably want to have some interest in really learning some performance skills. If they're going to buy GH5 or whatever the next one would be, they'll probably want to have some interest in mixing songs or creating new charts.
Otherwise, the old games work fine, and why can't I just download some new content every so often?
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BTW is yr tag arcam in reference to the Hi Fi company, if so what kit you got? I just upgraded thanks to some old second hand amps, loving em.
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And yep, 'arcam' is from the hi-fi company. I have an old Arcam Delta 290 that I bought second-hand a long time ago. It's actually started to cut out occasionally recently so I was thinking about updating it, but I have it paired with a set of KEF Coda 7 speakers and it sounds absolutely gorgeous. That warm, velvety sound you only seem to get with older equipment, so I will only replace it if it really becomes unusable.
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As for hi fi, I'll PM ya as it's a bit off topic
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Also, why would you sell off a company that has made an epic amount of money from DLC? I wonder if they had some kind of arrangement where box sales and DLC sales weren't split evenly? I can certainly see a big media company like Viacom not being able to see the value of DLC compared to traditional boxed products, and agreeing to something along those lines.
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