Miyamoto: New Wii Zelda is half finished
Skyward Sword heads into the clouds.
That new Zelda Wii game we've been waiting years for? Well, according to Shigeru Miyamoto, it's only half finished - comments that undermine plans for an early 2011 release.
Miyamoto now backs a non-specific 2011 release, according to Pocket-lint's interview with him.
The Legend of Zelda: Skyward Sword will be the first Zelda game to use Wii MotionPlus controls and, essentially, the whole of the Wii console - Twilight Princess was a GameCube game adapted for the launch of Wii five years ago.
Shigeru Miyamoto remains enthusiastic that Wii is as potent today as in 2006, however - even faced with stiff competition from new technologies Kinect and PlayStation Move.
"I don't think the Wii is something that people need to graduate from," he argues.
"Of course, I am happy that motion is fashionable now. But when we make games, we are not trying to produce trendy products.
"It needs to be an experience that's meaningful," expresses Miyamoto, "and the motion-control needs to add something. So our new Zelda game takes motion-control and adds something to the game to make you feel like you're part of the adventure."
He quips: "I think our rivals need to find what it is they have to offer that's new."
With Skyward Sword, Miyamoto is focusing on a "very dense" gameplay experience that, he hopes, will result in more play-throughs, as gamers "go back and replay the game once they finish it".
As to how long Wii has got left, Miyamoto believes there are "still a lot of games we can create for it".
Skyward Sword has been built to resemble a "painting come to life": a look and feel that Nintendo says better suits the action and combat than a more realistic art style.
But is it any good? Eurogamer armed Christian Donlan with a pen and sent him up against The Legend of Zelda: Skyward Sword at E3 this year. "With its swing attacks, bombs, and slingshots, the tiny slice of Skyward Sword shown today currently feels like a smart refinement - time will tell if it has enough to please those players who are after a touch of reinvention, too," he wrote.
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Comments (36) Latest comment 1 year ago
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Don't rush. Get it right
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Pocket-Lint: 'At the time of our meeting, the game is “over half complete”.'
Interesting, what a difference a word makes...
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Now, if they gave the franchise to Retro Studios and let them work on a "reboot" of sort for their next console...
/salivates
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True, but it's based in my worst fears after Miyamoto's presentation of the game at E3 this year.
And I really hope that massive wiimote overlay that appears on a lot of the screens I've seen doesn't make it in to the finished game. Fugly doesn't even begin to describe it.
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Duh!!! Are you REALLY that stoopid?
Seriously? Are you a bit dim?
The game was being demoed at a consumer show.. people play demo pods for 5 minutes max.. You dont have time demonstrating all the new moves/etc as the player progresses like you would do in the game "properly". So for DEMONSTRATION purposes they show an overlay to skip all that.
But you're not THAT dumb surely you realised that? No? You REALLY thought the overlay would be on the game all the time in the bought version?
Oh brother... And they say kids are getting dumberer!
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Anyway, we really need some story details before we can decide if there's been any change or not .
*Awaits for 'it'll be the same story as always' comment, utterly missing the point*
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TBH, Motion Plus has not really delivered and although the install bass is a high proportion of wii sales, I am surprised less games support it. Again, next gen will have this built in on day 1 so all devs can use the functionality.
P.S. Ignatius_Cheese: What was unfinished about the Wind Waker? I thought it was a very good Zelda game (the first I played). I finished Ocarina after Wind Waker which was on the bonus disc and finally the Twighlight Princess. All are solid games with good and bad points but more good than bad.
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Now why don't you settle back down into whatever sordid little grief hole you call a home and start working on more impressive material for next year's E3 live feeds? May I suggest such gems as "LAWL!!11!! XCOCKS IS GAY!!! GAYS OF WAR 3 SHOOTY SHOOTY BANG BANG IS ALL YOU HAVE!!!111!!!" and "PHONEY GAYSTATION IS CARP!!! LOOK AT YOUR GREY BROWN UNCHARTERED POO!!111!!!"
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What about being surprised? Perhaps not having to light four torches to open a door or through another bomb in a Dodongo's mouth. Nintendo plays their nostalgia cards very confidently, but you can only milk a 20 year old cow so much.
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I never thought the day would come that I wouldn't even be looking forward to the next Zelda. I hope it turns out to be absolutely briliant and makes me eat my stupid negative words!
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That's what I want from a new Zelda, something that at least tries something new. But so far, I've seen nothing to suggest this isn't just another copy/paste effort of OoT.
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Skywywyward Sword looks okay, but watching that video leaves me pretty cold - a sad state of affairs. Thing is, how do you compete with two of the greatest games ever made?
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Make something that has the impact now that OoT had back then, and I'll buy a £500 console just to play it.
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And that's fine, no need to rush.