3rd Birthday's shower scene is steamy
Japanese censors raise content rating.
The shower scene in upcoming PlayStation Portable game The 3rd Birthday is so steamy it has forced Japanese censors to raise the game's content rating.
According to producer Yoshinori Kitase, the shower scene teased last week with a solitary image "really toes the line" (we assume something was lost in translation here).
It's so provocative that CERO, Japan's game rating organisation, raised The 3rd Birthday's content rating from C to D, Japanese magazine Famitsu reports (translated by 1UP).
While Kitase now understands the benefit of showing gamers sexy starlet Aya Brea getting wet, he wasn't convinced at first.
"I think this is a great game and I'd like to get gamers of as many ages as possible to play it, so putting in a shower scene that'd up the CERO rating wasn't something I was particularly gung-ho for," he said.
"However, Aya's attractiveness is one of the most important elements of this game, so I wound up seeing the benefits of it in the end. I'm telling you, though, that scene really toes the line!"
The shower scene has to be unlocked by earning in-game achievements, apparently. They won't be difficult to earn.
Meanwhile, director Hajime Tabata revealed that developers deliberately designed the third-person action game to be difficult.
"I'm not sure there are a lot of games like that any longer," he said. "We wanted The 3rd Birthday to be a PSP gun-action title with some real teeth, and as a result of that, I think people who aren't really good at games may find normal mode difficult to start with. Going that way makes it more fun to work your way through the game, but if you don't have the confidence for that, you can always start on easy."
And despite the fact that the game is yet to be released, Square Enix is thinking about a home console sequel. It'll all depend, of course, on how The 3rd Birthday is received.
"If we do make another game, it's going to be on a home console," Square Enix creative mastermind Tetsuya Nomura said. "If this game was like making a TV series, I want the next one to be like making a film. I think it'd be great if we could make this series into something we can take on the worldwide shooter marketplace with in the future."
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Comments (20) Latest comment 1 year ago
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Presumably he doesn't mean "toes the line" but the opposite - "pushes the boundaries".
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I'm guessing that's not the only thing being raised from a C to a D, amirite?? breasts
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but nooooo, it seems its just glorified "Fan service" ........
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Not that I mind a bit of naked Aya Brea, but another shower scene? Puh-lease. Been there. Done that.
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P.S.:
"A raunchy shower scene as a reward for defeating some enemies. Got to love the maturity of the Japanese game industry. What was it that Inafune said? Something about.. oh look boobs. "
Yeah, right. Of course that totally puts the entire rest of the game and the complete Japanese industry into question -- hell the entire country. Conversly, adding sexual elements to products is completely foreign to Western people.
Your moronic comment aside, this is pretty nice. There's no apparent detrimental effect on the game and there's no adequate reason to complain about sexual content in video games. As a matter of fact, comparing movies, TV and video games, the latter medium still has a long way to go in this regard.
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I used to gobble Japanese games up when I was young, Squaresoft games especially. Now the only Japanese devs that I find interesting are Nintendo and Platinum games, and the latter mostly for it's interesting gameplay than the ham-fisted and cliched narratives. As an N-tard that owned every Nintendo machine, this console generation is the first time that I had to shift my paradigm westward. Japanese devs have not grown up in the way western devs have. Sure, I'll still buy Nintendoes in the future, cause I need my fix of Mario, Zelda and Metroid, but no longer as a primary console. Western games have become far more interesting.
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I disagree. It'd be interesting to hear what you consider to be "mature" game design. I assume pointless sandbox elements and "open world gameplay".