PlayStation Home played by 17 million
Sony compares now and then.
A whopping 17 million people have walked the virtual streets of PlayStation Home, Sony has announced.
Mind you, it's free - perhaps the real story is that the remaining 22.2 million people with a PS3 haven't.
The numbers come on this, PlayStation Home's second birthday. A comparison chart between now and then, 2008 - launch of the open beta - has been posted on the US PlayStation Blog.
Then, Home had 0.2 million users; now, 17 million. Then, there were nine games to play; now, 236 games. Then, 114 virtual items; now, 7000. Then, 25 events; now, 600.
In January 2009, Sony announced that 10 million gamers inhabited PlayStation Home. How exactly this is measured - client downloads, avatars created - isn't mentioned.
Today, PlayStation Home is a fundamentally different place to the world and service Phil Harrison announced at the Game Developers Conference in early 2007. What was once to become an elaborate extrapolation of Achievements on Xbox Live has spiralled into an enormous world - a game in its own right.
Take Novus Prime as an example: it's a multiplayer space shooter where people can defend a space station, customise ships and partake in huge battles. Or there's the carnival area of Midway 2, where hundreds of games await your attention.
To that end, Sony plans much more of the same for 2011.
Conspiracy, available in January and made by Jet Set Games, will be a 3D multiplayer game that involves stealing from the enemy. And then in spring, PlayStation Home veteran Outso will deliver Sodium 2, with more customisable jet racers, faster speeds and louder songs.
Incidentally, PlayStation Home is still considered by Sony to be in beta.
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Comments (21) Latest comment 1 year ago
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If only you could just walk the streets. It's more like walk. Load an area. Walk. Load another area. Dance a bit. Get bored. Walk. Load another area. Load a mini game. Switch it off.
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My expectation is that the number of regulars is small with the mass being occasional visitors. I also expect that if PS Home actually implemented features that gamers wanted, or if PS Home were properly integrated into XMB, or if it addressed all the stupid annoyances peppered through the UI that the number of regulars would be 2-4x as many as it is now.
At the end of the day Home is advertising and DLC driven. So it makes no sense to me at all that the service is so positively hostile to the sort of people who might want to use it. This is all money slipped through Sony's fingers.
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Though that said, requiring all online games including PSN titles to include game-launching from and maintaining its new voice chat enabled parties would do a lot to make this a must-have.
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Is this the future of peoples social lives?, I fucking well hope not!
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Any reason to try it again?
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It's let down most of the time because of non events, perverts and racists. There's plenty to explore and interesting people to talk to all over the world. I can understand peoples dis-heartedness with no given goals in most spaces, the thing is, it's a social experience, not a video game in a real sense.
If Trophies where integrated I bet people would flock in their masses.
Pool Ace - Bronze trophy: You won a game of pool.
Pin Monkey - Bronze trophy: you won a game of bowling.
Come on Sony integrate Trophies, you know it makes sense.
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Goody for those who really takes to it, but just so wasted on me.
Biggest gripes is the loadings and non instanteousness of everything, too much to ask, but for the social home and game/features launching to REALLY works and take off, that what required I believe. So have to wait till PS4 as no way this will be realised properly this gen.
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thing i don't get is 1. its not that interesting (not likely to attract people to the system because of it) 2. its free (what exactly are sony getting from this other then mwahaha we brainwashed some people into actually playing it)
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That's NOT true. You, yourselves, EG, released a news item back in 2008, saying that sony had "sneakily" released Home and it was not LIVE, rather than in BETA.