Gran Turismo 5 ships 5.5 million

Series crosses the 60 million mark.

Sony has shipped 5.5 million copies of simulation racer Gran Turismo 5 worldwide since launch.

Remember, shipped means delivered to retailers. It does not mean sold.

Still, it's an impressive figure. The game had sold 486,389 copies in Japan as of 5th December (according to Andriasang), meaning the majority of sales occurred outside of Japan.

Gran Turismo 5 was the eighth best-selling game in the US for the month of November. It topped both the Japanese and UK all-formats chart upon release.

The success of Polyphony Digital's racer has helped push the series past the 60 million units shipped mark. Gran Turismo launched on the PlayStation in December 1997.

Comments (29) Latest comment 1 year ago

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  • coolbritannia #1 1 year ago

    Shipped, not sold? OMG EG bias
  • tossetaz #2 1 year ago

    Impressive enough on its own, but I wonder how many copies they need to sell to bring back the money it cost to develop it.
  • NotSoSlim #3 1 year ago

    @tossetaz

    Err Prologue already paid that off. GT5 is basically all profit
  • JBlokeUK #4 1 year ago

    What NotSoSlim said.
  • NotSoSlim #5 1 year ago

    You dont ship to retailers if the retailers are not requesting the game even with the 400k 3 day US sales. Its been 3 weeks so this number is impressive but most sales will be Europe
  • RodHull #6 1 year ago

    No accounting for taste.

    /ducks for cover
  • hairysammoth #7 1 year ago

    I like B-Spec mode. It means my pet German, Günther Hermann, can play the bloody game for me so I don't have to.

    Seriously, the opponents' AI drives me bonkers. I'm starting to suspect that it's a copy and paste of the enemies' code from Burnout 3.

    Günther doesn't mind though. He too cool-headed and efficient.
    Edited by hairysammoth at 10/12/10 @ 14:25
  • smithdown #8 1 year ago

    What is up with the video attached to this story? Some muppet driving like a suicidal blind man.
  • lcmnick #9 1 year ago

    Post deleted at 12:48:44 14-04-2012
  • UncleLou #10 1 year ago

    No accounting for taste.

    /ducks for cover


    Yeah, because liking or not liking Gt5, with its distinctive artstyle, peculiar story and surreal setting is a matter of taste.
  • Vedfolner #11 1 year ago

  • darkmorgado #12 1 year ago

    "Yeah, because liking or not liking Gt5, with its distinctive artstyle, peculiar story and surreal setting is a matter of taste. "

    Erm, it is a matter of taste no matter what the game's like.
  • handsonhips101 #13 1 year ago

    @coolbritannia

    Shipped, not sold? OMG EG bias


    You are very quick at the trolling this morning dude. Hats off to you! :-P
  • Kelduum #14 1 year ago

    @hairysammoth

    Just don't give him lemon-lime drinks rather than orange.
  • paulf #15 1 year ago

    sold just over half that total according to vgchartz

    http://gamrreview.vgchartz.com/sales/767...
  • coolbritannia #16 1 year ago

    thank you handsonhip, got a hospital appointment at 12 so got the day off.

    lol, SDF voting this up in the hopes I croak I bet. ;-)
    Edited by coolbritannia at 10/12/10 @ 10:15
  • patch #17 1 year ago

    @paulf, Careful when quoting VGChartz, that's a guestimate at best.
  • Brianstorm #18 1 year ago

    @sven vath, I think people are talking about the b spec driver (known as bob) AI, bob is not the best driver in the world even at well above level 20...
  • Armoured_Gideon #19 1 year ago

    "Remember, shipped means delivered to retailers. It does not mean sold."

    Don 't report it then. I don't count Heinz's success by how many tins they get on Asda's shelf.
  • kangarootoo #20 1 year ago

    "I don't count Heinz's success by how many tins they get on Asda's shelf."

    Well you should do, and if you understood retail a little better, you perhaps would. Retailers base their stocking on what is selling, and its a precise business. If shops are taking lots of stock, that is because they are selling, or expect to sell, lots of stock. After all this time, they are pretty good at estimating that sort of thing.
  • Miths #21 1 year ago

    "that b spec mode is pathetic"

    I've watched b-spec races that were far more exciting than many F1 races from the last few years :). In most cases it's an easy win by simply putting your b-spec driver in an overpowered car, but I've seen some pretty cool battles in events where they were evenly matched with the fastest AI opponents.

    A Ferrari race at Monza the other day was a real nail biter to watch - my b-spec driver was in a 458 Italia with same horsepower as two Enzo opponents, and slightly heavier. My driver got past most of the slower cars in the field pretty quickly, but the remaining laps was a true battle while he tried to get past the two Enzos.
    With or without my driver orders it was fun to watch him making some daring but failed overtaking attempts (and there was no physical contact between the cars, he fell back right behind them again if there wasn't enough room for the overtake or he wasn't quite close enough before a corner to make the attempt).
    With two laps to go he got past the first of the Enzos - which subsequently tried to retake its position several times, but without success - and then finally with half a lap left he squeezed past the second Enzo in the last chicane and won the race. And a Ferrari F40 for me :).

    And while the battle had been going on at the front, the AI drivers further behind had been actively - and mostly cleanly - fighting for positions among themselves.

    I've watched several other b-spec races - and replays of some of my own a-spec races - where the AI has shown similarly impressive behaviour.
    Yes, there are situations and certain tracks where they seem to be very prone to reckless or just plain stupid behaviour, but overall GT5 AI is in a completely different league than what I had feared it would be (although granted, if we're comparing directly to GT4 AI, a sack of bricks would look like a Mensa member :)).
  • UncleLou #22 1 year ago

    "Yeah, because liking or not liking Gt5, with its distinctive artstyle, peculiar story and surreal setting is a matter of taste. "

    Erm, it is a matter of taste no matter what the game's like.


    Nope, it isn't. Unless you intentionally (mis)understand "taste" in the widest sense possible, as a synonym for "opinion". Which pretty clearly isn't what the poster I quoted meant.
  • paulf #23 1 year ago

    @patch - cheers, that's why I put the 'according to' in there, also cause all statistics are lies :)
  • kangarootoo #24 1 year ago

    @UncleLou

    "no accounting for taste" is an idiom that simply means "no accounting for preferences". A preference is indeed not the same as an opinion, but I'm not sure why you don't feel the term is appropriate here.
  • chuck_bone #25 1 year ago

    Since when did retailers, during the busiest retail months of the year, stuff their shelves with games that aren't selling, repeatedly?

    Do EG readers really think that those 3.5 million copies of GT5 are just gathering dust on shelves and shelves of retail space across the land? The argument that 'Duh, it's shipped not sold!" means nothing - as almost certainly all those games are now sold as nobody would be restocking otherwise.

    Only an obscure coronership in a village with no busses would have stock sitting there for years.



  • markyHD #26 1 year ago

    @Unclelou & Kangarootoo

    You two should play scrabble together with your cocks or something, you'd have loads of fun
  • kangarootoo #27 1 year ago

    @markyHD

    Sorry, did we frighten you with big words?

    Dry your eyes. I'll try and stick to talking about WWE and Monster Trucks from now on.
  • Luckyjim #28 1 year ago

    Either way, that's impressive.
  • captainrentboy #29 1 year ago

    Sounds impressive, but 100 of those buggers are currently sitting in my tiny store's stockroom.
    We were vastly overstocked with it. :/