PC, 360 Bad Company 2 will lag today

DICE applying big patch for Vietnam.

Battlefield: Bad Company 2 may lag on PC and Xbox 360 today not because of the snow but because DICE is applying a hefty patch.

The DICE blog states that service will be back to normal at 9am tomorrow morning.

This update paves the way for Bad Company 2 expansion Vietnam - available to pre-order at the EA store now for £10 - and Map Pack 7. We can't find a release date for either, so we're checking with EA.

Today's PC patch is a whopping 2.5GB. In it the following are fixed:

  • Acog and Red dot scope now equippable on MK-14 and G3.
  • Fixed an issue where the Bullet Tracers wouldn't display
  • Fixed an issue where Play Now wouldn't work
  • Added Ticket Count for Conquest end of round.
  • Added the server info to the objectives screen.

On Xbox 360 the fix-list is much longer:

  • Acog and Red dot scope now equippable on MK-14 and G3.
  • Fixed a bug on PC where the G3 would do less damage than intended.
  • Reduced VADS push back and damage to balance it with the ZU23.
  • Fixed a bug where Vehicle Countermeasures would fail to remove tracer darts at high speed.
  • Reduced the reload time for Vehicle Countermeasures.
  • Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.
  • Increased the AT4's top speed and acceleration so users spend less time exposed when firing.
  • Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons.
  • Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.
  • Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.
  • Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.
  • Reduced all weapon damage to the MCOM by 50%.
  • Fixed a C4 vs MCOM exploit on Atacama Desert.
  • Fixed a bug with FOV when aiming the M1911.
  • Lowered the close range damage of the AN94 to highlight its long range role.
  • Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.
  • Increased the close range damage of the shotguns to give them a greater advantage vs slugs.
  • Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMGs.
  • Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.
  • Slightly increased the damage of the UH6

The PS3 version of Battlefield: Bad Company 2 has already been patched.

BFBC2: Vietnam.

Comments (16) Latest comment 1 year ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • lambtron #1 1 year ago

    I assume there is no fix for the fact that helos effectively become invincible once they have countermeasures...
  • Anthony_UK #2 1 year ago

    They can be hard to take down, but with a bit of practice it only needs a pilot to slow or pause in mid air for a moment and they can't be picked out of the sky with a standard rocket with practice......admittedly against a skilled apache pilot, it can still be hard to avoid the spawn rape of death :)
  • geeza2020 #3 1 year ago

    Rockets seem useless against choppers unless it is being piloted by a regular human. The nutters that strafe areas so quickly that your rockets cant catch up with them can just fuck off. The only way to bring them down it seems is either with a proper AA gun or the machine gun on top of a tank.

    I also don't see where the fun is in flying a chopper around a spawn area just murdering troops. Yeah, great fun, loads of challenge there. Its just boring.
  • lambtron #4 1 year ago

    The problem that I had was rather that once they had countermeasures they could remove any tracers you attached. And that they have unlimited ammo for countermeasures (as I understand it). How whoever came up with that thought it was balanced I will never know...
  • richardiox #5 1 year ago

    When can we expect the Destruction 2.0 remasters of Harvest Day and Oasis??!!
  • FaceInTheCrowd #6 1 year ago

    according to Steam,PC version of Vietnam is out 18th Dec

    http://store.steampowered.com/app/47880/
  • WoodenSpoon #7 1 year ago

  • Apostle #8 1 year ago

    2.5gb? Surely that's all the assets for Vietnam?
  • tiny_Eggy #9 1 year ago

    Just goes to show how effed up Dice patching system is. 2.5 GB for some weapon mods.
  • Ranger101 #10 1 year ago

    "# Reduced all weapon damage to the MCOM by 50%.
    # Fixed a C4 vs MCOM exploit on Atacama Desert."


    WIN!
  • Kragh\'Zyl #11 1 year ago

    @tiny-eggy

    pretty sure that it also includes the BF-vietnam assets.
    But still makes you wonder why i shiuld download 2,5 gig if i might not even want to play vietnam.
  • sjmlondon #12 1 year ago

    'Rockets seem useless against choppers unless it is being piloted by a regular human. The nutters that strafe areas so quickly that your rockets cant catch up with them can just fuck off. The only way to bring them down it seems is either with a proper AA gun or the machine gun on top of a tank.

    I also don't see where the fun is in flying a chopper around a spawn area just murdering troops. Yeah, great fun, loads of challenge there. Its just boring.'


    Couldn't agree more. Being constantly spawn killed when attacking Port Valdez by the helicopter in the harbour area is exasperating. The Hind or whatever gunship it is, when flown by someone who knows what they are doing just mows down everything including tanks. Nothing seems to touch it, tracers are too slow etc. Why they want to give helicopters extra advantage is beyond me.
    Edited by sjmlondon at 30/11/10 @ 15:18
  • geeza2020 #13 1 year ago

    What Bad Company needs more than anything to combat choppers is jets. Their too fast moving to constantly spawn kill but have enough firepower to wipe out a heavy target (tanks, CHOPPERS) quite quickly.
  • Matt_B #14 1 year ago

    How's about fixing the AEK-971 4x scope disappearing when a 40mm Shotgun is equipped and selected.
  • Chufty #15 1 year ago

    More to the point, how can downloading a patch from Steam or EA cause, say, the Multiplay servers to lag?

    Good patch though, especially the MCOM stations taking less damage. Now all we need is another 20% or so of the player base to learn how to take down choppers rather than whining about it, and BC2 will be awesome again.
  • neems #16 1 year ago

    I look forward to downloading a 2.5 Gb patch on my half meg connection. I do like me some M14 / G3 action though. I may even play it before Christmas if I get a move on.