New DLC announced for The Fight

Glass-jawed Move brawler gets patched too.

New DLC for Move scrapper The Fight: Lights Out is about to step into the ring, along with a bug-fixing title update.

According to the PlayStation blog, the patch, available now, comes first and "resolves several small issues reported by players and includes the ability to make your fighter transparent in order to get a better view of your opponent."

The update also preps the game for the Duke DLC pack, due next month.

"You will now be able to use all of the boss characters as well as the main man, Duke, to use in both online and offline multiplayer modes as part of the Duke DLC pack," the blog post explains.

And that's not all. A member of the development team recently posted on a GameSpot forum that more DLC was incoming.

"We have a new patch lined up in January as we have another DLC pack for the new year. I can't go into specifics but what I will say is it will work you hard to shed those excess pounds you pile on over the holidays.

"Needless to say reviewers will probably hate it, lazy bleeders," the post adds.

Cheeky, but possibly true. Eurogamer's lithe, limber Dan Whitehead deemed the ColdWood Interactive-developed title worthy of just 5/10 last month.

Comments (16) Latest comment 1 year ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • jonbwfc #1 1 year ago

    It's really not a good enough game for anyone to want to buy DLC. REALLY.
  • onezeonx #2 1 year ago

    "Needless to say reviewers will probably hate it, lazy bleeders," the post adds

    Well maybe if you made a GOOD GAME then reviews would be better....
  • Miths #3 1 year ago

    The most criminally underrated game in recent history. And user reviews - including my own - generally seem to strongly disagree with the mostly terrible "professional" reviews.
    I'm still wondering what the hell went wrong there - some sort of collective brain fart, or a severe allergic reaction to sweating and sore muscles, among the gaming press?

    Anyway, it certainly isn't a perfect game (I would rate it a 7 or 8 in its original version), so fixes and improvements are very welcome. I'm looking forward to trying the transparency setting.
  • onezeonx #4 1 year ago

    @Miths

    "The most criminally underrated game in recent history"

    Do you work for them? lol
    Honestly i was looking forward to the game but after the reviews i decided to rent....and i took it back after 2 days even tho i had it rented for 5!

    Simply not good enough and glad i didnt waste more money on it
  • altitude2k #5 1 year ago

    Glassjaw!!!

    Sorry, my bad. Got needlessly excited then
  • Gambit1977 #6 1 year ago

    Miths is right.
  • Miths #7 1 year ago

    "Do you work for them? lol"

    Nope :), I'm just one among a bunch of people on the GameFAQs forum - and in the Metacritic user reviews, and various other forum threads or user reviews I've come across - who simply can't wrap my head around how so many official reviews could be so, in my opinion, very wrong about this game.

    Some of them have brought up some very valid criticisms - head tracking seems to be broken for many people, including me, unless you're playing in bright daylight (or have unusually bright lighting at night, which I don't), the game structure - or indeed the The Fight viewed as a game - is a bit uninspiring, and I can see why the visual style might not be to many peoples' liking, although I personally like it.

    However, the game works where it matters - near flawless 1:1 Move tracking (only "dirty moves" are gesture based), right down to the angle of your arm when you're throwing a hook, and the rotation of your hands. And this improves as you level up your character (whether or not the choice to have character skills was a good one might be up for debate, but even with a new character, motion tracking is very solid, it's just incrementally improved in areas of accuracy and speed as you level up).
    The fighting feels great and can leave you drenched in sweat and with your entire upper body sore the next day when you're just starting out. This is a game I play in t-shirt and shorts, and for sessions much longer than 45 minutes have had to take a shower afterwards, just as I do after having worked out at the gym.

    In my opinion it's better to view The Fight as an exercise tool rather than a normal fighting game. It's basically shadow boxing with virtual opponents.
    Edited by Miths at 30/11/10 @ 19:38
  • lockload #8 1 year ago

    The game has one massive flaw you cant move your feet at all

    Boxing is all about movement of feet and stance.. you cant do either

    5/10 is generous
  • Miths #9 1 year ago

    "The game has one massive flaw you cant move your feet at all"

    I got used to that very quickly. Yes, it isn't realistic, but unless you combine Move and Kinect hardware and have a boxing ring's worth of space to move around in (or the game automatically adjusted distance between fighters, which would take out a tactical element), it's probably not possible.

    Fortunately moving around by holding down a Move button and tilting one of the controllers isn't nearly as awkward as I had feared it would be before I bought the game. And you can still weave to the sides, and even with head tracking disabled also duck (by holding down an X button, which I do find a bit annoying as the face buttons on the Move controller are so small and lacking good tactile feedback compared to the ones on a DS3). Quick dodges are also possible by holding down both Move buttons and tilting both controllers.
  • xentar #10 1 year ago

    I love the game despite its flaws. Its shame you cant move without breaking it as danny thejo warns you in the turorial :)
    Edited by xentar at 01/12/10 @ 13:19
  • makeamazing #11 1 year ago

    Hopefully Sony continue to support it and they can improve the game.. i might get it at some point, but only when its cheaper.. i could do with the exercise.
  • snowdog #12 1 year ago

    When I read the first two reviews by Video Gamer and IGN I wrote the game off as a load of old pants with broken controls. But the iWaggle video review completely changed my mind. I've also seen numerous video demonstrations of the controls working absolutely fine on youtube. And as Miths has said, the majority of user reviews and user feedback bill this game as a solid 7/10.

    It's available at a budget price, has splitscreen and online multiplayer and the controls work fine. And over 150 fights to complete the game 100% too. It has to be the best value Move title out there at the moment, it's a shame that so many reviewers have struggled with it. I'm putting it down to the vast majority of reviewers being fat and/or lazy or just being unable to punch their way out of a paper bag. Or perhaps they're expecting an easy Wii Sports Boxing type of affair..? Not having a fixed distance between the fighters brings an element of skill to the game, something that reviewers aren't used to these days with the constant hand-holding that we're all used to nowadays.

    The vast majority of reviewers have failed to notice the Sin City vibe to the game thanks to the mainly black and white art style with reds and blues highlighted. The worst thing of all though is that they've completely missed or misunderstood Trejo's delightfully tongue-in-cheek performance. The mind boggles.
  • Dave52 #13 1 year ago

    I've been told that this is a grower. You need to spend some weeks with it to really "get" it.

    I'm getting it for Christmas and will view it as a fitness thing - I'm gonna put in the hours and try to reduce my ample beer belly!
  • jonbwfc #14 1 year ago

    "I've been told that this is a grower. You need to spend some weeks with it to really "get" it. "
    You know, there are any number of really great games out there that you don't have to spend 'some weeks' getting used to before they get to be fun.

    As a workout idea I'd actually agree about it - it does give you a very fair CV session. I was sweating after about 10 minutes playing it as much as say using an elliptical trainer at the gym. However I can't help but feel if a videogame based workout system is what you want you'd be much, much better off with EA Sports Active 2. Boxing, while a very good workout, is a very specific exercise and it's not a good idea to just do one thing.

    It certainly seems to me that if losing a beer belly is your target, an exercise which mostly involves you flailing your arms about isn't really the most efficient way to go about it.

  • Dave52 #15 1 year ago

    I was exagerating a little - I am quite chunky and expect to be more so after an indulgent Christmas period. I've bought Sports Active 2 (PS3) for my wife as a Christmas present. We have the first one on the Wii, but to be honest - it wasn't really my thing. I'm a gamer - I want to win at stuff. I think The Fight will give me a good sweaty workout at the same time as feeling like I'm beating a computer game. Win win...
  • ToAks #16 1 year ago

    i agree with Miths and Snowdog.

    i bought it day one and i simply love it, if it had not been for GT5,Sports Champions and Castlevania then i would not have taken the disc out of the machine :)

    oh and yeah we just got EA Active sports 2.0 aswell so... me and the missus will be working out :)

    WHERE IS DANCE DANCE REVOLUTION?