360-exclusive Fallout: NV DLC revealed
Out next month.
Xbox 360 owners will enjoy the first Fallout: New Vegas DLC exclusively when it launches next month.
Dead Money will be released on 21st December exclusively on Xbox Live for 800 MS Points.
In Dead Money, you're the victim of a raw deal, and must work alongside three other captured wastelanders to recover the legendary treasure of the Sierra Madre Casino.
New terrain, foes and choices will greet the player.
"We're pleased to give fans a chance to expand their experience in Fallout: New Vegas this December with Dead Money," said Pete Hines, VP of PR and Marketing for Bethesda Softworks.
"The release of Dead Money illustrates our commitment to creating entertaining add-on content for players to enjoy in already massive games like Fallout: New Vegas."
Obsidian's Fallout: New Vegas launched last month. Dan Whitehead awarded the post-apocalyptic openworld role-player a stonking 9/10.
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Comments (42) Latest comment 2 years ago
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While playing the other day I really was wondering whether it should have been marked down a notch or two for bugs. It's more Fallout which is always good, but 9/10 suggests a quality which this is sadly lacking...
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TOO MANY GAMES!!!!
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So by far, the most broken game I ever had a chance to play. It's been entertaining at times but I'm glad to be done with it now. As far as DLC goes on this one, you can keep it.
Edit: went straight back to playing the last Caesar mission after writing this post, and lo and behold,after 10 seconds it freezes on the stairway up to his tent!
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Sorry for disappointing you, but Bloodlines is far from being finished... Believe me. :\
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Im about 20 hours in and apart from a few graphical oddities like people being stuck to ceilings and enemies being stuck in rocks I've yet to come across anything game breaking.
Not saying there isnt just so far been unafected.
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3 x Prince of Persia in HD it is then... reviews I've read on Bloodlines don't mention much in the way of bugginess. It can hardly be in the same league of utter broken-ness that FNV is in can it? Is it much worse than AC2? I found that perfectly playable. The game didn't break and stop me from playing it. I'm not looking for perfection, just the ability to advance in the game without having to start over...
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There's a well documented savegame bug on 360 which stops the game from loading. It can happen at any time and to anyone, almost like a cancer. I have friends who have had problems, but I was one of the unlucky ones. Count yourself lucky... I should have listened to the reviews...
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I'm 64 hours into my first play through on PC, the only bugs I've had is the occasional crash and sometimes my companion (ED-E or Rex) attacking NCR troopers. I'm obsessed with finding every location and exploring the Mojave, just like I was in FallOut 3, and loving it. Awesome game. Obsidian taking on another studio's tech must be one of the main reasons for the bugs, so hopefully in the future we'll have shiny new engine for our post-apocalyptic romps. My money is on Bethesda doing FallOut 4: New York.
As for the DLC, I wonder what style it will be? It seemed to be that the DLC for FO3 was a test to see what players preferred, whether action (Operation Anchorage), small but relatively detailed areas (The Pitt), a large new area (Point Lookout) or something totally different (Mothership Zeta). Point Lookout was my favourite, but I'll settle for a new style of adventure, gang warfare seems fun, or how about letting us play as a ghoul or Super Mutant? I'd pay for DLC that let me play as Lily...
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On a different note i wouldn't mind knowing how big the exp pack will be. Size of the fallout 3 ones? Couple of missions ala fable 2 packs? Bethesda stated in a interview previously that the DLC from F3 was really hard to create in the time frame they gave themselves, and they wouldn't do it again. Then again this is obsidien.
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Never encountered a freeze in Bloodlines, but plenty of audio glitches and bugs, namely "Mission Failed" messages for no reason whatsoever and falling ( literally ) of the game map. The game is very short though, so it's possible you barely notice them... most of the time.
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I'd have thought that Pete Hines especially would have learned his lesson from the original Failout 3 debacle. Don't use the word "fans" when describing exclusive content, doing so implies that you believe in a two tiered system where you have "fans" who are appreciated and supported post release, and "consumers" who you'll simply take money from to subsidise the support for your "fans" while giving them sweet FA. We saw this taken to new levels with Fallout 3 where PS3 users received what could be described as beta code at best and didn't receive a single bug fix or improvement over its two year shelf life, furthermore the bugs that were discovered in DLC released on 360/PC over six months previous were still present when the PS3 version was finally released, at a high price I should add.
Bethesda had better get its fucking act together for Brink and RAGE.
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The quest bugs will no doubt be ironed out, but my advice if you're a huge fan of these games is to try them on a gaming PC built from all branded components and run at stock speeds. I played FO3 this way and had one single crash in some 100 hours playing.
Hopefully the bad press finally having caught up with Bethesda will focus their minds on moving to a new engine sooner rather than later.
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"n PS3 I've played 55 hours on one save with 3 freezes, all after long sessions. Another 15 hour playthrough hasn't had a single crash"
Only one save-game? For an RPG from Bethesda/Obsidian? You are courting disaster, mate.
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Would be nice if they fixed the bugs first, proving to me that my faith is not misplaced, before cheekily asking me for more dough.
Kind of reminds me of a cowboy builder really.
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I meant one playthrough, I do keep a different manual save each day.
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Anyone know a) who's making the DLC, is it Obsidian (good) or Bethesda (hmph)? And b) does it continue the main game after you finish the story, like Broken Steel did with Fallout 3?
@bobiroka: I think you mean Brotherhood. Bloodlines is the PSP Assassin's Creed game.
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that is all
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I probably won't need the extra DLC until well into next year. Loving it
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Kind of sad that they're locking out two thirds of their fanbase with this exclusivity. Oh well.
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Don't you have jobs/social lives??
I've managed precisely 1.5 hrs since launch day....
Damn, i wish i was 14 again. All the time in the world......
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