"Comprehensive" patch for New Vegas
For all three platforms.
A "comprehensive" patch for all three versions of post-apocalyptic open world role-player Fallout: New Vegas is in the works.
It'll fix the Xbox 360 save issue so many have experienced, among other bugs.
It's due in the "coming weeks", according to Bethesda.
An "incremental" patch for the PC version should be available early this week – that'll fix save corruption and companion issues and improve performance for NVIDIA users.
Fallout: New Vegas is a superb entry in the popular series – Dan Whitehead awarded it 9/10 for Eurogamer – but gamers have reported a number of bugs since launch.
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Comments (38) Latest comment 2 years ago
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Mind you i have been playing for 35 hrs and had 2 crashes. Better than most.
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Born lucky.
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* reputation with a faction will simply vanish from the status screen, which may result in members of that faction randomly attacking me but only in specific map areas (i can travel through most of the strip but at one certain point NCR will attack).
* companions either randomly stop following me, or refuse to go inside buildings.
* The game seems to constantly lock up if trying to load up a quicksave now, it'll get stuck on the loading screen.
* Bits of inventory will just vanish (lost about 30 jet earlier).
* faction armour bug, where the game doesn't realise you took off NCR armour and then you walk into a legion camp and get shot to pieces.
On the flip side - 70 hours in, i've had at least 3 moments where i thought "argh, this will end soon" only to breath easy as i see another 10 quests pop up. it took me an age to get through the 39 i've completed, and i've heard there are something like 163 in total (which may or may not include the unmarked ones), along with something like 130 odd locations found out of about 400 or so which suits me fine.
also: awesome companion missions, companions in general that are similarly interesting, regular missions that weave in and out of said quests, tons of quests linked to general world exploration, looting, multiple ways to go about things throughout the game, a truly mindboggling array of options linked to the endgame, genuinely well thought out motivations for all factions, locations that are worth visiting over time as they actually change / add new characters & missions, tons of small details that make the world feel alive....i'm amazed the game works at all, to be honest. well worth putting up with the bugs - 70 hours in, i'd done everything there was to do in FO3. i've barely scratched the surface of this one - easily my GOTY.
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Fixed that for you.
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The load times in Freeside and on the strip got to be pretty ridiculous
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No need to unwrap my 360 copy just yet.
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In face, I genuinely cant remember the last game I got that wasn't really buggy.
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I have about 1 hour of progress so far, so I guess I'll just stop playing it before I get started, and wait for fixes
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That means nothing though, I'll still be playing it to see what happens for following the different factions. Fantastic game that's easily worth overlooking the occasional annoying bug.
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The game is perfectly playable. In fact, even though it has crashed for me a multitude of times, I've finished it once and am replaying it with a new character build now. This game is that good.
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It's the most open, flexible story based game I have ever seen - puts anything Bioware or Warren Spector have ever done to shame in that regard. Like PaperGhost says, it's amazing it works at all.
But mostly it's just amazing.
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Also, the likes of http://fallout.wikia.com have debug console commands you can use to fix quest bugs if they happen (not that I've needed these in New Vegas, but I did need one in Oblivion).
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I wonder if we can return games under the sales of goods act when they are not fit for the purpose they were intended because of operational bugs. That would make devs think twice when people start returning their games to the shops. The trouble is, how many of us would do that if we could?
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thing is, now I'm on a hair trigger for blaming the game... like a problem I hit on The Strip the other night when Rex suddenly went mad attacking the NCR. I appeared to lose all of my hard-earned rep with them AND the ability to start the final set of quests. Spent about an hour furiously trudging about on old saves trying different ways to stop my companions fucking everything up and cursing the game for being a broken piece of shit.
Turns out I'd been strolling around in BoS armour the whole time and the NCR weren't keen on it. My fault, not a bug, sorry Obsidian, sorry Rex.
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I had a similar problem - before leaving a legion base, I put on some of their armour then used it to repair an item of clothing. because I hadn't physically removed the armour as such (just opened up repair and combined it with something else) the game didn't register that I'd taken the thing off (in a roundabout fashion).
if that happens to anyone else, just grab the "missing" armour from the faction in question, put it on and take it off again. you won't be randomly attacked anymore.
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@Skire Good luck with the original PS3 fallout its still buggy as hell and never got patched :'(
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I do hope they get rid of this tech for the next Oblivion and Fallout 4 games.
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i believe they are using id's tech for future games (they bought id recently), so it should be a thing of the past *hopes*
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PS3 has been patched now. As have 360 and PC.
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I bought this game at launch mainly because of the review on this site, which neglected to mention the sheer number of bugs included. I played it twice (PS3 version) and I've just shelved it because I might as well wait for the patch before I can enjoy the game to its full potential.
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I did this recently with the PS3 version of Blur - multiplayer was hardlocking the console. The guy in PC World said they didn't take games back, but he had to admit that if it was affecting the actual hardware then it was a definite fault. Best thing to do is wait until the shop is really busy, and hold up the entire queue until they sort you out. Always ask to speak to the manager if necessary, as they will often do refunds for goodwill if appropriate.
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Why have we become so tolerant of half-arsed, bug-ridden games being sold at full price (and review "embargoes" to boot - got something to hide, publishers?), and why are the reviewers glossing over these issues?
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A good game for sure but one that I'm not enjoying quite as much as its predecessor, simply because I'm finding it far too similar and two years on the engine and visuals, especially the animation, does date the game badly. That's not to say I'm not having fun playing it, just that unlike Fallout 3 or Oblivion this one isn't so addictive that it's keeping me up all night.
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