Crytek hopes Haze is remembered fondly
It "wasn't as bad as the reviews made out".
Crytek UK, the developer that rose from the ashes of the collapsed Free Radical Design, hopes that when gamers look back on PlayStation 3 exclusive Haze they'll remember it more fondly than they did at launch.
The ill-fated Haze was met with a 4/10 review score from Eurogamer upon its 2008 release.
It was the TimeSplitters creator's last game.
"We were surprised by how poorly it was received," admitted managing director Karl Hilton in an interview with Eurogamer conducted at the GameCity festival in Nottingham last week.
"We felt it had a lot of good elements in, which just didn't seem to get picked up at all. But it's a fickle industry and things move quickly. If you get a few things wrong and people pick up on it... And Haze wasn't a perfect product. Clearly it wasn't. But it wasn't as bad as some of the reviews and feedback made out."
Haze's problems are well documented.
"You really have to wonder how it all ended up this dreadful, especially after all the time and resource Ubisoft and Free Radical expended telling people the opposite," said Kristan Reed for Eurogamer.
"The combat's weak, the storyline's excruciating, it's technically deficient - Haze really is this year's most significant gaming disappointment."
Looking back, Hilton agreed that perhaps expectations were fuelled by the development team's heritage with classics GoldenEye and TimeSplitters.
"It's interesting. Obviously time will tell. Second Sight was another game we did that got pretty average reviews, but these days seems to be remembered very fondly. At the time when we launched that we were disappointed it didn't do better than it did because we felt it had a lot of good elements in it."
But will, once the dust has settled on this generation, Haze be remembered fondly?
"I don't think anyone will claim it was an unrecognised classic, but maybe they'll treat it a little more gently than it got treated when it was released. That would be nice."
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Comments (49) Latest comment 2 years ago
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REALLY?
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Not by me it's not! Good potential squandered by being too overpowered through 90% of the game and then throwing in super soldiers at the last moment who are immune to almost everything.
Would love another Timesplitters game though as long as it lives up to the quality of the second game.
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All because of their inability to make a distinction of what's good, average or downright bad. The only good thing was the trailers that was done well and did generated interest in the game.
I played Haze and it was dire on many level, how can I remember Haze fondly??!!
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If Crytek UK think otherwise, I fear for their next products. Maybe they should get in some external peeps to take a look before release this time around?
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Yes, controls were fiddly, gameplay wasn't exactly 10/10 either, but the story telling, the atmosphere, the music.... it was all perfect. I still occasionally listen to the Second Sight soundtrack because Graeme Norgate makes brilliant game music that's very nice to listen to outside the game as well.
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/runs
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Halo, CoD and Crysis are also pretty basic games...
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You must be easily amused, mate. The Haze reviews found him out for what he is - a boastful buffoon whose only real talent seemed to be self-promotion. It's actually quite alarming that he's still there and promoted to Creative Director.
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I was jaded by FPS games way before Haze released, so I wasn't looking to buy this type of game; but I would agree with the comment above; and there are far worse games getting better review write ups even today, (many of which have class A bugs).
I played the demo of Haze at the time and it felt like solid 7/10 stuff, but then so did Halo 1's demo on the PC, so maybe there are small margins between getting a good review.
The only things I really didn't like about the demo could have been revised; I didn't like the colour scheme of the game's characters, yellow or red lizard like helmets + padding, and when combined with the name Haze, I was getting a sandpaper on skin cognitive reaction; and I know these were part of the story/gameplay. But they certainly didn't make it a bad demo for me relative to all the other console FPS.
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Put down the crack pipe.
It was shit.
Don't try and marginalise it.
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At the risk of being stoned as a heathen, I always thought Timesplitters 2 was a massively overrated game.
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Saying that a bad game is bad is not being fickle.
I enjoyed Second Sight, though.
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I had rented it though. Thoroughly average but not broken.
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Here's how funny he is.
Pure comedy
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I actually had to do a double take when it was being previewed as I was convinced it was a PS2 game.
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i must admit, i never bough either though...
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A nasty pile of stinking...
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Unpolished mediocrity>uber polished mediocrity. For me anyway.
Haze at least had some 'character', which modern shooters lack.