No Demon's Souls 2 planned
It might happen "one day" though.
From Software currently has no plans to start work on a sequel to its critically acclaimed PlayStation 3 action RPG Demon's Souls, producer Takeshi Kajii has revealed.
Kajii told The Guardian, "At the moment, my answer is 'no sequel!'"
Dry your eyes though – he wouldn't rule out the prospect of revisiting the franchise at some point in the future.
"We have been encouraged by all the players, and this title is so well supported, and besides we like this title so much... Well, this is my own feeling, but I think one day we could bring you another Demon's Souls."
Demon's Souls was granted a belated European PlayStation 3 release earlier this year after terrorising Japanese and US gamers with its brutal, brilliant gameplay.
Eurogamer's Keza MacDonald dubbed it "deep, intriguingly disturbed and perversely rewarding," awarding it 9/10.
In other news, last week a resourceful Japanese gamer figured out a way of beating the game in under an hour. Elsewhere in the interview, director Hidetaka Miyazaki explained that it didn't bother him that gamers were using exploits.
"It was not intentional, and if we had discovered it during development we would have corrected it. However, now that some remain in the final game, I think that these exploits have become part of its flavour.
"Of course, this will be taken in consideration for future versions, especially those instances which are not exploits but bugs that prove to be a disadvantage for the players."
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Comments (35) Latest comment 2 years ago
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I love this sentence so much I want to marry it.
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In an era of recharging shields, endless ammo and general handholding this game deserves credit for punishing you for any lack of caution, patience or misplaced bravado.
Half the time I felt like throwing the controller at the wall but I knew (and appreciated) that every death was ultimately my own fault.
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Had this at Euro launch and loved it initially, but something just "broke" for me. Shame, as there's an awful lot of cool innovative stuff happening with this.
I also admire From's decision not to so eagerly toss out a sequel because it made them a few quid.
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Not if you want to buy new controllers
I must have smashed two of them playing this game. Brutal doesn;t come close. Great however.
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Project Dark looks to be a spiritual sequel in all but name
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Sorry, but it's back to troll school for you, buying1999. Come back in a few years time with some better trolling for us.
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I vote a real dungeon crawl with a mix of set piece and generated levels. Maybe leave the medieval Europe look
and adopt a more surreal and fantastical art style. Either way I'll be keeping a keen eye on what they do next.
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Noticed the From rep passes comment over to the Sony rep. Takeshi Kajii, who made the "one day we could bring you another Demon's Souls" comment works for SCEJ and apparently DS is a Sony IP, so it's going to be interesting to see how much Project Dark is a clone and if Sony and From will work together again.
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http://en.wikipedia.org/wiki/From_Software
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Don't bite!
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When you take into account the fact the game was intially only confirmed for release in Japan, and the Xbox360 is virtually non-existent there, I think From Software's management made the right decision not developing a Xbox360 version. The added cost could have crippled the studio if the game had flopped.
In hindsight they would have made more money if there was an Xbox version as well, but lets face it, normally games of Demon's Souls ilk don't get the sales they deserve.
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Sony approached From Soft with the idea of making an RPG of this type, commissioned From Soft to make it and supported the development.
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The camera isn't helping there, when trying to walk between his legs makes everything invisible for a couple of seconds.
Still, I will best him someday.
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DS needs no sequels.
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Kill the archers first.
If everything fails, remember that the game is not linear, you can try all other zones after beating the first boss. There is plenty of good stuff in the other areas that tone down the difficult a bit, like that mana regen sword at the storm shrine.
Seriously, with enough trying you can do the game as easy as you wants to.
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I made progress in this game but after a while saw no incentive to go on because nothing changed. Sure, I love challenges but I just don't have THE TIME to play this over and over and over again. Trial and error was cool back in the day,cause it was the standard. You failed and you restarted the whole level. It was usual.
I don't get it why people say "you ain't a real gamer if you have checkpoints" OR "You're not a real gamer if you need hand holding throughout the game."
First of all, who are you to define what a gamer is? Second, in THIS game, there are just design choices that annoy me. I always hated it ,when enemies kept returning at the same spots in the same numbers. It simply destroys the atmosphere of a game for me. I cleared the area (and THAT was already hard enough) and they just return when I die. There surely could have been ways to make this less annoying yet mainting challenging aspects.
In the end, it just ain't my thang though I LOVED the gameplay.Too bad.
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Anyone who uses the term "real gamer" to you in cold blood, it's pretty safe to stop paying attention there and then.
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The patience and strategy/thought/defense required to defeat enemy and bosses was challenging but fair - unlike many games which just uses over-the top simplistic button mashing and magic, without any real need for defense...I hope Demon's Souls passes the million mark as it will show there's a lot of gamers who want experience a deeper game that's now another GoW clone or simple action rpg.
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I will always remember the PANIC and the FEAR I felt when I got invaded the first time, in 1-2 (!!!)
The bastard got me just before the boss door, although I had managed to summon 2 blues...
And I didn't know he would be sent back if I crossed the fog...
Doh!!!
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The atmosphere and the music are the highlights for me and if they can make a sequel that is crafted with the same attention to detail it will be great. But if they want to make a quick cash in please don't make one.
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