Microsoft's Aaron Greenberg

Kinect vs. Move! Halo vs. COD! Etc.

What do you think when you hear the phrase Chief of Staff? A man with a steely gaze and sharp suit stalking through the corridors of the White House? Or a man in a crumpled check shirt talking about why his magic camera is better than a light-up ping pong ball?

If it's the latter you're probably thinking about Aaron Greenberg, Chief of Staff for Microsoft's Interactive Entertainment Business, Don't You Know. He's more informally known as Microsoft's mouthpiece, always on-hand to provide a smart and occasionally controversial soundbite.

With the launch of magic camera Kinect just a few weeks away, Eurogamer sat down with Greenberg for a chat. Read on to find out how excited he is about the launch, what he thinks about PlayStation Move and whether he'd bet us a tenner that Call of Duty will outsell Halo: Reach.

Eurogamer: We're coming up to the launch of Kinect. How important are the review scores those initial titles get?

Aaron Greenberg: I don't know. For us, these are different types of titles and experiences than maybe some of the games traditionally that are targeted to the core market. So the correlation between a review score for Halo: Reach and sales is very high, but Kinect Sports is more about just having fun.

I don't know how reviewers will grade those games because they're so unique and so different to what the reviewers have played with controllers. We'd love to see great reviews but I don't think you'll see the same type of correlation between reviews and actual sales of the game, would be my guess.

Eurogamer: You sound like you're a bit nervous about what the specialist media will think of the games, but confident Kinect will still sell well...

Aaron Greenberg: I'm not nervous. I know what the media thinks; we know they love Dance Central, we've heard they think it's the killer app. They're excited about Child of Eden. We've even had a lot of good feedback for Kinectimals from the core.

We also know that they're going to be spending a lot of money on Halo: Reach, Fable III and Call of Duty this holiday. That's a lot of great product for them to choose from.

"Killer app" Dance central.

Eurogamer: Don Mattress has been quoted as saying Kinect will sell three million this Christmas. What do you think it will sell this financial year?

Aaron Greenberg: We haven't given any projections beyond this holiday, but this will be the largest launch we've ever had as a business. We'll definitely sell more sensors than the Wii sold when it launched or the Xbox 360 sold when it launched.

We feel safe we'll do three million this holiday, which puts us in pretty high territory for even a consumer electronics product.

Eurogamer: Microsoft took centre stage for this year's Tokyo Game Show keynote... How was it for you?

Aaron Greenberg: It was an honour. I think it speaks to how much content we're now getting from Japanese creators, both first- and third-party. We don't get to do the keynote every year, but this year felt like the right year to do it.

Eurogamer: So you think this is it? This is the year you might finally sell more than 12 Xboxes in Japan?

Aaron Greenberg: We've actually sold almost 1.5 million. How 'bout that?

Eurogamer: That is more than 12.

Aaron Greenberg: That is a little more, give or take...

Eurogamer: The Kinect games unveiled at TGS seemed to be more hardcore in tone. Are we likely to see any similarly hardcore Kinect titles from Western developers?

Aaron Greenberg: All of the leading developers around the world have sensors and have dev kits. We really leave it in the hands of the devs.

What's great about Japan is there are developers who have a great history of making really core games. Think about Inafune-san and Suda51 - these guys have come to us and said, 'Hey, I want to make a Kinect title, I really think I can do something innovative.' And they absolutely are going to make games we think gamers will love. We expect to see more support from developers of all types globally.

Eurogamer: One of the games unveiled was a Kinect version of Steel Battalion. One of our readers has asked, how is that going to work? That controller was so complicated, how on earth is it going to work with Kinect?

Aaron Greenberg: Yeah.

Eurogamer: [Pause] How on earth is it going to work with Kinect?

Aaron Greenberg: That's a great question for Inafune-san...

What's great with Kinect is, you don't need to make the $200 investment in a controller for one game, right? Once you own the sensor there's nothing else to buy. The original Steel Battalion thing had about 40 buttons, which is very cool, but it didn't sell to as large of an audience as you would have wished because it was such a big investment.

Eurogamer: I don't think my mum was ever going to buy a Steel Battalion controller. Even if it was a pound.

Aaron Greenberg: That's probably true. But I'm confident this title will sell more than its predecessor and Kinect is a big part of that. It'll be unique, it'll be different. How Inafune-san does it remains to be seen. I'll leave that to the creator to speak to that.

Eurogamer: Also launching rather soon is Call of Duty: Black Ops. Do you think it's going to outsell Halo: Reach?

Aaron Greenberg: What I can tell you is that I think Call of Duty is a fantastic title and I think Halo: Reach is a fantastic title. It's not apples to apples...

Eurogamer: It sort of is though, because they are both shooters. Like, Call of Duty is a Cox's Pippin and Halo: Reach is a Golden Delicious.

Aaron Greenberg: Yeah. But COD is multi-platform, and I think a more interesting comparison would be how they do on Xbox 360. I think it'll be very close.

We're really pleased Halo: Reach did $200 million on the first day - that's bigger than any entertainment launch this year, bigger than any movie. COD will do a big number like that, absolutely.

Eurogamer: Would you bet me a tenner that Halo: Reach will do better than COD on Xbox 360?

Aaron Greenberg: No. I don't, you know, I don't like to... Yeah. No.

Eurogamer: Michael Pachter has predicted you're going to charge publishers to make their games playable online...

Aaron Greenberg: Pach. Pach! I love Pach! The Pach Attack!

Eurogamer: Sitting there with his tea leaves and his headscarf, predicting the future...

Aaron Greenberg: Michael Pachter is obviously a great analyst and he's a fun and entertaining guy to listen to. I can't comment on his speculation about things like that. Just pure speculation, not grounded in any reality.

Eurogamer: What about Sony's rival technology, PlayStation Move? Can you describe what you think of it, without using the phrases "different offering", "we don't see it as direct competition" or "room in the marketplace for both"?

Aaron Greenberg: Well, it's really a very different offering which we don't see as direct competition, but there's room in the marketplace for both.

Eurogamer: That was a terrible effort. Achievement LOCKED.

Aaron Greenberg: Haha! Um... I think Move... Um... Is...

Eurogamer: See, it's hard isn't it?

Aaron Greenberg: No no, I'm not thinking about your words, I'm thinking about how to describe it. Here's what I think: Move is just a different approach to the market. We're thinking about Kinect as a key component to the platform, and what they've done with Move...

First off, it's a great product and the reviews seem to be pretty favourable. But they've targeted it purely to existing owners. They've said you can decide whether you want to play existing titles on the platform, like SOCOM, with the controller or with Move.

Our approach has been different. We're not going to take Halo, a game you love playing with the controller, and offer you the option to play it with a different interface which may or may not have been designed for that game. We want to build completely unique experiences from the ground up which are designed for Kinect. It's just a different approach.

I'm confident the commitment we're making to Kinect is on a par with the commitment we've made to Xbox Live. We have a significantly larger team and resources we're dedicating to Kinect. This is a big bet and it's a game changer. It's unique and different.

That said, for gamers who have a PS3 and like playing those games, it offers a different way to play - and some people will get pleasure out of that, absolutely.

Eurogamer: You did you use the word "different" several times there, but I'll let you off the hook for not using "competition" or "marketplace". When's the next Xbox coming out?

Aaron Greenberg: We think of Kinect as really the launch of the new platform and a new generation, in many ways. We have the sensor, we have a line-up of 15 new titles, we're investing in it as if it's a new launch.

What we're looking at now is how we can creatively bring variety and new ways to play. Kinect allows us to do that without having to launch an entirely new platform. So I think we're five years in and we safely feel like there's at least another five years left in this generation.

Aaron Greenberg is Chief of Staff for Microsoft's Interactive Entertainment Business. Kinect launches in the UK on 10th November.

Comments (47) Latest comment 2 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • karooo #1 2 years ago

    oooh its Ellie, should be interesting, some trolling questions somewhere.

    /reads.
  • Das_Ginge #2 2 years ago

    Ok that was quite funny and he seems like a nice guy though sticking to the party line. Well done Ellie for making him do the comparison - can almost see him squirming as he was saying it.
  • DavoTheDiv #3 2 years ago

    "Killer app" and " Dance Central" in the same sentence? really?
  • Shinetop #4 2 years ago

    Yes, Dance Central is the killer app for Kinect. That's about the only line from that interview that I did agree with. Maybe it's not your cup of tea, but it's one of the few non-gimmicky launch titles for Kinect.

    What you should have complained about was the line "We've even had a lot of good feedback for Kinectimals from the core."
    Edited by Shinetop at 29/10/10 @ 08:47
  • Hog-lumps #5 2 years ago

    "You sound like you're a bit nervous about what the specialist media will think of the games, but confident Kinect will still sell well..."

    I take it this should be bolded as an EG qeustion rather than response from him?
  • patch #6 2 years ago

    Was expecting a question on why out of 15 launch titles the majority are dance or fitness games, does he see any variety in the games coming down the line?
  • RodHull #7 2 years ago

    "Pach. Pach! I love Pach! The Pach Attack!"

    Best comment by console mouthpiece ever.
  • KayJay #8 2 years ago

    "Eurogamer: One of the games unveiled was a Kinect version of Steel Battalion. One of our readers has asked, how is that going to work? That controller was so complicated, how on earth is it going to work with Kinect?

    Aaron Greenberg: Yeah.

    Eurogamer: [Pause] How on earth is it going to work with Kinect?

    Aaron Greenberg: That's a great question for Inafune-san...

    What's great with Kinect is, you don't need to make the $200 investment in a controller for one game, right? Once you own the sensor there's nothing else to buy. The original Steel Battalion thing had about 40 buttons, which is very cool, but it didn't sell to as large of an audience as you would have wished because it was such a big investment."

    :)
    It's not going to work is it. Lets face it you will be needing a few buttons in there arent you...
  • StolenGlory #9 2 years ago

    @karooo

    "Eurogamer: So you think this is it? This is the year you might finally sell more than 12 Xboxes in Japan?"

    There's your trolling question.

  • edhe #10 2 years ago

  • Moonprince #11 2 years ago

    @pswii6o

    That's because stupid people who suspect its shit are still going to buy it... Genius.
  • mfnick #12 2 years ago

    "We've even had a lot of good feedback for Kinectimals from the core."

    The. Fuck?
  • Das_Ginge #13 2 years ago

    @Davo

    Played the Rare developed Kinect titles and Dance Central at the expo. The rare titles deserve every bit of critism that is being thrown at kinect from what I saw.

    Dance Cetnral on the other hand feels like a proper game and going by the achievements for it (http://www.xbox360achievements.org/game/... thats no shovelware game. Give it a go before you write it off..
  • AliRay #14 2 years ago

    "Michael Pachter is obviously a great analyst and he's a fun and entertaining guy to listen to."

    It was at this point that an already-shaky interview lost all credibility.

    EDIT: I meant 'shaky' from a Microsoft mouthpiece point-of-view. Ellie, as always, was fab, a comedy genius.
    Edited by AliRay at 29/10/10 @ 10:07
  • flanker22 #15 2 years ago

    ellie really has no class at all i dont even understand how she hasnt been ousted in the industry as a know nothing yet.
  • Negotiator #16 2 years ago

    Yes the future is almost here, this is the next step in gaming. I said this the first time I saw it, yet the muppets posting on EG said it was going to fail, well guess who was right.
  • Raznilof #17 2 years ago

    Auwch, why the Ellie hate?

    With the political and corporate pressure on these people you know they have a message and like not deviate from it. Some come across very transparent, the new Rare studio manager interview was pretty dire for instance and I think backfired.

    Ellie was able to create an atmosphere where Mr. Greenberg deviated an inch from the party line, it's an achievement in itself. Smartly done Ellie and good for Aaron not sounding completely corporate.

    Now I wish Microsoft could be grown up and confident enough about itself to use the competition only when genuinely praising it. Like saying Nintendo always seems to drive major creative and corporate innovation. Like Sony has fantastic design and some of the best first party studio's. Like iPhone did so many things right by streamlining the entire experience.

    It doesn't diminish what the 360 has (I do love it too!) and actually would make me pay a little more attention to the stuff you talk about. You might actually get some of those ps3 owners you talk about to consider a 360!

    Bottom line, you're in Europe Aaron, no need to tell us what the Wii did and then convince us the Kinekt will do better. We don't have Fox News yet so we still like to take our news you know.. after it really happened ; )

    I'm sure it will be great for you though.
  • evild_edd #18 2 years ago

    I generally thought the interview was a decent one. MS rep came across reasonably well, for a corporate 'mouth piece'.

    My only criticism was the 12 sales a year in Japan comment. This just sounded a little childish IMHO. Appreciate that EG try to keep these things lighthearted, and this isn't a slight on Ellie, but surely she/EG knows the sales figures for 360 in Japan (there was a news post when they hit 1mill, from memory) and therefore this was just a baiting question......

    ....to which his response was fair and rather put Ellie/EG in place.

    (p.s. 360 sales in Japan still shockingly low though)
  • FogHeart #19 2 years ago

    Well he was far, far better than yesterday's corporate swine. I'm not happy him hinting that reviews for Kinect games can be disregarded because game journos won't know how to gauge it - in fact that's rubbish - but he's right that reviews from games magazines and websites won't make any difference to whether a Kinect game sells well. Sad but true. However it's not the same as 'Shovelware selling well' because these won't be quickly or cheaply produced games. Just shonky ones.

  • morriss #20 2 years ago

    Greenberg's a great bloke. Really responsive, can have a laugh, and always replies to mails. :)
  • StolenGlory #21 2 years ago

    Ellie should stick to reporting for the BBC to be honest. Is reporting for EG just a bit of fun for her or something?
  • Retro_ #22 2 years ago

    The Kinnect will sell, no doubt. There's also no doubt that it'll make a great dust gatherer.
  • Dave52 #23 2 years ago

    "I don't think you'll see the same type of correlation between reviews and actual sales of the game"

    Read: It's not very good but idiots will buy it in their droves...
  • mazzl #24 2 years ago

    the only thing i got from this was that the next xbox is still some time off... that's not so good news.
    i would realy like a new xbox for the holiday in 2013 ...if not 2012
  • jstar #25 2 years ago

    That was a good interview. Put him on the spot a couple of times, which is about as much as you can ask for when these 'company persons' have a message they want to stick to. Much better than yesterday's Kinect press release... I mean Rare interivew.

    And the 12 consoles comment is fair enough. They might have sold 1.5 million but we all know they are used as foot rests while people play on their PS3s.

  • el_pollo_diablo #26 2 years ago

    I enjoyed reading that, and I think Greenberg came across very well.

    Better than Kinect to be honest. They should be talking about voice controlled games rather than arm waving games. We had the Eyetoy already, and on current evidence this looks like the same thing all over again. Voice control is the only thing that it does differently IMHO, and they're barely mentioning that.
  • sneetch #27 2 years ago

    @kj66246
    It's not going to work is it. Lets face it you will be needing a few buttons in there arent you...

    Yeah, the complete absence of buttons won't help games. I imagine that at the very least we'll see buzz style controllers soon enough. How accurate is pointing in/at Kinect I wonder?
  • el_pollo_diablo #28 2 years ago

    @sneetch

    what worries me is that to 'press' any button with Kinect you'd have to hover on the spot for just longer than it'd take to press a real button. It needs to know you meant to do it, after all.
  • SpaceMidget75 Verified Senior Software Developer, Minerva Computer Services #29 2 years ago

    As some of you may know I've been a critic of Ellie in the past (and game journo's insipid interviews that don't push for answers) but I'll give fair dues and say that was a very good interview - one of the best on EG in fact.

    Ellies jokes were integrated into asking a legit question rather than a joke for a joke's sake which ultimately lead nowhere. She also pushed for answers as much as possible such as with the Move questioning, and thats a big plus from me!

    Bit more Paxman and a bit less Wossy please Ellie... Thanks! ;)
    Edited by SpaceMidget75 at 29/10/10 @ 11:17
  • geeza2020 #30 2 years ago

    I only skimmed the interview, but it basically seemed just like the interview with that new head of RARE. blah blah kinect, kinect kinect, blah blah blah, halo:reach, blah blah, COD, blah blah zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
  • linksdad #31 2 years ago

    "so unique and so different to what the reviewers have played with controllers" I've never seen or heard of anything as original as this line up, imagine all these games being able to be controlled by your body instead of the Wiimote!
  • xentar #32 2 years ago

    I love you Ellie Gibson. Your work i mean ;-)
  • mossychops001 #33 2 years ago

    Post deleted at 11:49:27 04-05-2012
  • Geordiemp #34 2 years ago

    The suspense waiting for Ellie to review some of the Kinect games is killing me, how many more days ?

    I am so pumped to read the reviews it reminds me of waiting for Viz comic when I was a kid...
  • beastmaster #35 2 years ago

    Another 5 years left for this gen? Good.
  • Rack #36 2 years ago

    Eurogamer: Would you bet me a tenner that Halo: Reach will do better than COD on Xbox 360?

    Best line in an interview I've seen in a long time.
  • secombe #37 2 years ago

    Our approach has been different. We're not going to take Halo, a game you love playing with the controller, and offer you the option to play it with a different interface which may or may not have been designed for that game.

    Er, like Forza, a perfectly playable game in it's existing form, which is being re-released with Kinect elements built in.
  • othelaatko #38 2 years ago

    Ellie!!! You are the best. 8)
    Edited by othelaatko at 29/10/10 @ 13:15
  • Vergis69 #39 2 years ago

    Why you interview this idiot ill never understand.
  • mcwildcard #40 2 years ago

    Inafune-san jumped ship, who's your patsy now Greenberg?!
  • des #41 2 years ago

    Why would anyone care about some shitty review form some gaming site like EG...especially for casual games,lol
    Even for hardcore games EG is lololololol...nobody pays attention to it
  • GreyBeard #42 2 years ago

    Don Mattress?

    wtf?
  • BoffBoff #43 2 years ago

    Another great interview. Didn't even have to check who was doing it!!
    Just what's needed stuck in work on a Friday afternoon!

    REALLY can't understand the Ellie hate in the comments though....

    Lighten up people! (You know who you are)
  • Sabreman64 #44 2 years ago

    What's great with Kinect is, you don't need to make the $200 investment in a controller for one game, right? Once you own the sensor there's nothing else to buy. The original Steel Battalion thing had about 40 buttons, which is very cool, but it didn't sell to as large of an audience as you would have wished because it was such a big investment.

    It's somewhat disingenuous for this guy to claim that you don't need to buy an expensive controller in order to play Steel Battalion. What if it's the only game on Kinect you want to play? You'd still have to pay 130 quid to be able to play Steel Battalion, wouldn't you? Duh! *slaps forehead*
  • Farzlepot #45 2 years ago

    "Another 5 years left for this gen? Good."

    Not if Kinect is the future of this gen, it isn't... *Shudder*
  • Doctor_What #46 2 years ago

    All he really needs to say is: "it's cheaper than a personal trainer at the gym, but the hardcore games will probably be a bit dodgy." That would strike me as honest and accurate.

    It's going to be a very interesting 12 months - will Move still be getting big releases in a year? Will Kinect get decent hardcore titles? I'm really looking forward to finding out. It's an exciting time for games players.
  • DirtyDubs #47 2 years ago

    You don't need to have a controller for buttons. Some cool glove contraption like the the programmers wear in Ghost in the Shell anime or Jonney Mnemonic would work well and be kinda cool.

    Would be something else that would need to be bought though but I really am looking forward to see what developers come up with. Sure there will be crap, there always is but all it will take is one stroke of genius and everyone else will go "oh yeh!".

    Still think Kinect has a great chance to show us something class.