Ex developer: Apple nearly bought Bungie
"Steve said yes."
A former Bungie developer has claimed that Apple was on the verge of buying the Halo developer just before Microsoft did back in the late nineties.
Yesterday, former Microsoft executive Ed Fries revealed that he was asked by CEO Steve Ballmer to placate Steve Jobs after the acquisition because the famously volatile Apple boss was furious about it.
Now, former Bungie staffer Tuncer Deniz, who worked there prior to the Microsoft buyout, has claimed that Jobs had also been invited to buy the studio, only to lose out because he dithered for a week before he made his mind up.
Deniz told Develop that Bungie's bosses "asked Apple if they were interested in buying us".
Apple's Phil Schiller put the question to Jobs, "who said no", but "after a week, Steve said yes". When Schiller phoned up Bungie, however, he was informed that "Bungie had already consummated the deal with Microsoft".
And the rest, as they say, is history! And purple gnomes.
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Comments (20) Latest comment 2 years ago
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Also, Jobslol. (Sorry, couldn't resist.)
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I find it interesting. The amount of whining about news and content on this website is mind boggling.
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Well, their love child did alright.
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Apple's never been very keen on gaming, and they dont have anything even resembling an Xbox.
Halo on Apple TV would have been pretty lame.
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It was much further away from that from being the game that we recognise. There's a very interesting internal video from MS usability labs about how they tuned FPS controls to work on a console. If it wasn't for that, PS2 Halo would be about as playable as PS2 Half Life.
Although, weirdly, it seems in Eurogamer's terms that was judged As Good As Halo.
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Photoboy is right though, Apple had the chance to buy Bungie and decided against it. Tough Luck. However if they had, I doubt Halo would have been the game it is today. It would have only ever have been a PC (well, PC/Mac) game under Apple's control and while I'm sure it would still have been great it wouldn't have got the attention being the headline game on a new console gets you. Which probably means we wouldn't be on our (what?) 6th halo game by now.
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It was a pun on 'consummating', which also means 'having sex'
edit: sorry if you meant that too with 'step-parent'
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Yeah, I agree. What made Halo big was:
1) It was the first FPS that worked well on a console
2) It was one of the few early titles that justified buying an xbox
3) Early and significant xbox price reductions (MS was pretty soon practically giving xbox-es away in order to sort of compete with PS2 and overtake GC)
On the Mac the conditions were very different and thus the outcome would likely have been different as well.
I guess in hindsight this turned out quite OK for Apple. Halo sort of made sure that MS kept hopes of someday making some money through xbox and in the process throw lots and lots of resources at the effort. Resources that couldn't be used to compete directly with Apple's money makers iPod and iPhone.