Guild Wars 2 paid-for dungeons are TBC

ArenaNet won't force money from you.

Paid-for dungeon content in Guild Wars 2 isn't a done deal; the feature may not happen. It depends what you lot want, developer ArenaNet has said.

"We haven't decided on what exactly we are or aren't going to offer for money post release," lead designer Eric Flannum commented, in a post written by community manager Regina Beunaobra on the GW2 Guru forum.

"My answer to the dungeons question was meant to say, 'We're open to whatever our players seem most interested in.' If after release you guys would like more story content, more dungeons, more events, more maps or whatever, it's something that we have to consider because ultimately making you happy is what makes us successful. Whether we release that in DLC (like the bonus mission packs in GW1) or whether we do it through expansions (Like Eye of the North) is yet to be determined.

"As to whether or not there are going to be items like XP boosts available in the in-game store I can only reiterate what we've said before (and will continue to say), that we'll release details on it when they are available and that our core philosophy - of not requiring you to spend additional money to play the game and not making the game difficult or painful to play in order to encourage you to buy things from the store - still stands."

Content available to buy for Guild Wars 1 ranges from add-ons to costumes, and from character and account services to unlock packs. You can buy a character makeover for £6.99; a new costume for £4.99; extra missions for £5.99; or a PVP Access Kit for £13.99 that gives you a top level character with loads of skills and lets you play the PVP side of Guild Wars 1 without even having to buy the game.

That pricey micro-transaction model may at first seem strange, but remember that Guild Wars 1 has no monthly subscription fee. You buy the MMO and that's it. Therefore, ArenaNet needs to charge for additional content. Only recently, however, has this been any less than a full expansion pack.

Incidentally, Guild Wars 2 will also not have a monthly subscription fee.

There's no release date for Guild Wars 2 yet. The MMO is expected next year but the official FAQ line is: "When it's finished. Guild Wars 2 is the largest project ArenaNethas ever undertaken, and we want to make sure we take the time to do it right."

ArenaNet has plenty of bright ideas for Guild Wars 2. There are no healers or tanks, for instance, and there will be personal storylines that grow from the results of a personality test taken at the game's start. That's in addition to a world story that can dynamically alter zones and spread throughout the land.

The Guild Wars 2 website stays well abreast of the new game information and offers in-depth posts on different features as they are announced. Alternatively, keep an eye on the Guild Wars 2 blog for developer musings and game coverage from around the web.

The necromancer class of Guild Wars 2.

Comments (12) Latest comment 2 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • Phishfood #1 2 years ago

    I think its ok for them to try and get a little extra money consdiering there is no monthly fee. I would prefer additional content to come in expansion packs.
  • levitate #2 2 years ago

    No micro-transactions, that's a breathe of fresh air! I'm so looking forward to this game, please be excellent.
  • Shikasama #3 2 years ago

    I'd much rather buy an expansion pack than have the same amount of content spread across a number of different prices and modules, even if it amounted to the same price or less than an expansion.

    I hate the way games are so fragmented these days.
  • ZuluHero #4 2 years ago

    Ohh shh... You never have to force money from me ArenaNet, you've had me since Guild Wars launched on day 1 and i always give it willingly for such excellent service and content.

    I've even bought the costume packs which i never never do! :)
    Edited by ZuluHero at 22/10/10 @ 12:07
  • butler` #5 2 years ago

    I think they're an entire scale out with their current model.

    If they get the number of players expected of a high quality, free2play MMORPG like GW2, they could really milk the shit out of £1-3 kind of price points.
  • TeaFiend #6 2 years ago

    Very Dragon Age, innit? "Come to my family's castle, spooky ghosts, shiny glods and treasure. Only 560 microsoft moneys!"
  • stepneg #7 2 years ago

    I would gladly pay for extra content of the quality in GW's, the only let down is that there wasn't enough of it, that said what you get for your money is unmatched anywhere else. I have been playing it on\off for years and have recently gone back to try and fill my HoM, cannot wait for GW2, they can have my money!
  • WinterSnowblind #8 2 years ago

    They're still adding new FREE content to GW1. We're expecting a big new questline for Cantha shortly..
  • DrMGinius #9 2 years ago

    @Shikasama I would prefer expansion packs too. Having all the new content in a bundle is much more satisfactory, having it split in micro-transactions kills the 'magic' expansion packs have.
  • Kanjin #10 2 years ago

    Expansion packs would work well for me... beats being owned by a guy just because he has a bigger wallet.
  • sonicgoo #11 2 years ago

    Selling content in smaller chunks would be a bad idea, I'd say. 'Wanna do this dungeon with me?' 'Oh, sorry, I don't have that one'. Just stick with expansions, guys.
  • Sunyavadin #12 2 years ago

    Given how such packs were a success in GW1... I'd say it most definitely *IS* a done deal.