First Crysis 2 beta only on Xbox 360
No word on PC and PS3 testing.
The first round of Crysis 2 closed multiplayer testing appears to be for Xbox 360 owners only.
An invitation sent out to community site members (and Kotaku) declared that "this tech test is limited to Xbox 360 consoles only this time around".
That infers that PC and PS3 owners will get a chance to play at a later date. All three platforms will need testing, clearly.
Nevertheless, we're asking EA for clarification.
The closed multiplayer test invitation doesn't mention a start date.
Crysis 2 was, not so long ago, delayed from autumn 2010 to March 2011. Developer Crytek promises to set the bar technically for a console game (its first); EA is bullish about review scores of 9/10 or higher; and apparently stereoscopic 3D makes the game more fun.
Crysis 2 was playable at the Eurogamer Expo 2010 earlier this month. For an idea of what Crysis 2 multiplayer 2 holds, watch the video below.
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Comments (30) Latest comment 2 years ago
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Let's not forget that Crytek are also making a 360 exclusive though (Project Kingdom or whatever it's called).
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To reply to a previous comment, the demo on the xbox at the expo had some serious frame rate issues when things got busy. Serious issues. Seriously.
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People were talking about this last night on the top expo games comments. It looks like the PC version is looking a lot better than the console version so it's possible the PC version won't suffer for the focus on consoles. Chufty wrote "The PC version was the most exhilarating game I've played for a long time."
It'll be fine...I hope...still not sure from the footage I've seen TBH.
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Crytek have a partnership with EA (and Ubisoft) but they are not owned by them.
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The 360 build was awful!!!
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Edit , those dudes playing it are a right barrel of laughs aren't they?
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So what that beta at this time only on X360? Will everyone tried it out or only limited number? Likely the fact is only being used to wave in the face of PS3 owners, who waved back Dead Space 2 etc etc.
Willy wavings all over!
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Now, I'm praying they do not serve up sloppy seconds to the PC as Crytek were one of very few (actually maybe the last) developers to really push PC and show what it could do above and beyond the limited tech in consoles.
If it plays as well as the other 2 Crysis' and looks as good or better and has no console concessions made to it's interface then it should be a great game. Hope NYC isn't too linear.
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Too late now, the whole game has been designed with consoles in mind. Besides, I reckon this'll sell pretty well on consoles - I've seen it on a lot of people's lists, and it still has a high quality reputation.
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Crysis was at its best when it gave you the tools to work with, and basically plunked you into a large level saying "Your objectives are here, here and HERE, tackle them as you see fit". The Harbour level is probably one of the best FPS levels I've ever played for precisely that reason. Make your plans, execute them. It doesn't matter if you want to stealth it up, full on guns blazing, or mix it up between the two, the game and level design allowed for it.
Crysis Warhead was a tighter and smaller scale experience than Crysis, sacrificing some of the overall freedom in the level design for a more action based game. It worked relatively well, but they still threw in the occasional large sandbox level (like the ending airfield). And whilst slightly more linear, the gameplay still worked off of action bubbles. You might not be able to choose your approach into that big base, but once you were there you were still free to go to town however you wanted.
As it is, I'm still waiting. What they've shown so far hasn't really given us enough to go on either way. I'm still hoping they can give me a few massive sandbox levels like Assault.
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