BioWare leak row gathers pace
Insider calls out EA mole, drops F-bombs.
Another industry insider has joined David Jaffe in lambasting the soon to be laid-off EA art worker who yesterday tore into their employer in an anonymous blog.
The blogger, going under the pseudonym of EA Louse, criticised how BioWare Mythic's Warhammer Online MMO was handled and claimed that EA's forthcoming Star Wars: The Old Republic was "a joke".
Jeff Preston, an art and design specialist who has worked with BioWare Mythic employees in the past, has struck back in his own 1600 word blog, obliquely titled, 'Anonymity is for cowards'. It's quite the read.
"It kills me to see white-collar crybabies bitching about layoffs when people who work far harder, without donut days and comfy chairs get cut every day with no warning and no severance," he explains.
"Bottom line is that working for Activision, Electronic Arts or any other big company is like eating a giant sh*t sandwich at times. It sucks. We eat it or we walk.
"The passive-aggressive sniping from a wall of anonymity is for pussies. Bitches who have this sense of entitlement. The world owes them! Writing posts like that just stirs up a sh*tstorm and enrages the mob. The Mob who really knows f*ck all about it means to work in a studio like this and what goes in to game development, especially on a licensed product."
Preston joins God of War creator David Jaffe in shouting down EA Louse. Jaffe wrote on his own blog yesterday, "What the f*ck is it about making games where it brings out the worst, most immature, most obnoxious sides of certain types of people on a team?"
It's like being back in the playground, no?
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Comments (33) Latest comment 2 years ago
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Jeff Preston himself: "I am not, have never been an EA or MYTHIC Employee."
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They could sell this stuff, it's more entertaining than MW2!
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Not that surprising when you have teams that consist mostly of graduates, many of whom are in their first job.
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Jeff Hickman, who was at the centre of EA Louse's rant, was Preston's best man... so I've no idea why anyone is giving him any credance.
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At a wild guess, I'd say they are merely following your example.
This one made me laugh too
"The passive-aggressive sniping from a wall of anonymity is for pussies. Bitches who have this sense of entitlement. "
He's everso macho for a graphic designer ... not that I'm sayiong graphic designers are "pussies" of course.
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GOSSIP CHANNEL PLEASE!!!
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Will Riccitello stab him at E3!?
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Erm, have you seen the news recently?
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There's expecting people to be professional, and there's exploiting that professionalism and just sending shit down to the bottom, usually for some low level artist or programmer to sort out because they, unlike their superiors, have nobody to casually delegate it to. When companies go too far and take that for granted, and overload the talent, they do they do themselves no favours as it basically creates a huge "us vs them" environment.
That could so easily have been written about working in the NHS.
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In work there are always the people who make the decisions ( and always seem to stay employed) and those that have the decisions made for them ( and wind up un-employed ).
It's being fortunate enough to be in the former group and not the latter that can make you embittered or not.
I've always been in the latter group, and whenever the company has re-located or been canned, I've made sure I've got something out of it in some way,( either physical, moral or both ) it softens the blow. That's my advice to this guy.
And then get another job.
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Basically no one will hire this blogger again, and not too many will jump at the chance to work for Preston and Jaffegaffe after reading their posts either. No, they prob will actually...
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Hmm. Maybe you could start by looking at yourself, your own behaviour and your reaction to this. Maybe, just maybe, you might see that you're behaving as immature and as obnoxious as the person you're accusing of behaving that way?
Then, (and this is a CRAZY suggestion!!), maybe you could try and TALK to your staff and find out why either an individual or several, or many of them feel this way? (I'm putting money on the 'many' option there).
Oh. And by the way - 'talk' doesn't mean bully, be aggressive, frighten, threaten or any other bully boy tactics.
Just a thought.
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Shame that maturity he quotes doesn't spread as far as his own blog
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This whole 'crushed artist beneath the wheels of corporate greed' act is getting really old. It's bullshit. You knew what you got yourself into when you started working on multi-million projects for big publishers. You knew that the game market and industry is cutthroat business and always has been from the very beginning. If you've been around for that long, you would've at least noticed that the nature of the business was changing and stakes were getting higher all around you. You could've gotten out then and chosen principle over cash, but you didn't. You had to stay untill the end hoping for that big severance package to come your way so you could move out ever so comfortably. All the while your fat ass filling a seat on a team that you didn't want to be a part of and that could've been taken by someone that can do exactly what you do but would like the opportunity to gain the experience and financial certainty (limited as it is) that comes with that position and not be a total emo bitch about it?
Drop the act, maybe some whiny fanboys might be impressed with it, but it's unfair to all those talented artists working (very hard, I might add) in the industry and making great games because they CAN get over their personal bullshit little-artsy-ego's.
Or maybe some people are actually that naive? Who knows?