Limbo team unveils its next project
Multi-platform release hinted at.
Playdead Studios, the developer behind hit Xbox Live Arcade platformer Limbo, has announced that it's working on a brand new IP.
The Danish studio's CEO Dino Patti told Joystiq, "I can't tell much, but I can tell you that if you liked Limbo, it'll definitely be for you. The gameplay style you'll really like. You'll feel it's the same team who made it, but everything will be changed."
Patti went on to explain Limbo was an Xbox exclusive because Playdead "used a lot of time and a lot of money" developing the game and he hoped it would help "get the money back."
There's a chance its next game might hit other platforms too though. "We are open for everything. To be honest, we want as many people to play our games as possible. If we end up going exclusive, we may do it for various reasons, but we just want as many people to play the game as possible."
Limbo was one of the highlights of this year's Xbox Live Summer of Arcade. Eurogamer's very own John Teti awarded it a glowing 9/10.
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Comments (15) Latest comment 2 years ago
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Sold.
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I mean, I for one, like to have an unique superb quality overall experience, although a bit short, rather then a lengthy not so good experience with several highlights which could easily be pushed in a much better shorter game. And I mean 15 euro's max (cheaper if you can get the points cheaper like I did) for a wonderful 4 hour experience (I took even longer because I felt like walking when I could and I often stopped to enjoy the scenery). If you spend 15 euros at a pub one night and do your best you can get a wonderful 4 hour experience as well, but that ain't expensive now is it?
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The PC should be where these things are released first (not suggesting they shouldn't be released on other platforms) in particular through steam because indie games seem to have quite a good chance if they prove there mettle.
They stand a better chance of recuping costs to send to the other platforms this way.
Not quite sure what the Allure of "exclusive" holds anway. Anway Hope Limbo and the next venture come to pc or wii for my own selfish reasons.
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LowEnergyCycle: You're right, my words : )
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I have a 360, but prefer playing all my multiplats on my PS3, and reserve my 360 for exclusives.
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guess i can confirm that i was tripping or something [link url=http://www.eurogamer.net/articles/2010-09-20-limbo-won-xbla-summer-by-miles
]http://www.eurogamer.net/articles/2010-0...[/link]
...
sorry bout that.
Still want to see this on pc so ..... rabble rabble (insert standard pc fanboy, indie, superiortity arguments here) rabble rabble ......
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What?
Translation: we made it for the Box cause developing for DirectX is the quick-buck-way to go.
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Yes, Limbo was beautiful, massively original, and the gameplay was fantastic. In short, I and many others loved it, but I bet loads more were put off purely because of the monochrome visuals and minimalist soundtrack. Put it this way, I don't think Limbo 2 Kinect Edition is in Beta yet.
I sincerely hope Playdead made some decent cash on Limbo, but if they didn't, they still became a credible developer in the eyes of many, practically overnight. I think they have a very bright future.