Yakuza 3 producer Masayoshi Kikuchi has apologised for the cuts made to the Western version of the game.
He told Digital Spy "there was an argument with SEGA internally" about whether content "heavily rooted" in Japanese culture - such as hostess bars - should stay or go.
"We did what we thought would be good for the Western market," explained Kikuchi-san, "but after the game was released we received a lot of feedback from users in the complete opposite direction, asking for complete content."
"It was a big surprise for us. I'm definitely pleased that people wanted to see more, but at the same time, I feel sorry for the fans who were let down by the cut content."
The same mistake, he promised, will not be made with Yakuza 4. You'll have to wait until spring 2011 for the European version of that game, but not for the review - Eurogamer's Keza MacDonald set about appraising a Japanese import back in April.
Yakuza 3 was released in Europe in March. Eurogamer's Yakuza 3 review judged.