Limbo won XBLA summer by miles
Phil Spencer says it's his GOTY.
Haunting 2D platform puzzle game Limbo was the big winner in this year's Summer of Arcade promotion on Xbox Live Arcade according to Microsoft's Phil Spencer.
Spencer, who is vice president of Microsoft Game Studios, said it was evidence that XBLA was diversifying.
"Our number one Summer of Arcade game is Limbo," he told Joystiq. "By a long stretch."
"We see that in the market, that it's becoming less about iconic IP that people know and it's becoming more diverse," he added.
"I love Limbo. I think Limbo's probably my game of the year right now."
What, not Halo: Reach? Come on Phil - stay on message.
Check out our Limbo review to discover why many of us may end up agreeing with him.
The first 15 minutes of Limbo.
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Comments (27) Latest comment 2 years ago
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Not worth the 1200 points.
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I had a little look at the leaderboards the other day for the 3 SoA games I bought, which gives me a pretty good idea of the sales.
Limbo around 410,000; Hydro Thunder around 115,000: LC: GoL around 65,000.
LC deserves more.
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http://www.youtube.com/watch?v=GntUCaV_bOY
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Limbo around 410,000; Hydro Thunder around 115,000: LC: GoL around 65,000. "
I think the price was probably a major factor in the later XBLA games not selling anywhere near as much. 1200 points each was bound to stop people people buying more than one. & since LC was the last released people had alreday bought 1 or 2 XBLA games at 1200 each & either had run out of points by then & couldnt be arsed to buy more or just didnt want to blow another 1200 points so soon.
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I also think LC: GoL isn't doing as well as it should be. It's a great game, especially co-op.
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Shame it didn't sell as well because they really should make more offline co-op games. I don't understand where the market's gone?
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Lara Croft TOL was very good value and the co-op feature added even more depth.
During the summer I hardly put a disk into the 360 because of the quality of arcade titles.
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My favourite was definitely LC: GoL. Spent more than 7 hours on the main campaign, then ages more on getting achievements and the like. Packed in more than 12 hours in that game - now THAT is value for money!
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Looking at the leaderboard, MNC did pretty well, but Lara Croft ... I just dont understand it - its such a great game, the franchise is well known and the reviews were positive ... why cant it sell better? I realize the online coop thing did damage sales and that some people may pick it on other platforms (unlike the other SoA games), but I would expect the sales to be 200k+ or at least 100k+.
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http://www.youtube.com/watch?v=GntUCaV_b...
That does look like a really brilliant recreation. Says a lot for the design tools in LBP.
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Take note MS - INVEST IN SOME NEW IPs.
Oh, and NOT ON KINECT.
Cheers (caps for emphasis).
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