Valve: XBL patching a "train wreck"
Admits "total failure" to update TF2.
Valve has admitted its "total failure" to update Team Fortress 2 on Xbox 360, but insisted the fault was Microsoft's.
"We thought that there would be something that would emerge," Valve's leader Gabe Newell told PC Gamer.
"We figured it was a sort of untenable... 'Oh yeah, we understand that these are the rules now, but it's such a train wreck that something will have to change.'"
Team Fortress 2 was released in October 2007 on PC, PS3 and Xbox 360. But whereas the PC game has bulged with significant new content, the Xbox 360 version was left to go stale - despite promises from Valve that a console patch was in the works.
Gabe Newell said Valve won't make the same mistake on PS3.
"That's why we're really happy with the current situation with the PS3," explained Newell. "We're solving it now in a way that is going to work for our customers, rather than assuming something is going to emerge later that will allow us to fix this."
Newell pulled off a rare surprise at E3 this summer when he announced Portal 2 for PS3 - a platform he had criticised heaviliy in the past.
Portal 2 will be released on all three formats - PC, PS3 and Xbox 360 - on 9th February 2011.
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Comments (88) Latest comment 1 year ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Anyway, just a PSA for you. Please carry on.
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Still, next time it'll be a big tasty all the way. Big tasties NEVER let me down.
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In other words, they probably signed a document stating that the PS3 version would never have content denied to 360 users.
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I'm sure Microsoft aren't stopping Valve from adding new content to TF2 as updates. How many addons has Mass Effect 2 had this year?
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On topic though: It does make me wonder how it can be Microsoft's fault that they haven't brought any patches to either the 360 or the PS3 - especially when other developers are doing just fine (Burnout Paradise, Rock Band)?
I'm sure it takes more effort to get something out on a console but solely blaming Microsoft sounds like a rather lame excuse.
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Hell, the day I got it home it was 3 hours before I could play anything due to all the updates.
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But there's exception to that rule. If a game is multiplatform and the content is free on PS3, then MS allow it to be free on Xbox aswell. (See Burnout Paradise).
Since Valve did not develope or support the PS3 version of the Orange box the situation became impossible for them.
But now that they are developing activly on PS3 and no doubt will give free content to future releases, the Xbox version will now also be able to get them.
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"I thought Gabe Newell said that the PS3 is a total failure that should be scrapped and that it's as locked down as a Gamecube and should be more open like a Mac? His words not mine. Funny how a cheque signed by Sony can change a man's opinions so drastically"
Just throwing this out there, but do you not think there's a chance that maybe the PS3 now isn't as locked down as it was when Newell said that? And that it's now a bit more open?
I'm not sure when that comment is from, but I do seem to remember Sony were being incredibly dictatorial surrounding the PS3 during their early "We are undefeatable and have a divine right to rule the console market" phase. Then the 360 started outselling it, and they loosened up on a load of stuff.
Not saying that's what happened, but it's a thought, isn't it? If you think about it, it's a thought.
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This situation where Valve themselves are making the PS3 version of Portal 2 and are putting the full SteamWorks works (ha!) into it including Valve's own patch and updating system couldn't be more different.
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k.
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Lol. Fair enough. Sony must have sent the money trucks round. Or they finally just got sick of how utterly fucking useless MS are at letting you support your community.
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Although their Left 4 Dead patch came out only a year after the game came out, albeit they charged £40 for it.
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P.S. It's not like we haven't seen loads of updates and DLC for PS3 games. Look at Little Big Planet. It's PS3's TF2, with costumes instead of hats.
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None of that McKing nonsense.
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BUT, an Angry Whopper or the Mexicano (or was it Americano?) they did last year at BK - now they were nice!
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Still a shame it looks like we'll never get the TF2 updates though
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On topic, I wonder if PS3 is going to switch from Valve's red-headed-step-child to most loved son simply because of the locked down nature of Xbox Live. I reckon on Sony's platform they are going to do their own Steam style affair with regular updates and enhancements; I think they love the freedom of the Steam-a-like more than "easier" hardware.
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And yeah KFC chips are rubbish.
* my fault, sorry.
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You like xbox?
Hate XBLl?
Hate PS3?
Love PSN?
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I got a burger the size of a football, with a whole plate of chilli con carne on the side. It was tasty
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Anyway, its pretty interesting hope they u-turned, so I wait till valve games comes to PS3 and will see how thats changes situation on market and on XBLA, etc. But I still hate you with that food discussion : D
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And the Fillet Tower meal would rule them all, if KFC could sort their chips out.
Burger King are utter, utter shite. Or at least the one by me is.
Wimpy were alright, but pricey and sloooooow.
Also, Gabe needs to make his mind up. And MS need to allow free DLC if the publisher/developer wishes.
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/points finger at the pimpled shy kid in the corner
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Sublime!
Steamwork should be allowed in some form for XBL or PS3 will get greater advantages over X360 when it's come to Valve's games and beyond.
Steam are leading the DD revolution and so they are doing something right but to be fair to MS as XBL was likewise very important but going forward into '10s?
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You obviously have no idea of the kind of post-release service Valve deliver.
They're basically a platform on their own on the PC, of course they can't stand to get bullied with restrictions that limit the time you're allowed to update games, delays through certification, and whatnot.
Instead of being happy that someone complains about such things, people call him a "whiner". Way to have swallowed your favorite platform's marketing wholesale.
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Wait... what was the article about again?
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This article is hideously misquoted, I suggest people read the entire interview.
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If they still want to be the nice guys they could always pony up for some dedicated servers for xbl tf2...
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Mmmm, yummy!
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Try it
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So basically mystery meat topped with a slice of yellow, smothered in liquid flavour all in a value bap*. That sounds like the perfect thing to eat when you've staggered in after a 12 hour bender down the local
*aka a roll
/On topic... kinda
Where's episode 3 Gabe??
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or post pub in teesside, a parmo....nomnomnomnomnom
http://en.wikipedi a.org/wiki/Parmo
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Apart from that I like the McTasty and was really underwhelmed with the Hard Rock Cafe Burgers so far.
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Problem is I get wicked nasty farts after eating burgers
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Mainly because it confirms my suspicion that no self respecting person eats fish burgers. Mmmmmh beef.
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I've got Steam; it's incomparable to Xbox Live. Silly buggers.
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What's the issue? Valve on L4D1/2 (and other devs on their games) have made similiar updates to the ones TF2 has had with no charge. Sounds to me like they just couldn't be arsed updating it to be honest.
Also, anyone who think's he actually likes the PS3 now is incredibly naive. The only thing that has changed is that the PS3 now has a userbase that is comparable to the 360's and there's money to be made. That's it.
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I once tried to order one in USA but it ended up with someone being arrested at gun point.
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Quote: "Well no, in general it taught us a lot about the value of constantly touching your customers." - Gabe Newell
Conclusion: Gabe Newell is a fat bastard that molests little children and hates XBL
EG reader comment: Sony probably paid him to touch those children.
Average EG news article where hideous out of context quoting or general misrepresentation of content are a frequent thing. Making the whole comment thread a derailed mess.
+1 UncleLou
(Quote taken from actual interview)
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This man knows.
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http://bl og-teens.gratos.info/videos_flv...
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I'll also add that retrend has the right of it with regards to the fact that Live has a ridiculous patching system that's hampered GFWL titles as well. Dawn of War 2's online game suffered badly for having to go through GFWL's month-long certification process. Instead of being able to push out regular and frequent incremental patches, Relic instead had to ultimately go with releasing bulk mega-patches that made sweeping changes to the game at any one time. The problem with this is that it usually breaks almost as much as it fixes.
For comparison, smaller company Gas Powered Games was able to push out more patches in the space of a month for SupCom 2 (Steamworks game, and so didn't need to go through a paid month long certification process for every update), than Relic typically managed to get out in six. Most were minor patches, but there were a few major additions as well.
EDIT:
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Also, for all those raging, the full quote offers a much better context:
Erik Johnson: Favourite conversation of ours! PS3, so far. The way we’ve dealt with those customers so far, and the product that they have, and the lack of updates on the 360 for TF2 is also a total failure. Those are the ones that sting the worst because…
Doug Lombardi: There’s actual ramifications.
Erik Johnson: Because it got all the way through to customers. It’s like a bug. If you fix a bug before it ever ships, it’s pretty cheap. If you ship it and then fix it, it’s really expensive. Those ones are really bad.
Gabe Newell: That’s why we’re really happy with the current situation with the PS3… We’re solving it now in a way that is going to work for our customers, rather than assuming something is going to emerge later that will allow us to fix this.
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So yeah, it's pretty apparent they view their efforts to date on the consoles as a failure, and something they're intending to improve on.