Dead Rising prologue breaks records
Fastest selling XBLA game ever.
Capcom has let it be known that Dead Rising: Case Zero has broken all Xbox Live Arcade records for week-one sales.
We told you yesterday that the Xbox 360-exclusive prologue to Dead Rising 2 had been bought and downloaded over 300,000 times.
Case Zero was released on 3rd September for 400 Microsoft Points. Read our review, if you like.
Dead Rising 2 will be released for PC, PS3 and Xbox 360 on 24th September.
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Comments (57) Latest comment 1 year ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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On another note, why did you pull the Fallout video? Broke an imbargo or something?
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I loved it. Best DLC next to Deathspank and Limbo (and maybe Shadow Broker but I haven't reached that bit yet)
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Draught = a breeze coming through an open door
Draft = An in-progress version of a document.
Drought = The situation caused by idiot developers all chasing the christmas shopping and managing to ignore that lots of people actually play games all year round.
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Thanks. I'm Dutch so forgive me please (also for being Dutch
I agree though. I've been sitting on my money refusing to buy Mafia 2 or shit like that (not saying anything about the quality, but these open world crime games I don't need anymore) cause I know I need the money for all the great things coming.
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Good job Capcom. Hopefully this will encourage MS to price their content more fairly.
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On-Topic: I'm pleased that this kind of game has got this response. Just hope game companies understand why this was a success and not to now ply us with shit.
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You Publishers take note please
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I'm buying. I want to have more toys to fool around with and the setting is a lot better. The other games I want are being released half of october and I waited since RDR to buy a new fullpriced game.
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Yes, it's a shame that Jeremy Beadle had to die in order for this game to be made. But who could've known he was susceptible to sudden beard loss?
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Yeah he went down fighting though Jeremy i'll give him that. He's got a good kick on him, Little handed sod.
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interesting how many people its caused to rush out and purchase the first game again, myself included.
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Aww, what a character he was. I heard that after the cremation you put his ashes in a Sega Mega Drive. It's what he would have wanted.
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If you class this as a demo what is your definition for a full game? Do you see every game as just a demo for the sequel?
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The "review" is actually a preview for the full game.
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It's partly because it's fun, and partly because of my love of the level grind. Whoever got the idea of letting your XP in case zero translate to the main game is kind of a genius. I've played through the thing five times already.
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if anything,you could call it pre DLC,but with its own 200/200 achievements(and still cheaper than most DLC)...i wouldn't call it a glorified demo though when i have put about 10 hrs altogether into it getting everything
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So I hope there's going te more of this in the future: release one full 20-hour game, and one shortened 5-hour version of the same game, for a lower price. That would be great for gamers short on time like me, and possibly a good business strategy.
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Sweet, I think I saw you on Booze Britain.
No wait, that was the zombies.
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Erm, because it offers an experience and content not available in any other game, that you can only obtain on XBLA, has 200G, and leaderboard support?
Oh I get it, it must be because it's actually so much cheaper than most XBLA releases, priced at an impulse buy point.
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IIRC they said it was as a thank you to all the XBox owners who bought the first game, allowing it to be continued as a franchise.
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Well I would debate that. A slice of the game would suggest it's a demo, but none of the content in C0 appears in DR2.
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You can say the same thing about most sequels. COD comes to mind.
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Only thing I don't like are how half the time it does some canned animation when you hit zombies with some weapons, tends to break that crown destroying flow that I loved in the first game. Or am I doing something wrong with the controls?
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But does this really surprise anyone Gabe Newell, Valve, and the steam team have known this for years now.
Not that this affects me, Im of the world war Z/ Feed school of zombie fiction. Therefore dead rising for me is half right it needs to open world and pressurised, but not Japan rarefied.
I'm still waiting for classic slow zombie inspired open world first person game that is a survival simulator where you can set up a stronghold anywhere and that stronghold can be overrun or attacked by a sohphisticated ai director. All wrapped up in an interpersonal tale of survival in the face of the apocalypse. Basically what would happen if you got chris avellone, bioware, valve, and bethesda to make an open world zombie game, together.
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Yeah,but it won't bring them any money(according to Capcom),this is more like a payed advert and this time it really worked.
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I think you make a good point. You would struggle to build the tech to build this game as a stand alone and sell it at this price point. They can only do it because they are making a AAA retail title that uses the same tech, and it doesn't matter so much if this turns out to be a loss leader.
Still, they did it and I like it and I hope other devs do more of it. When it comes to DLC for story based games, I'm finding a prologue much more compelling than some additional content tacked on to the end at a later date.
@ Grayvern
I don't know about an FPS, but can I interest you in a classic slow zombie inspired open world RPG that is a survival simulator where you set up a stronghold and that stronghold can be overrun or attacked by a sophisticated ai director? All wrapped up in an interpersonal tale of survival in the face of the apocalypse? Made by a bunch of people formerly from Obsidian and Troika?
http://ww w.rockpapershotgun.com/2010/08/...
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Why is Plants versus Zombies 1200 points when it costs $2.99 for iphone and ipad?
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Yeah there are some glitches. In one playthrough the dudes behind the department store never spawned and I couldn't get the bike part.
Also I was running down the alley behind the cinema, next thing it suddenly went to "loading" and I was transported back to the title screen minus all my unsaved progress.
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That sounds like the best glitch ever! One they should actually keep in the full release.
Also, most value I've ever eeked out of 400msp bar Geomotry Wars when I it was on sale.
Case Zero was a third of the price of braid and at least 3 times as fun/gametime for me.
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I just finished my first play through last night but I might have another go to save a few more people.
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DR2 wasn't so high on my get list, but after playing through Case Zero, I'm now in a rush to get my 360's dvd drive replaced (open tray error) and buy a copy. If only I could find somewhere to do that dvd drive for a reasonable price. Any leads, people?
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charles
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