August NPDs: Xbox 360 on top again
Wii has worst month since launch.
The Xbox 360 has notched up a second consecutive month as America's best selling console - even beating the DS. Conversely, the Wii has recorded its worst month of sales since launch.
August sales data, collected by the NPD Group, put the winning total at 356,700 sales.
"The tortoise keeps going," commented MS bigwig Aaron Greenberg on Twitter.
The Wii managed 244,300 sales, which was only marginally ahead of PlayStation 3's 226,000 sales. And the DS racked up 342,700 sales, which was far in excess of PSP's 79,400.
Games for Microsoft's console also claimed five of the top 10 software spots. Madden 11 ruled the roost, shifting a massive 920,800 units on Xbox 360 and 893,600 units on PS3. Compared with 124,600 sales of Super Mario Galaxy 2 in second, and the dominance of EA Sports' title speaks for itself.
Newcomer Mafia II was well represented (as it has been in the UK all-formats chart), landing fourth on Xbox 360 (121,600 sales) and seventh on PS3 (sales not listed past fifth).
And despite having a relatively bad month, the Wii still managed a further two top 10 entries: New Super Mario Bros. Wii (6th) and Wii Fit Plus (10th).
The remaining games were New Super Mario Bros. on DS (5th - 110,400 sales), Modern Warfare 2 on Xbox 360 (8th) and NCAA Football 11 on Xbox 360 (9th).
One notable absentee was StarCraft II, which NPD recorded 300,000 sales for during August. However, PC games fall under "total entertainment sales" and so are not listed.
After analysing the numbers, NPD's Anita Frazier wrote that September could be "a huge sales month for Xbox 360" with Halo: Reach. She also recognised PS3's 13 month of consecutive sales growth.
"Looking forward, Halo: Reach releases on 14th September and will kick off the mega-title releases for the remainder of the year. The 360 install base is now about triple what it was when Halo 3 was launched so the potential audience for Reach is significantly larger," wrote Frazier.
"Between the size of the potential audience, the quality of the game previews, and the hefty marketing program behind the game, we can expect big numbers to be reported with September results."
You may also like...
-
Warp Review
-
Why Can't Games Do Sex?
-
The Kickstarter Conundrum
-
Assassin's Creed 3 release date announced
-
Remedy's message to Alan Wake PC pirates: "enjoy the story!"
-
Full-length Far Cry 3 cinematic trailer
-
NCsoft confirms Guild Wars 2 on console
-
Dear Esther Review
-
Alan Wake PC version footage
-
Huge range of PlayStation 2 Classics storm European PlayStation store
-
Japan PlayStation Vita sales at lowest ever weekly total
-
Assassin's Creed Revelations getting Desmond single-player DLC
-
Indie game Dear Esther profitable in less than six hours
-
Bethesda on Skyrim's viewable Morrowind, Cyrodiil: "maybe we'll use it one day"
-
App of the Day: Tongue Tied!
-
Syndicate launch trailer blasts out the dubstep
-
Valve selling a virtual Team Fortress 2 ring for $100
-
Notch can match Schafer's $13m Psychonauts 2 budget valuation
-
Solitaire Blitz Preview: Why PopCap's Approach to Facebook Gaming is Anything But Casual
-
PS3 exclusive JRPG Ni No Kuni out in Europe Q1 2013
-
Far Cry 3 release date revealed by leaked trailer
-
UFC Undisputed 3 Review
-
The Walking Dead screenshots shamble in
-
Ubisoft and TrackMania dev announce ShootMania Storm
-
Capcom registers new Darkstalkers trademark









Comments (92) Latest comment 1 year ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
First, I think you mean 244,300 and not 2,443,000.
Second, how is 244,300 "marginally behind" 226,000?!
Comment below viewing threshold Show
Oops
Comment below viewing threshold Show
Although Madden sales were pretty equal when 360 has double the install base. great attach ratio for the PS.
Comment below viewing threshold Show
Comment below viewing threshold Show
Ninty have never posted a loss in over 100 years and are stupidly affluent as a result. Sony operate on the borderline after blowing all their PS2 profit on the PS3, and Xbox has a huge net loss.
The difference? Nintendo don't plunge stupid amounts of money into tech development and they then actually sell their consoles at a profit. MS and Sony sell their consoles at a massive loss, hoping that Software will make up for it using some bizarre Field of Dreams style philosophy.
Everyone knocks the Gamecube saying it was Nintendos darkest day, but Ninty actually made a mint from it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Really? Check the lifetime operating profit/loss by Microsoft and they have made a MASSIVE loss. They might be making profit in current-terms, but it doesn't come close to absorbing the loss they have made in the past.
If you don't believe me
Comment below viewing threshold Show
Also, Nintendo are minted now because they are smart, but they also pretty much sold out. I hate to beat a dead horse here, but lets face it, Nintendo won this gen by targeting the lowest common denominator and selling them shite. Nintendo still make good games and there are some great games on Wii, but as a gamers platform it's a bit of a joke.
Comment below viewing threshold Show
This
Plus when Reach launches and Kinect comes out.....the 360 could win Xmas......
Comment below viewing threshold Show
Nintendo has made nearly 33 Billion profit.
Sony has around 3 Billion profit (they would have had a lot more, but they blew most of their money on PS3 development).
These are the actual figures from their own financial statements. These are facts. Just because you don't like that they dont support your fanboy view doesn't make them any less true.
EDIT: Negs obviously coming from Fanboys who can't actually accept that the FACTS in my previous post are true.
Comment below viewing threshold Show
Comment below viewing threshold Show
wasn't it said just about a month ago that SONY have only just started to make a profit on the PS3?..and that link you put up in a previous post is from March 2009
EDIT:nevermind i see its Sony Gaming instead of actual PS3(way to cheat there SONY)
Comment below viewing threshold Show
Comment below viewing threshold Show
Their post related to their current status. It didn't take into the account the previous losses they had accumulated.
In basic language, they were basically saying "we made a thousand pounds this year, but we lost 3 grand last year"
When you add the numbers up, they still have an operational loss rather than a profit.
Comment below viewing threshold Show
Comment below viewing threshold Show
Please point out any post where I have been a fanboy of Nintendo.
While you are doing that, please counter it with the numerous other posts showing that I own all 3 consoles, with (at current count) 83 games on the 360, 22 on PS3 and 24 on Wii, and over 250 on PC.
Comment below viewing threshold Show
It just annoys me when people take things out of context and say "Microsoft are making money hand over fist" or "Sony is now making a profit", without actually doing the math and seeing that, actually, when you add all the previous operating years together, they are actually absorbing loss rather than making profit.
As far as I am concerned, profit is when you are out of the red and into the black. It's like living in an overdraft. You might earn more in one year than the last one, but if your overall bank balance is still in an overdraft, you aren't in profit, are you?
Comment below viewing threshold Show
I'm curious, where do you keep your games? I've yet to dedicate shelf space myself:
http://i6 65.photobucket.com/albums/vv18/...
Comment below viewing threshold Show
Comment below viewing threshold Show
There is the first way, where you compare your earnings this year to your earnings last year (compared against loss). This is called year - on year gain, and is usually how KPI's (Key Performance Indicators) are measured in internal reports. In this regard yes, all three manufacturers are in profit.
Then there is the longer term, where you add up all their profit and loss from the day they started operation to current day. This method tends to give a more realistic figure, as companies need to absorb previous losses before they can be properly considered to be profitable (and need to be doing so at a rate that means that they overtake their loss in a shorter timeframe than in which they accumulated it - risk vs reward). While MS and Sony are actually making a profit based on year on year figures, when you examine the lifetime operational history of their gaming divisions, it will take MS around a decade (assuming current performance continues) before they manage to fully recoup their previous losses and actually become truly profitable. It would take Sony rather shorter, given their massive profitability in the previous console generation. Nintendo don't have to worry about this at all, because as a company they have always maintained a philosophy of selling their hardware at a profit; they other 2 believe in trying to absorb R&D costs through software sales, which is rather unpredictable and wholly dependent on an unpredictable number of variables.
So, Microsoft (for example) announce they have made X amount of money, compared to Y amount of money last year. That seems, on a cursory glance, to be a profit. But they neglect to publicise their losses. When you look at it that way, it becomes X profit, minus Y amount of previous fiscal loss.
You then compare the rate of gain (this is where amount of loss over a certain period of time is then compared to the amount of proft, and can be compared to give you a ratio and predicted timescale as to when the actual loss will be fully absorbed). If the rate of gain is lower than the rate of loss, then you abandon the product. If you are a larger company with other divisions, then you may be able to absorb some of the loss over time through the operational profits of those divisons (we see this in Sony and Microsoft, as they have umltiple divisions - Sony with TVs, VAIOS, etc and MS with Windows. Ninty are solely dedicated to gaming, so they don't have that privilege). If it is higher, then you continue. But it becomes harder to analyse this data if companies are relying on business models that rely on "this person buys this product so we lose money, but they MIGHT buy these products, which could recoup it". That introduces a high element of risk and leads to fortune tellers such as Pachter ending up being paid for rubbing their metaphorical crystal balls. It also leads to the platform-holders themselves relying on exclusives, which in turn then leads to publisher pressure to ensure those exclusives gain good review scores, which in turn leads to unscrupulous publishers bribing the press to ensure that they receive said good review scores.
Sorry for waffling, but:
A) I know economics
B) I'm Autsitc, and if there's one thing we are good at, it's maths and systems
C) I just feel that a lot of people whinging over console profits are actually people who just hold some stupid belief that money earned = better games platform.
EDIT: Will the person who just negged this please explain? Because I can only surmise that they hold the key to some sort of economic wonderplan that has not yet been considered.
Comment below viewing threshold Show
Comment below viewing threshold Show
I bought a storage unit from IKEA in MK the other day (their Benno range? Something like that), because my existing storage in my TV Unit, my argos-bought glass shelving unit and my previously installed floating bookshelves were overwhelmed. I then filled this new storage unit today (after getting very annoyed that the spaces between the shelving notches in this IKEA unit weren't actually very game friendly if you buy multi-format) to realise that I need at least another 2 more units until my shelves look remotely ordered instead of stacking game cases 2-deep or trying to fit things on top of each other on shelves (which really annoys me, because then you take a game out and another falls in the gap).
Comment below viewing threshold Show
you don't even need to be knowledgable about economics to understand what you're saying. You're getting marked down by people unwilling to provide any facts to dispute your claim. i wouldn't waste my breath trying to explain the basics. No wonder we're in a recession
Comment below viewing threshold Show
Don't feel bad mate. I just hope I've now properly explained where I am coming from.
Comment below viewing threshold Show
I already did thanks. I direct you to post number 8
Comment below viewing threshold Show
Of course I am glad that Microsoft and Sony are willing to bear losses as the gaming world would be a fucking shadow of itself if we left it to nintendo push the industry forward. Seriously, how many times can you re-skin a fucking mario game?!?
Comment below viewing threshold Show
THe figures given are purely from their games divisions, not the entire companies. I believe you missed my earlier point where I discussed how corporations can absorb losses from their gaming divisions if their other divisions are profitable enough.
Also, The constant use of a player character does not mean that the game mechanics themselves do not evolve. If all Mario games were still 8-bit side-scrolling platformers, then you might have a point. But they aren't are they? Mario 64 practically invented the 3D platformer. Mario Galaxy went one step further.
Comment below viewing threshold Show
You do realise those figures are for Microsoft's entire Entertainment and Devices Division not just Xbox don't you? While I'm not saying they've made a profit through xbox, the waters are a little muddier than you imply - MS have lost a lot of money through Windows Mobile, the Kin, Zune, huge spending on PR etc. none of which have anything to do with xbox but are included in those figures you provided.
So it's really not true when you say something like xbox has lost MS nearly 10 billion; it's quite hard to judge just how much they've lost but it's sure to be considerably less than this!
Just read your last post, and I don't think you are correct - the figures are for Microsoft's EDD which include:
- Xbox LIVE.
- Xbox 360 accessories
- The Zune
- PC software games, online games and services.
- Mediaroom Internet protocol television software.
- The Microsoft Surface computing platform.
- Windows Mobile and Embedded device platforms, including Kin
- Application software for Apple Macs.
- Microsoft PC hardware products, and other devices.
- All retail sales and marketing for Microsoft Office and Windows operating systems
Comment below viewing threshold Show
I will need to investigate that, but I have not read a single financial report, or game-industry report, that has actually stated that either the 360 or PS3 has made profit. Most reporting has stated that both consoles are actually still running at an operational loss, rather than making money.
Feel free to post links proving me wrong, I would be glad for the information
Comment below viewing threshold Show
Microsoft's EDD made a profit of $679 million for the last fiscal year, although the last quarter was actually lossmaking due to the large hit taken from the Kin. It seems likely that xbox is the major financial profit-maker for the division, with most other ventures lossmaking (especially windows mobile), therefore xbox is likely to be making a large enough operating profit to counter the rest of the department and still show profit afterwards.
http://ga mrfeed.vgchartz.com/story/80986...
Comment below viewing threshold Show
As said before, please feel free to provide me with information otheriwse.
Comment below viewing threshold Show
]http://en .wikipedia.org/wiki/Microsoft_P...[/link]
...and here's their latest earnings release: [link url=http ://www.microsoft.com/investor/EarningsAndFinancials/Earnings /PressReleaseAndWebcast/FY10/Q4/default.aspx
]http://ww w.microsoft.com/investor/Earnin...[/link]
(Note references to E&D, rather than a gaming division which doesn't technically exist)
Comment below viewing threshold Show
Comment below viewing threshold Show
As said before, please feel free to provide me with information otheriwse."
@darkmorgado
I'm sorry but that's just erroneous...even the link you yourself provided states MS figures are not properly comparable due to xbox being lumped in with non-gaming & PC ventures.
Although there may be accompanying statements from MS specifically regarding xbox revenue, any fiscal report whether quarterly or yearly refers to the whole Electronics and Devices Division.
Comment below viewing threshold Show
regarding post 31, where you say you've never read a games report saying that the xbox had made a profit.
http://ww w.joystiq.com/2008/01/24/the-xb...
[link url=http://www.escapistmagazine.com/news/view /80929-Xbox-360-Turns-a-Profit
]http://ww w.escapistmagazine.com/news/vie...[/link]
[link url=http://venturebeat.com/2010/04/2 2/microsofts-video-game-business-turns-a-profit/
]http://ve nturebeat.com/2010/04/22/micros...[/link]
[link url=http://news.teamxbox.c om/xbox/20346/Xbox-Division-Records-Second-Profitable-Year-i n-a-Row/
]http://ne ws.teamxbox.com/xbox/20346/Xbox...[/link]
[link url=http://www.industrygamers .com/news/xbox-division-posts-second-straight-profitable-yea r/
]http://ww w.industrygamers.com/news/xbox-...[/link]
Not sure what the current sitution is, as has been pointed out, you're only as good as your last year. Just saying, you're ring fencing yuorself pretty hard here, and i'm not sure you're entirely accurate.
Comment below viewing threshold Show
http://www.msnbc .msn.com/id/9409924/
Comment below viewing threshold Show
Comment below viewing threshold Show
1
Comment below viewing threshold Show
[link url=http://www.uggslipp erscanada.com
]http://www.uggslipp erscanada.com
[/link]
Comment below viewing threshold Show
Wow. You decide to call someone a mongoloid because they have Autism?
You've earned yourself a fucking complaint you c*nt.
edit: Why not call me a faggot as well and earn yourself some more points? F*cking disablist, offensive b*stard. And that's me being kind.
Comment below viewing threshold Show
You missed the part where I made a clear distinction between year-on-year profit and profit v loss over their operational lifespan.
If I remember, the announcement that Xbox had become profitable only occurred a few months ago, but this was also shown to be relative compared to previous years, and not an announcement that they had managed to absorbed the accumulated loss over the last ten years.
Feel free to neg me all you want, but as I am being reasonable, objective and not being remotely fanboyish (and those who know me on here will know that I own all consoles and am quite willing to criticise/praise them all equally), you are only revealing how open you are to knee-jerk reactions.
EDIT: Thanks for the links btw. Will properly investigate them later, after I have finished giving evidence against my former carer.
Comment below viewing threshold Show
Thanks though, nice reading and good (though slightly confusing) fact-finding.
Comment below viewing threshold Show
Comment below viewing threshold Show
Fanboy alert!
Oh, and shame on the people that negged the comment criticising the disablist comment that stonecold made.
Comment below viewing threshold Show
I can't remember the last time I was actually in bed before 3am (unless I was with the otherhalf, but we'll ignore that one). SLEEP DISORDER FTW!
Comment below viewing threshold Show
Comment below viewing threshold Show
They might selll them now for a profit but the R&D for the next console will be huge I can imagine and might push them overall back in the red.
Might as well decide "Fuck it we are outta here!" instead but what do I know.
Comment below viewing threshold Show
If I recall correctly, MS/Sony are neck and neck in EU, with Sony leaving MS in the dust in asia. Nintendo has already lapped them 3 times and is pulling faces at the camera in every region across the globe.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Mario im looking at you. The worm is turning
Comment below viewing threshold Show
Fuck me. Does no one ever proof read these articles?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
A month of good sales doesn't mean it'll continue that strong, yes we have Kinnect and Move comming out but as already proven they aren't exactally console sellers on their own yet - Christmas is still a three horse race, money is on the DS TBH.
Comment below viewing threshold Show
Comment below viewing threshold Show
It's a play on your name.
Chill winston.
Comment below viewing threshold Show
Comment below viewing threshold Show
I disagree and think you've made rather a fool of yourself here with your confusion between opinion and fact, poorly sourced and incomplete figures, then stream of comments trying to justify yourself, as if it matters. Honestly; autism? 24 Wii Games?
Comment below viewing threshold Show
Proof read your articles.
Comment below viewing threshold Show
I hate to beat a dead horse here, but lets face it, Nintendo won this gen by targeting the lowest common denominator and selling them shite.
To be fair, Sony more or less did this with the PS1 & PS2.
Remember when Sony used to put PS1s into nightclubs to target non-gamers - it was considered a marketing masterstroke at the the time. The PS1 became the console that people played FIFA on when they got back from the club on Friday night and were chilling. A pretty good example of casual gaming to me.
And the PS2? How many good games has it got? 200? 500? But how many games in total have been released for it? About 10,000! 95% of PS2 games were shovelware.
Infact some of the shovelware on the Wii is old PS2 shovelware that's been ported and repackaged.
Comment below viewing threshold Show
Am I the only one who thinks it's nice to see the gaming industry doing well in this "recession" and not giving two fucks about bumming the consoles I own?
Comment below viewing threshold Show
Comment below viewing threshold Show
CVG is reporting the exact same sales figures and is also reporting the fun fact that 226'000 is a higher number than 244'300. Where in the hell do these sites copy and paste their info from? :/
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
My information came directly from the NPD press release - I assume CVG's didn't. Simply misread the number as 224,300. Quite a significant mistake actually, if I don't say so myself - not to mention typing it as 244,3000 to begin with.
Sorry - I hope it wasn't too misleading.
Comment below viewing threshold Show
That being said, you wrote:
"If I remember, the announcement that Xbox had become profitable only occurred a few months ago, but this was also shown to be relative compared to previous years, and not an announcement that they had managed to absorbed the accumulated loss over the last ten years."
Just have to point out MS made the profitablility announcement in Jan 2008, which means they became profitable in 2007... and although they had one report where they only scraped a profit they earned $679 million last financial year despite losses incurred through most of the rest of the division.
http://ww w.joystiq.com/2008/01/24/the-xb...
Like I said, I still think xbox is running at an overall loss but it is making MS money at a rate that might well overturn that in the next few years...which of course nobody will know because of the annoying way they group their financial reports!
Comment below viewing threshold Show
The xbox division has been making money for the last 3 years nothign new
Comment below viewing threshold Show
Neither are as important as playing games.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
We care because EG tells us we should, don't we?
Comment below viewing threshold Show
--------------------------------------
Not entirely true. Nintendo targeted the non-gaming majority. Lowest common denominator suggests the least intellectually gifted people you can find, but I know of people who have bought a Wii who have never even considered owning and Videogames console in their life. These are not stupid people, but middle aged, middle class people who are fairly affluent. Hardly lowest common denominator.
Comment below viewing threshold Show
List the shite please.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
It's almost as if they feel they have something to gain by that happening... shares in Sony perhaps? I dont know but its just stupid behaviour all the same.
Comment below viewing threshold Show
I’m sick of being told that Nintendo make innovating games when all they do is make rehashed bollocks usually containing a plumber who looks surprisingly like an American porn star.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
This. Wii's success with hardware sales, 360's success with software sales, PS3's success with blu-ray, and other successes for each console past, present, and future...all 3 have succeded this generation.
Having access to all three(owning only 2 and heavily preffering one), i read this and thought "interesting". When one of these companies start sending me royalty payments, or a profit percentage, then i might root for the demise of the others. Till then, happy gaming to all.
Comment below viewing threshold Show
Comment below viewing threshold Show
[link url=http://www.gamesindustry.biz/art icles/2010-09-10-npd-sales-slump-continues-in-us
]http://ww w.gamesindustry.biz/articles/20...[/link]
NPD: Sales slump continues in US
Sales of videogames, hardware and related peripherals continue to slump in the US, with the worst August sales since 2006 - before the launch of the PlayStation 3 and Nintendo's Wii.
If anything, an overall down turn in the US is going to be worse for Microsoft, as they aren't performing in Japan; iirc southern Europe is an area where they aren't matching thier rivals and the console sales in some parts of the world where piracy is widespread isn't really worth much either.
I think the more telling sign about this generation is how publishers like EA have positioned themselves recently. Publisher backing is really the deciding factor in all these console generations, and we all remember Sega's platform exit without Fifa, Madden, Pga Tour golf.
Global and territory market share are important, but so is the platform's level of piracy per territory, attachment rate, consumer type(like what percentage are online to buy DLC) and then you'd be interested in the perceived value, as to how well and for how long the RRP of a game will hold up on each platform. Publishers would also be interested in the number of actual unique console customers per platform; rather than one user who bought a spare or had to buy a h/w replacement.
Looking at these factors, I think we can safely concluded that the Wii's position is slipping this generation even though they've sold 30Million more units, and making conclusions about the other two is dependent on Exclusives, Move, Kinect, Blu-ray & 3D adoption and most importantly, latitude for new SKUs or new price points.
Comment below viewing threshold Show
http://www .youtube.com/watch?v=Ufj08QCR0KQ