Sports Champions Review
Anyone for bocce?
Version tested: PlayStation 3
What does it take to be a sporting champion? Along with physical prowess you must show grit, dedication and determination. You must be willing to make sacrifices and stay focused. On top of all this you must be a stupidly hot woman or hilariously ugly man, and display at least three characteristics stereotypically ascribed to people of your race or nationality.
At least, that's the case if you want to be the kind of sporting champion featured in Sports Champions. But more of that later - let's start with the good news. Sports Champions, despite being yet another compilation of mini-games played by waving a motion controller about as if you're playing a real sport really badly, is actually quite good.
The reasons for this boil down to two simple factors. First, PlayStation Move works. It enables you to aim, hit, throw and do all sorts of other sports-related things easily and accurately. Unlike with so many Wii games, reticules don't wibble, bats don't jiggle and attempts to put spin on balls aren't misinterpreted. There's rarely any perceptible lag and objects almost always behave just as you'd expect them to.
Second, while there's not a huge selection of mini-games in Sports Champions, the ones on offer are generally of a high quality. They have depth and offer challenge. The best ones accurately recreate the experience of playing the sport they're based on, while featuring the kind of fun elements you could only ever find in a videogame.
1/10 The game says you need eight feet of space in your lounge to play Sports Champions, but we managed fine with about five.
Take the Archery game, for example. This is played by pointing the Move controller to aim and releasing the trigger button to shoot. If you have two controllers you can draw the other one back like a bow, which enhances the sense of realism but also adds an extra layer of complication you might decide you'd rather do without. In any case, reaching back to pull an arrow from your virtual quiver, taking aim and watching the arrow fly according to accurately recreated laws of physics is deeply satisfying.
The fun element is provided by the targets you're shooting at. These might be moving bullseyes or apples, pumpkins and watermelons. They could be giant bags of swag which drop from the sky and explode in showers of coins, Scott Pilgrim-style.
Or they could be blank targets on a giant game board which switch round to reveal a nought or a cross, depending on which competitor has scored the hit. This last variation is especially good fun during split-screen multiplayer matches. The game becomes about speed more than accuracy as you race to hit the middle target first and stop the other person from getting three in a row.
Archery is also fun in the single-player tournament mode, where you're faced with an increasingly difficult series of target set-ups and ever-more capable opponents. There's a real sense of progression as the challenges get tougher and your skills improve. In other words, Archery is more like a proper game than your average mini-game.
The same goes for Table Tennis. The visual style and certain gameplay elements, such as the glow around balls which indicates spin, are reminiscent of Rockstar's excellent game of the same name. The virtual bat mimics your movements perfectly so you can perform different types of hit, and misses never feel unfair. It's well worth playing through the tutorials to learn just how much depth there is to the game.
Bocce is another highlight. No, we hadn't either, but basically it's petanque. If you've never heard of petanque, basically it's boules. If you've never heard of boules, basically it's trying to chuck big balls as close as possible to a smaller ball on some gravel.
Once again Move's capabilities shine. It's possible to roll balls along the ground as well as lob them up into the air so they land with a thud. There are no issues with floatiness or odd trajectories, which you might expect if you've played any Wii bowling game except Nintendo's. Bocce is also great for multiplayer sessions, especially if you're good at tonking other players' balls right out of the game.
Beach Volleyball is less successful. You hold the Move while performing serves, spikes, digs and so on, using arm movements just like you would in real life. Except in real life you'd also be running round the court - here your character moves round automatically. Your only task is to move your arms in the right way at the right time, which quickly gets tedious. At least in Just Dance you also have to move your legs. And in time to Technotronic.
Disc Golf sits somewhere on the middle of the spectrum between the excellence of Archery and the mediocrity of Beach Volleyball. The Move becomes a frisbee, and you compete across expansive courses to see who can hit the target with the least number of throws. The physics work fine and the environments are pretty enough, but it all gets rather samey after a while.
1/18 Sports Champions is a much better bet than rival offering Start the Party, especially if you're over the age of four.
Finally there's Gladiator Duel, the mini-game which is most like a videogame and least like a real sport. You use the Move as a sword, swiping at your enemy in a bid to either knock them out of the arena or knock all the yellow out of their health bar.
You also have a shield you can use by pressing the trigger button, or by aiming the second controller if you have one. As you can't hit with the first controller at the same time your shield is raised, this doesn't give you an advantage.
However, it's worth calibrating both so you can press the Move buttons on each respective controller to dodge left and right. Otherwise, using just the one Move, you're forced to press the stupidly tiny square and triangle buttons. This is a massive pain in the heat of battle, not to mention the arse.
Gladiator Duel is the only mini-game in which the Move sometimes struggles to recognise all your movements and recreate them quickly. Trying to perform jump attacks (by raising the controller above your head) and shield bashes (by thrusting it forwards) can be particularly frustrating. It often takes a second too long for the game to replicate these movements, and sometimes they aren't recognised at all.
That said, when it comes to making you feel like you're swinging a real weapon, Gladiator Duel does better than the motion-controlled sword-slashing games which have come before it. The issues with dodging and movement recognition aren't big enough to render the game unplayable. It just feels like a work in progress.
It also looks like the work has been in progress since 2002, and as if no one has bothered to do anything with the visuals in the intervening years. This is partly due to stiff animations and bland, generic environments. However, it's mainly down to the desperately naff avatars you are forced to play as and compete against.
What's that you say? Why can't I create my own avatar? Or, you know, perhaps import my character from PlayStation Home, seeing as all these ones look like they were created in there anyway? Good grief, don't be ridiculous. What do you think this is, 2005?
Of course, it wouldn't matter that you can't design your own avatar if the ones in Sports Champions were cool, or stylish, or original, or hip, or anything other than the drearily familiar cardboard cutouts they are. And it would help if they hadn't all leapt straight from the pages of the Bumper Book of Racial and Cultural Stereotypes.
True fact: I have discovered a hidden mini-game in Sports Champions. I like to call it Racial Profiling. The idea is you look at the character and guess what their in-game text profile will say about them, then click to reveal the text and see if you're right.
Now let's see. Black guy wearing do-rag, diamond earrings and a gold chain? That's right, he's a wisecracking basketball player from the streets of New York! Tough-looking black chick with her fists up? Yes, she "learned to fend for herself at a young age" before being taken in by the owner of the local boxing gym, where she "found a home, a family and a purpose"!
More on Sports Champions
-
Interview: PlayStation Move: Sports Champions
A chat with producer Olivier Banal.
Hands On: PlayStation Move
We only played everything.
News: Move is precise enough – Sony
Most games "not taxing it to full accuracy".
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Screenshots: Sports Champions
At least Sports Champions doesn't discriminate - there are stereotypes of all colours of the rainbow in here. Brazilian Giselle is good at dancing and football. Belle, from Bucharest, was "forced into a state-run gymnastics program from an extremely young age" and "never really developed the normal behaviour and social skills of other girls her age".
Then there's tiny Japanese girl Rin, who is "quiet and serious" and "only accepted this challenge out of a sense of duty". And Tatupu, a giant Samoan gentleman covered in tribal tattoos. He "believes deeply in the spiritual nature of his heritage and preserving island culture", you will be amazed to learn.
Most of the men are hulking great uggos. Most of the women are slender young sexpots who wear shorts so tight they appear to be made out of opaque clingfilm. The exceptions are Jackson, the guy from New York, and Kat, the chick from the gym. He is a slender young sexpot. She is a hulking great uggo.
The problem is not that these stereotypes are offensive. It's that they're dull, and that their inclusion is so predictable. It's disappointing that as far as games have come, for all that talk about cinematic realism and complex narratives and fancy new motion controllers, you still end up playing as a man called Dallas in a cowboy hat.
Presentation is what lets Sports Champions down, and not just when it comes to the characters. The environments appear bland, empty and dated. The music is cheesy and soulless. Even the menu screens feel sparse and unfinished, while the emotionless grey avatar who shows you how to use the Move is weirdly reminiscent of a Midwich cuckoo. On top of this, all you're being presented with is six mini-games, half of which aren't that great.
But it's important not to overlook Sports Champions' redeeming features - the high quality of the better mini-games, and the Move itself. The technology works and this game proves it. The Archery, Table Tennis and Bocce games have real depth and longevity. While the other offerings aren't brilliant, they're not bad.
Let's just hope there's more to choose from in the next Sports Champions, that the presentation gets brought up to date, and that the black character doesn't go "Whut?!" every time his ball bounces out of the court.
7 / 10
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Comments (65) Latest comment 4 months ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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1.Heavy Rain
2.MAG
and seeing as the awkward controls for RE5 was the reason i didn't buy it, the added move functionality will do nicely.
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I just hope there's a red-haired, two-fisted, hard-drinking Irish stereotype to play as.
Also Resi-5 gold edition for £10? Sounds like a bargain as I've never played it.
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7/10, not a bad score.
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Beat me to it. Yeah it was a bank holiday special I presume. It is indeed back to £17.99 now. Although it can be had for £12.99 from zavvi.com and thats still an excellent price for the amount of content you are getting.
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I'm thinking maybe Tumble will be a better launch day game for me. Resi 5 looks ok, but I played it through in co-op in one night with a mate when it came out, not sure I like the idea of going back to it even if the controls will be tighter with Move.
Are there plans to make Move backwards compatible with any other games? Like Bioshock 2 maybe?
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Will Move functionality be patched into Heavy Rain? I've noticed there's a Heavy Rain: Move Edition for sale.
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the normal heavy rain will be patched. they're also releasing a box with Move on the cover already patched.
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'If you already have a copy of Heavy Rain you’ll be able to download a free update from PSN that’ll let you play the game with the new PlayStation Move'
http://bl og.eu.playstation.com/2010/08/0...
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Does the black girl also say "Oh no you didn't!!!" while shaking her head and wagging her finger?
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'Detailed, High-Def Graphics: Make no mistake, these are Playstation 3 games. The background is packed with detail and the character models are big and colorful and the whole thing moves smoothly in response to your motions'
who to believe, ellie or kotaku?
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"Now not to dis move (cause from the sound of it technically they have got quite a bit of stuff sorted and working, but the "wibble" and "jiggle" of the wii stuff was CAUSED by the accuracy.It was picking up the little movements you didn;t know you were making"
I think you are right on one count, but the assumption that follows is not. The wibbling was no doubt a result of the software not smoothing the input from the controller. But that doesn't automatically mean the input from the controller was accurate in the first place.
Most of us have played enough Wii games to know its accuracy can fairly be described as "good enough to do the job in most cases". Its good at jiggling, its not so good at positional information - so for some games its fine, and for others not so much.
Its not heresy to accept that the Move is simply more accurate than the Wiimote you know.
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I suggest you believe your own eyes and don't worry about who is "right".
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i do. but you know.......
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I’m hoping that a 3rd party team pick up the baton and decide to do a quality sports compilation that can deliver on both gameplay and visuals.
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The characters do look bland but the main part and most important thing is Move works. Now Q1 2011 is a massive test for the controller as slot of gamers will be looking at KZ3 and Socom for a serious core game experienc
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Who has said 7/10 is a good score? Let me guess, you're suggesting it's Sony fanboys being hypocrites? This is becoming a bit of a trend for you. At least no one has mentioned Kinect eh? Oops...
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Yes the score is good. The scale doesn't run from 7 to 10
In fact the scoring policy even says that
8/10 - Very good
7/10 - Good
6/10 - Above average
But that is beside the point, I don't think any had 9/10 expectations for this. All this score tells you is that the game is worth a look if your interested and you can expect it to be on par with Wii Sports Resort which also got 7/10
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For the past year or so I've totally dismissed Move as something that I neither want nor need. Not that it's rubbish, just not for me. And now, for no good reason, I'm tempted.
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7/10 has always been a good score. Its just that sometimes daft kids get their knickers in a twist because their favourite game doesn't get a 9 or 10.
Perhaps the discrepancy you are seeing is because the daft kids seem to have for the most part avoided this thread?
"You guys are hilarious"
/raises eyebrow
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Personally, if I'd mark it down for anything, it would be for the lack of trying to give this any online features.
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Tragic.
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End of the day it's £24 on Shopto so cannot really complain plus it's not forcing you to have 2 move controllers like originally fear
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7/10 is a decent score for motion control tech-demo shovelware that was clearly knocked up in a few months and has always looked a bit poo.
7/10 is not a good score for years-in-the making mega-budget uber-hyped AAA stuff like Alan Wake.
It's not complicated. But your paranoia is amusing.
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From what I've seen of Sports champions it seems to work as intended, but has a weird art style and is clearly not a fully polised product, regardless as a launch title, it's fine imo.
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7/10 is not bad considering the 'genre' and that EG probably are tired of party games as such, Wii sports was new at the time...
Please give us a RE 4 HD remake with move controls, please please....
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"Maybe he's the daft kid?"
Haha, that was in fact the clearly too subtle suggestion behind my use of "for the most part"
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"If Move is as accurate as they say it is, a lot of people who have never fired a weapon before are going to get very, very upset"
No, no, no.
Getting accurate information back from a controller is simply a matter of technical fidelity - it doesn't replace the role of the game designer, or dictate the experience that will be placed in front of the gamer.
The game designer will still determine what is required of the player at any given time, the info from the controller just increases the options available to that designer.
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So you're saying that it's quite the opposite, the accuracy of the Move means that they could keep FPS games the way they are now (with all of the assists and under the hood bonuses) but add a 'hardcore mode' sort of thing that used the greater accuracy, rather than having to compesate for people spazzing their hands about with the wand?
Because that sounds MUCH better than what I said
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7/10 is a good score,for a PS3 game of course...too bad that targeted audience will never click on EG or care about score of some shitty motion control game.
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Some specific comments would be much appreciated, as I would imagine lots of Wii owners will be wondering if its worth it for them.
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a) read the review, and
b) played Wii Sports before
surely you'd have a fair idea of what the game is like and whether or not you'd like it? So who cares if it got a 7, or a 5, or a 9?
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[link url=http://iwaggle.blogspot.com/2010/08/iwatch-ruse -demo-version.html
]http://iw aggle.blogspot.com/2010/08/iwat...[/link]
And while you're at that site, check out Flight Control HD to see how well this thing points, or check any of the other Move videos, as they're just better than anywhere else.
Finally, as other food for the hardcore, the MAG beta that is open for all MAG owners can be played with Move already also. It has separate horizontal and vertical bounding box configuration, rotation speed configuration, and you can make separate configurations for all views (e.g. regular / scope / zoomed scope)
There's about 50 games that will support Move this year, so there's definitely more where that came from.
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But no, of course not. You HAVE to follow the shovelware minigame structure Wii set. You HAVE to. Even Microsoft's Kinect has to follow that same rule. Motion controls without sports mini-game disc. Lol. I must be thinking crazy. Thats the rules, amiright?
Screw minigame packages.
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Oh, and stop bleating about review scores you sheep!
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But don't worry - we'll get plenty of bigger games dedicated to just one sport as well. Without stating beforehand that any of them are good with the Move, there are at least two golf games (PGA and Pro Stroke), two Tennis games (AM3's Virtua Tennis 4 and Racquet sports), a baseball game (MLB '11) on the list of upcoming games, and I'm sure that list will expand quickly.
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"So you're saying that it's quite the opposite, the accuracy of the Move means that they could keep FPS games the way they are now" etc...
How on EARTH did you come to that conclusion?
What I said was that the Move controller gives more accurate data back to the console than the Wiimote does. What the game does with that data is entirely down to the developer. The only change is that the fidelity of the data is perhaps not the bottleneck it would otherwise have been.
"but add a 'hardcore mode' sort of thing that used the greater accuracy"
You don't seem to understand how this stuff works (and its making you angry with me). The greater accurracy is still used, whether you smooth the input of the player or not. Smoothing input doesn't mean you discard data obtained from the controller, it means you change the way that data is applied to the game.
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1UP gave it 91 % (A-)
Does Ellie like any games or does she enjoy being controversial and wit for the sake of it.
Need to tryt it out myself.
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As a game alone, once you get past the assisted bronze and silver levels where it moves for you and 'helps' your shots, this game is a 10/10 by itself.
Played it for 8 hours straight, got bored with crackdown 2 after 5 hours. Some reviewers onkly test it in easy mode and move along.
Its clear ellie did not get into the depth too much and just played on easy....poor review
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Sports Champions on the other hand just keeps on giving, with the depth of gameplay increasing and taking the player by the hand to play with fewer and fewer assists as the cups progress. And each game, after you've completed the Gold cup (which definitely requires some skill) opens up a 'boss battle' and after that an even higher difficulty cup (Champions Cup).
If fantastic gameplay and excellent depth and longevity still count for something to you, this game is quite simply a must buy.
Will report back in another 20 ... (I wish more game sites did follow ups for big games by the way)
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Regarding the review, don't forget the game supports custom soundtracks! Completely flips the atmosphere for the positive.
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Also, the scoring upload is a nice touch to mention, as it is a reward for those who are more competitive and dedicate to the single player mode.
Nontheless, I agree with you on everything else!
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I am frankly puzzled by this review and some of the things that the reviewer decide to take into account. In this review Ellie writes almost a page about the appearance and the background of the characters. For the love of god, why??! It's a GAME, who gives a sh*t! It doesn't take away from the gameplay at all.
Also, Ellie says the environments are bland and dated. What!? Table tennis is played in a gym, where it's normally played. Disc golf is played outside in the forest, mountain and snow environments, and they look really good to me. What is bland and dated about this?! And even if they were so, why would you say that is important at all? The game is about control with the move stick, not about staring at backgrounds.
Lastly, I suspect that Ellie didn't really play anything other than easy levels. The true strength about this game is in the way that it becomes better and better the more skilled you get, and after a while the hand holding on the easy levels just gets annoying. Play table tennis on gold and above and it's simply amazing. And there are not 3 great mini games, there are 4. Disc golf is great fun when you get the hang of it, which I suspect the reviewer did not get. All my friends simply love disc golf and bocce, and those are the ones that get played the most in multiplayer. For single player it's table tennis (at least for me).
This is a 9/10 game in my book, but I suppose that gameplay and great control isn't important enough to take into account in a review? What a joke!