Valve once worked on "flying fairy game"
Then gave up and made Left 4 Dead.
Gabe Newell has revealed that Valve was toying around with a "flying fairy game" before it began work on Left 4 Dead.
After marketing director Doug Lombardi admitted to "a few failed starts to build Left 4 Dead" in an interview with PC Gamer, Newell joked: "Well, there was the flying fairy game. Is that the one you were referring to?"
Describing it as "a useful failure", he said it made the Half-Life studio reconsider what it was actually good at making.
"It was so bad," he said, "you wanted to ask yourself: 'How could we make a game that was this bad? And how should we make a game?'
Apparently the unnamed flying fairy game was "this action fantasy sort of role-playing game that had no story".
"And then we said 'OK, that's so horribly wrong. What we should focus in on is AI and playing in co-op, and that's the interesting opportunity.' That was where Left 4 Dead came from."
The rest is history. Excellent history.
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Comments (18) Latest comment 2 years ago
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Surely Turtle Rock originated L4D, Valve bought them and assisted the continuing development.
Anyway, good to hear they have some quality control there!
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I thought L4D was Turtle Rock's & Valve picked them up and helped them polish it to Valve's release standards.
If I could be arsed ot check Wiki, I'd probably be able to confirm before typing - But it's the Friday before a bank holiday weekend.
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]http://www.dansdata.com/images/v8200d/me...[/link]
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Which airline did the flying fairy work for? And how good was his dress sense?
/joke made as a gay man, so no accusations of homophobia please
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Does nobody remember Messiah on PC? That had a little fairy chap in it as the main character:
That's a putto (or cherub) not a fairy.
http://en.wikipedia.org/wiki/Putto
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Valve could produce nothing but flying fairy games from here on out, and would still be in my top 3 forever.
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And please go back to the original scary atmosphere rather than comedy south.
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WE WANT EPISODE THREE!
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