Political Milestone
Videogames are no longer a soft target for conservative polemic.
Published as part of our sister-site GamesIndustry.biz's widely-read weekly newsletter, the GamesIndustry.biz Editorial, is a weekly dissection of an issue weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.
There was a time, not too long ago, when any politician looking for a quick headline in the right-wing press could rely on a manufactured stink about a violent videogame to do the business. A few inaccurate descriptions of the game in question, peppered with fiery condemnation from politicians and wildly uninformed statements from various victims' organisations or individuals who have never actually seen the game, was a guaranteed hit with the audience - and the backlash from the industry and the young people who form most of their vocal consumers was sufficiently small as to be unimportant.
Some politicians and news journalists are under the impression that times haven't changed - that games remain a soft target, with just about everyone that matters being willing to believe any old nonsense about this evil force that is corrupting the nation's youth. Every couple of months, some news source will attempt to make a scandal out of a new game, and each time, they manage to find a politician so desperate for public exposure that they're willing to spout off about a topic they know nothing about in the hope of earning a soundbite on TV or a quote in a tabloid newspaper.
This isn't new. Countless gamers have complained about exactly this over the years. I've written about this phenomenon in columns before, bemoaning the mainstream press' willingness to view games as an easy target for negative stories during slow times for news - and especially during the "silly season" that ensues in the press during the summer, when political news tends to dry up.
What is new, however, is the completely resounding rejection of the comments made by British defence secretary Liam Fox regarding EA's forthcoming modern-day reboot of its Medal of Honor franchise. The game allows you to play both as Coalition forces and as the Taliban in its Afghanistan-themed multiplayer levels - Fox, no doubt sensing a handy headline, slammed this as "un-British" and effectively called for a ban on the game, stating that retailers should refuse to stock the game in order to show their support for our armed forces.
Fox probably expected that this was a pretty safe comment to make. It would earn a few headlines, get panels of self-styled experts on daytime chat shows nodding gravely, and play well to the Conservative heartlands. It was a fire-and-forget statement - hardly one that would come back to bite him in the backside.
Except that that's precisely what it did. Unsurprisingly, gamers were angry about his statement, and vented forth on social networks and forums. EA was also nonplussed, issuing a statement correcting factual errors in Fox' comments (for a start, you can't actually kill British soldiers in the game since, er, there aren't any British soldiers in the game), while industry bodies queued up to condemn Fox' demands for censorship.
So far, so normal - but then something rather unusual happened. The story broke free of the specialist games press and started making waves across the political blogs and websites. The readership of these sites has exploded in the past few years, and despite the scoffing of some more traditional journalists, the influence of the larger blog sites is well-understood both at Westminster, and across the UK media industry.
Once the political blogs had picked up the backlash, then, it was only a matter of time before the mainstream media did the same - and indeed, the tone of the coverage shifted dramatically, from nodding at Fox' condemnation to slamming it as an example of a minister who's uninformed, out of touch and worse, one with deeply "un-British" attitudes to censorship.
Suddenly, Liam Fox' jab at videogames is starting to look quite costly. Across social media outlets and on major blogs, his own record is dissected - from his regular praise for Henry Kissinger to his hawkish outlook on war, the hypocrisy of a man so comfortable with real people being shot being so outraged by pixels and 3D models being shot is a source of both mirth and anger to audiences far, far beyond those who regularly play videogames.
Worse again, the man's own colleagues have distanced themselves from him. The Department for Culture, Media and Sport, which oversees the videogame ratings system as part of its brief, was dismissive of Fox' comments, and its statement seemed rightfully peeved that the defence secretary had completely ignored the existence of the rating system. His words, the DCMS was at pains to point out, were a "personal view", which is Westminster new-speak for "bloody stupid and off-message".
And so we have the spectacle of a British defence secretary, the man at whose desk the buck for all of our military engagements stops, being forced to clarify and defend his comments about a videogame. It's not the biggest political scandal of the week, not by a long shot, but it's an extraordinary milestone for the relationship between videogames and society in the UK. Politicians and media outlets have been looking more favourably upon videogames for some time - but never before has a minister been so comprehensively slapped down across such a broad sphere of public opinion for a cheap attack on the medium.
Electronic Arts, of course, will be nothing short of delighted. Fox has just earned it the kind of coverage that money genuinely can't buy. Don't feel sorry for the company being attacked over the decision to include the Taliban in the game - it is quite blatantly a controversy-courting move, deliberately designed to provoke outrage among right-wing, conservative commentators.
I'll be the first to argue that videogames have every right to tackle controversial modern-day issues, just as every other creative medium does, and would never demand that EA's game should be banned or censored - but equally, I'm under no illusion that the Taliban force in the game is a creative statement, rather than a deliberate ploy to generate headlines.
It's childish, cheap and frankly in poor taste, but they're entitled to do that. It falls to people like Liam Fox to have the common sense not to get riled up and start shouting about censorship over things like this. Sadly, our defence secretary seems to lack this common sense - but I suspect that in the wake of his drubbing over the past week, others in Westminster may now think long and hard before allowing themselves to be goaded into uninformed, censorious statements on a medium they barely understand
If you work in the games industry and want more views, and up-to-date news relevant to your business, read our sister website GamesIndustry.biz, where you can find this weekly editorial column as soon as it is posted.
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Comments (33) Latest comment 2 years ago
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Very well said. Good piece. An interesting irony about this videogame-bashing by rightwing politiciansi is that most of the modern world shooters seem to actually be pro-right wing. They take place after 9/11 and are all about brave soldiers killing ruthless terrorists. Wars are much, much more complicated than that, and while movies often take that into account, the military shooters are just bowing to the neoconservative worldview. There are bad guys and good guys. End of story.
The modern world CoD's are the best examplel Bad Company 2 is an interesting case, since it can't really decide if it wants to show the horrors of war or just go along with the neocon ride. In any case, the US military is always pure of heart, also in that game.
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It's a 'realistic' game about the war in Afghanistan showing 'both sides' point of view, yet there are no British troops.
Colour me uninterested in what will be yet another piece of jingoistic american pseudo patriotism. I doubt it will be so 'real' that we will blow up red cross hospitals, British tanks and journalist convoys as the Americans.
Shoot a brownie in the head and FIST POUND! For America!
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Meanwhile to suggest that it's purely a right-wing or Conservative phenomenon is far too partisan - Keith Vaz of the Labour Party (who are traditionally represented as the only left-wing option by the mainstream left, however far this might be from the truth) was fairly recently the loudest voice behind actual attempts at censorship.
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"I'll be the first to argue that videogames have every right to tackle controversial modern-day issues"; I absolutely agree, I just wish game developers could go about tackling these highly sensitive and deeply ambiguous issues with more sensitivity and less of the juvenile, gung-ho approach that I have come to expect and resent about the medium. I do feel that publishers should be more willing to take some moral responsibility for their output, especially when dealing with these matters, and I get very frustrated when gamers immediately leap to the defense of the medium claiming that 'films do it all the time' etc. The truth is that for every crass, bullshit war movie that comes out, there will be a more enlightening, sensitive and meaningful alternative presented to the audience by a different film maker, giving anyone interested a richer insight into and empathy for a situation that is nothing if not tragic...Can we as gamers honestly say that about games?
I'm not saying there isn't room for mindless shooters that use Afghanistan etc. as a backdrop, but where is the balance? I never come away from these experiences feeling enlightened or moved in any way, and I genuinely wish our beloved medium could mature enough (and I don't mean tits and blood and swearing) to tackle these emotive issues in a more artful way.
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Absolutely - my point is that the article talks about videogame controversy as if it is just a staple of the "right-wing", which it's not, in the party self-definition sense anyway. Just seems to me a bit of a knee-jerk attempt to attack the Tories when the last lot were just as bad - worse in a censorship sense.
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]http://www.guardian.co.uk/commentisfree/...[/link]
If anyone's interested, and...
Eurogamer gets referenced in the daily Mail!
http://www.dailymail.co.uk/sciencetech/a...
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He called for the game to be banned more or less - how is that not censorship? "Oh, it's violent and involves people shooting each other must get this banned/restricted/stopped and protect our country!" It's bollocks. Plain and simple.
I guess I was expecting this to be smaller than it became - as the article states, it wouldn't be the first time a politician has scored a free goal from the controversy surrounding a game. But it was how dramatically and quickly it all backfired on him - by the end of the day he had found himself thoroughly ridiculed, with no support from his own party, getting it in the neck from even respectable sources. It was glorious and quite moving.
It's not that videogames are no longer a soft target - there will still be certain titles and topics that push the boundries and rile up the conservative masses. However, gaming has for the past few years become more and more socially acceptible, as people have bought into the Wii and PS3 and 360 and DSi and PSP, and play games they enjoy because there is more out there catering to their tastes, no matter how conservative. It's no longer the reserve of the geeky corners of the world that would otherwise have been shunned - it's what more and more people enjoy doing.
As a result of this, the games industry is no longer being looked upon as "corrupting our youth", like so many conservative toffs would like us to believe. It's a massive industry, and is the hobby of most celebrities and even a fair few politicians as well. It generates a not inconsiderable amount of revenue for retailers, and by token a not unhealthy amount in tax revenue for the government. It's an important market that politicians can no longer target for quick points-scoring. They need it, now more than ever, and trying to cockslap a big franchise that people enjoy is basically nothing more than biting the hand that feeds you.
It also exposes how out of touch he is, he didn't get his facts straight at all before shooting his mouth off - this would have been acceptible a few years ago, but this week he was obliterated for not being precise and accurate. The media is so expansive now it is almost like a table of dominoes - knock one down and they all go down, usually ending up with a mess that needs to be cleaned up. Big papers and television news networks read and seem to rely on the opinions of smaller outlets and even blogs on the internet for deconstructions of the story - meaning that not only can facts be checked faster, but hypocrisy and standards can be thoroughly checked at the same time and things can backfire in a much speedier and efficient manner than they used to. It's not the cleanest way for this section of the media to operate, but it's one that seems to work for all concerned.
It's for these reasons and many, many more that the games industry has far more teeth now than it used to - and the result of years of painstaking commercial idealism rebranding really. Liam Fox is still living in a world from a few years ago when it was perhaps more fashionable to score from an industry... but when that industry continues to thrive throughout a recession, generating money for the governments coffers and blossoming to cover more than the cliché gamer stereotype and penetrate professional businessmen, sweet grandmothers and more besides, it's an industry that has found its feet.
It's not the biggest victory that the games industry could score, but it's a notable one... because it shows just how important it actually is in our country today - and how politicians will struggle to pin societies ills on the cheapest target they can find, because they'll be caught out. It may be unfair because no politician can be the perfect human being, but if nothing else, it will expose the weakest most hypocritical links in the chain - and that can't be a bad thing for us...
It's quite hard to see any bad in what happened...
Unless you are Liam Fox, of course.
edit; *waves* Hi Mr Fox and his supporters, glad to see you're not busy enough trying to solve the conflicts in the Middle East and taking the time to vote down valid criticisms of politican behaviour. Must be a slow day at the office for you, eh?
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"He called for the game to be banned more or less - how is that not censorship?"
When he, or his government at least, has the power to actually ban it, to make it illegal to sell it, then calling for it to be banned by retailers from their own stores is not censorship.
The whole business about him not getting his facts straight is fairly nitpicky really - I haven't anywhere read that he said the game allows the player to actually kill British soldiers - he just said it was un-British which is a matter of opinion really.
Saying that he is calling for a ban on the game is to some degree polemical misinformation in itself as it suggests a legislative ban rather than a voluntary retailer-based one. It reminds me of the moment when I lost all faith in the Guardian - when it ran the headline "Conservative Minister Supports Ban on Gays" (approx) over an article describing one minister's suggestion that B&B owners should be able to refuse to let gay couples stay - not at all a pleasant policy suggestion or one that I agree with - but far from the "ban on gays", with all the vague, fascistic baggage the phrase suggests.
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/waits for someone to say "Ed Vaizey" before collapsing in giggles.
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Unlike certain other things in life. Such as, just for example, wars which we are all paying for with either our money, blood or both, whether we damned well like it or not.
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We've come out of a recession so any market that can continue to grow in those times is a good sign. The government, clearly, are not oblivious to this fact now. Mix that together with Dr. Liam Fox (who as was very quickly discovered has no right to talk), a much smarter PR team at EA and the breakneck speed of the internet these days and you have a political own-goal for Dr. Fox that is quite funny when you think about it.
They'll always try to score points off of controversy, and by token the games industry isn't exactly going to stop pushing controversy from time to time. But the dynamics have changed somewhat, the knowledge has changed completely and the playing field has changed dramatically. It's going to start becoming harder and harder for politicians to pin it all on "games corrupting our nations youth" and all that jazz, harder to blame the nations ills on something convenient that won't put up much of a fight, because the industry is now sufficiently important enough and big titles sufficiently powerful enough to fight back.
Maybe the government may start taking responsibility that successive parties over the years are what has fucked up our nation with the endless scrambling for the middle ground, where everyone agrees with everyone else and absolutely no-one inside the political sphere can spot the flaws and mistakes before they happen... yeah, I know, never going to happen...
*sigh*
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"I'm certainly not about to make cheap attacks on the Tories over this issue while Keith Vaz and his ilk continue to sit in the Commons..."
This works for me. Part of what worried me in my initial read of the article is the extent to which people seem to have incredibly short memories now the Tories are in. If the kind of lazy Tories=Bad Labour=Good mentality which the left-wing press and large sections of (non-public-school-educated) young people have hopped onto the bandwagon of, we'll never see a Labour revival that fundamentally eschews the "New". We can't allow the Labour Party to think for a second that for their last thirteen years they were anything other than horrible proto-Tories with a vastly authoritarian attitude, an absolute lack of ideology or pragmatism and no regard for civil rights or history.
That said, in the voice of Dawn of War's Dreadnought: "At last, back to [gaming]."
Edit: Might want Ed Miliband to win then...
http://www.guardian.co.uk/politics/2010/...
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Contrary to popular belief quite a few of the Taliban ground troops and even a good lot of the commnaders are Afghans, thereby making the blanket term Insurgent null and void. I don't hear Afghan mothers complaining about how you can play as coalition troops and kill their sons and husbands, then again they're probably too busy worrying about random air strikes to worry about a videogame. Now I don't think either side is 'good' both sides have killed a good number of civilians - but we invaded a country and if someone invaded my country I'd join up or ally myself with anyone willing to fight these invaders.
In Afghanistan the main group of resistance became the Taliban, basically proving you can't stop terrorism with wide scale invasions that often invovle mass civilian casualties, driving relatives to extremism.
People were killed in terror attacks but it's a far cry from dirt poor shepards fighting well equiped soldiers. On the other hand, the coalition has tried to make the best of a bad situation (democracy, education for all, healthcare) but this has been futile as they have effectively alientated the populace by propping up their favourite government in the elections.
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See Glenn Beck and his recent rally at the same day and place where Martin Luther King had his "I have a dream" speech 47 years ago...
he said a lot of "I agree" statements, but nothing really of value.
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We shall see of course, but an increasingly right-wing, authoritarian Labour government elected indefinitely would leave us with no centre-left party at all. By the end there really wasn't a lot left (pun intended) in New Labour - absolute commitment to privatisation, eroding of civil liberties and a Mail-style obsession with house prices and encouragement of wealthy buy-to-letters (with nothing real done to help younger people onto the property ladder) ensured that they only left an even more unequal society. Their approach was designed almost solely to appeal to older, wealthier and more conservative generations, leaving, at best, a shaky, pension-free and debt-ridden future for the young.
The Tories are pretty much more of the same (with a flavour of Lib Dem anti-authoritarianism). At least it should give Labour time to take stock and hopefully head leftwards once again.
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Perfectly fine article apart from that bit.
I don't think that small section of opinion-backpedaling was really necessary, as it's exactly the sort of right-wing conservative appeasement that robs this opinion-piece of its spine. On the one hand its telling c-list politicians to shut the hell up, on the other hand its saying they were kinda right to complain anyway.
While, in this instance, its only a multiplayer character skin, am I not the only one who thinks it's high time we had a historicaly-set videogame where you played as a soldier of the enemy forces?
Where is our videogame answer to Das Boot? because its getting long overdue, and, you never know, this could be the first baby-steps towards it.
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I don't think that the article suffers from it, or makes it "loose it's spine" - on the contrary, it is an important point that the publishers are flamebating the right-wing (I'm including Labour in that category) in order to get free publicity. That doesn't make their reaction is less ridiculous, or make it entitled in any way. The article would be less clever if it doesn't mentions this.
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I'd think given the games setting, it's quite natural to feature Taliban as playable faction in multiplayer. I feel any objection to this is fundamentally an objection to the game's setting.
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As for the "controversy", I see absolutely nothing wrong in any FPS game allowing someone to play from the other side. Indeed, the US Army's own AA title allows people to play as insurgents & opposing forces.
Some other games do allow multiplayer games as they enemy but very few tackle single player. The reason they don't I believe probably as much to do with the inadequacies of their game engine as anything else. It's all right for Taliban / Nazis to mindlessly bob up and down behind crates or come streaming out of spawn points to be mowed down in their hundreds, but its not okay for US soldiers to be the same. It smacks of immaturity by games developers for having such sucky AIs, and cowardice from their marketing departments.
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Look forward to the day where we can play peace keeping forces with jobs like building schools, policing areas, and so on ... lots of room for difficult moral choices and other interesting new experiences.
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It's something I've been wondering for a while - at what point do consumers decide they don't want to play as the Americans or the British or that at least it shouldn't be the 'default' perspective for games.
Is there a market for a game where you play as a Palestinian, for instance?