MS took "shortcuts" with Kinect
Says creator of rival controller-free tech.
The creator of little-known motion detection technology iisu reckons Microsoft took "shortcuts" to get Xbox 360 add-on Kinect to market this November.
Softkinetic CEO and founder Michel Tombroff is impressed by Microsoft's marketing of the sensor, but unimpressed by the technology behind it.
"We started working on this [iisu] in 2003," he told Eurogamer.
"It started as a research project in Belgium. I don't know how they [Microsoft] did it on their side, but we've just put a lot of effort and many years of research into solving those problems before going to the market.
"They decided to go to market very quickly so they had to take some shortcuts.
"I will not comment on their behalf, but it took us a long time, so we don't see how anyone else… And it's not because you throw thousands of people at a problem that you solve it easily. Those are very complex problems."
Tombroff, who has partnered with EA Sports for the Tiger Woods series of games and is making his own videogames internally, including a rhythm music game called Silhouette, was referencing problems associated with lag, player detection and occlusion that have dogged Kinect in the run up to its release.
iisu, which claims to be "the most advanced 3D gesture recognition software platform", has solved these problems, Tombroff said.
"I'm very impressed they've [Microsoft] achieved this so quickly and they've been able to launch this initiative," he added.
"For us it's a blessing because now with Microsoft on the market, the market starts. Everybody wants 3D gesture recognition.
"I'm not impressed with the technical result. But I'm impressed by the marketing efforts."
iisu, which Tombroff hopes consumers will be able to buy from shops at the end of the year, is designed to work with non-gaming devices such as tellys and set top boxes, as well as traditional games.
It includes a Kinect-esque webcam and its own "software recognition layer" that supports every platform and 3D camera.
iisu is currently available for developers and console manufacturers who are preparing to launch products that use motion sensing.
"The way we've developed our own middleware solution, we paid a lot of attention to a very reduced lag. We have a lower lag on the software side.
"The camera we've developed uses a completely different technology than Kinect, and for that reason is more efficient with respect to lag, or latency.
"As part of the software solution we've patented, we have The Scene Segmentation, which allows us to recognise users irrespective of their positions, as long as they're in the field of view. It doesn't matter if you're sitting down or standing up.
"When people pass in front of each other or you put your hand in front of your face, the camera loses track of part of your body. We've solved that problem. We can always track your gestures even though you create occlusions.
"We paid a lot of attention to prevent other people from disturbing you. Of course if the person jumps on you and hugs you then that could distract the game. But if the person just sits next to you or stands next to you and watches you, you don't want that person to interfere with the game. We've solved that problem as well."
Tombroff said he would welcome Sony and Microsoft's advances if they wanted to use iisu with the PlayStation 3 or Xbox 360.
But he refused to say whether he's had talks with Sony about controller-free gaming on the PS3, citing non-disclosure agreements, or with Microsoft about using iisu to improve Kinect.
"We bring a very attractive time to market advantage because we can easily adapt our software and our camera and our content to any of those platforms. That's important.
"If you look back at Sony and look at the evolution, they tried the PlayStation, then the PlayStation Eye, now the motion controllers. It's easy for someone like you who follows the market closely to see where they're going."
Will we see iisu's motion-free tech incorporated into the PS3, or perhaps even the PS4?
"Maybe. As long as I say maybe I don't commit to anything. But yes, maybe."
Have you talked to Sony about this?
"I'm under NDA. I cannot tell you. By saying that, the answer is yes, but we cannot talk about it.
"I'm afraid I cannot comment."
What about Kinect?
"We are developing content for our technology for different cameras and potentially for the Xbox. We have our own tools, our own middleware, we can do a lot of things Kinect cannot do, even on that platform.
"For that reason, I don't mean to criticise Kinect as something that is not good. I'm just saying things can go much better still. It's just the beginning."
Have you talked to Microsoft?
"I cannot say."
PlayStation Move is set for a 15th September release in the UK. Kinect will be released on 10th November.
You may also like...
-
Velocity Review 20
-
Max Payne 3 Review 181
-
HTC One S/One V Reviews 27
-
App of the Day: New Star Soccer 19
-
The Last of Us trailer reveals Ellie redesign 90
-
Grand Theft Auto 5 vehicle list found on Max Payne 3 disc 60
-
BioWare asks fans to help brainstorm Dragon Age's future 48
-
For Diablo 3 gamer Francis, Error 37 is the last straw 182
-
Someone has finished Diablo 3 already 133
-
More Halo 4 multiplayer details revealed 21
-
Minecraft threatens Call of Duty domination on Xbox Live chart 28
-
Ubisoft discusses next-generation game budgets 27
-
Lionhead making MMO-like new IP RPG for next Xbox - report 22
-
Zenimax threatens Dragon Shout app creator with legal action 17
-
Nvidia claims GeForce Grid processor will make game streaming "as common as renting a movie online" 33
Comments (72) Latest comment 2 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Erm, not everyone chief.
Comment below viewing threshold Show
Well, you can't deny that the hate isn't justified. The thing has been hyped to high hell (I mean c'mon, they even got Steven Spielberg to big it up) and it has failed in almost everything it initially promised. If their tech really is so different to the competition, why did they rush it to compete with the Playstation Move? If something is truely different, and works, the public will wait for it. If Kinect was delayed for another 6 months but ended up doing everything they promised in the first place, I sure as hell wouldn't mind waiting. In its current state though, most gamers couldn't give a shit about it.
Comment below viewing threshold Show
I'm under NDA. I cannot tell you."
Priceless.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
'Yo you be stealings our ideazzz'!!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
1. MS might simply have better engineers.
2. MS might realise that they don't need the level of fidelity he is talking about to make fun games.
3. Kinect might not be up to the task.
All of these are possibilities, and we can't know which is the case just from this little interview snippet. This dude is clearly on the sell, which is fine, but it does make him an unreliable witness.
I can't past the inherrent assumption that if someone did something faster than his team, they must have cut corners. He says that throwing resources at a complex problem doesn't guarantee you will solve it... but it kind of helps. Its not just one guy fixing problems in a bubble, it also matters what resources are available to that guy, what R&D he can call on that is not directly focussed on the same product but may have solved some common problems.
I'm not saying he is wrong, or that Kinect is better than his tech. Neither am I saying that Kinect is not up to scratch - again bearing in mind that being the best isn't always necessary to have a functional, so long as you are good enough. I'm just saying that there are more factors at play than this dude seems to be considering.
P.s. and he needs to learn to say "no comment".
Comment below viewing threshold Show
Its not worth getting into it with Negotiator. If he isn't on the payroll, he should be.
Comment below viewing threshold Show
Interstingly iisu appears to be compatible with Kinect anyway so slagging it off when it is the only market for your middleware seems a little stupid.
Comment below viewing threshold Show
Comment below viewing threshold Show
you missed out microsoft might have shed loads more money to throw at it
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm not impressed with the technical, OR gaming result.
Comment below viewing threshold Show
Therefore it's aimed squarely at the wii market, the move has been shown on games that current owners of the ps3 own so for my money move is aimed at gamers and kinect at the casual crowd.
Comment below viewing threshold Show
Who is the biggest and best software company in the world?
IBM is biggest. As for best, it depends on your criteria but I've used too many Microsoft products to say Microsoft. I'd be more inclined to say IBM or Google.
thats right its Microsoft, what a moron.
No. As I already said it's IBM.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
That's a nice way of putting someone down
Comment below viewing threshold Show
Comment below viewing threshold Show
@sneetch: IBM however is not a company that many associate with their computers. Microsoft is most widespread and most known around the world. Along with Apple, of course.
Perhaps not, however it wasn't a question of who's the most widely known it was "the biggest and best software company in the world".
Being well known doesn't make your engineers better.
Comment below viewing threshold Show
m$ won't say it but the kinect is not ready yet, if you notice almost all the games are aimed at little kids , give a kid a controller and watch how much they start leaning all over the place. I'm going to preorder one just for Dance Central and for some type of future fitness trainer that intrest me, i dont want it for my typical hardcore games. during the upcoming holiday seasons it will be very diffcult to buy one, hell i may preoder 2 and sell one on ebay.
Comment below viewing threshold Show
Comment below viewing threshold Show
http://money.cnn.com/magazines/fortune/f...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Holy crap! You ain't kidding!
http://money.cnn.com/magazines/fortune/f...
Apologies Negotiator. (Amazed to see EA in the top 5).
Edit: gaaah! URLs!
Comment below viewing threshold Show
I hope not. They have "my" money and it's not to spend it on toys. We work here. Sometimes.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Most of the "hate" as you put it is because of the deceptive and dishonest portrayal of Kinect's abilities in pre-rendered footage that was passed off as realtime gameplay. If Microsoft is putting out videos of people sitting down playing quiz show style games with their hands, making patent applications for sign language etc. then yeah, folks are being sold a faulty bill of sale and the have every right to call out Microsoft on it. I'm hoping for the best with Kinect but everything I've seen so far is making me expect the absolute worst.
Comment below viewing threshold Show
What's that about ? ... something "hardcore" ?
Comment below viewing threshold Show
Comment below viewing threshold Show
"I'm under NDA. I cannot tell you. By saying that, the answer is yes, but we cannot talk about it."
NDA fail.
Comment below viewing threshold Show
Comment below viewing threshold Show
As limited as the Wiimote is without Motion+, I still think it's a better gaming controller than Kinect. It's a reliable pointing device, has buttons, rumble and accelerometer motion sensing.
Move's taking the Wiimote with Motion+ further by using a more precise (at higher speeds) accelerometer and gyroscope and adds a magnetometer into the mix to help keep things calibrated. They're adding and improving the EyeToy's object tracking by tracking the Move's sphere with the PlayStation Eye, reliably because it's lit like a reflective Mocap marker and it's a consistent shape and size. The analogue T trigger on the underside of Move gives a sensation a bit like closing your hand so it's intuitively used for grabbing actions in games like tumble.
Nintendo and Sony remember what's useful for games but Microsoft don't seem to have a clue any more.
Comment below viewing threshold Show
Comment below viewing threshold Show
From my insider info iisu sacrifices precision over speed and doesn't work in low lighting conditions
Comment below viewing threshold Show
Comment below viewing threshold Show
I'd imagine buying Primesense solved that one...
Comment below viewing threshold Show
I don't think you really WANT control of legs in fighting games.. or nearly all games really.
Kinect certainly doesn't give you precise leg movement. If it did, the running and hurdles in Kinect Sports would be properly checking your legs, not doing a track and field button mash equivalent with overall body flailing.
Comment below viewing threshold Show
Just release a new console please.
Comment below viewing threshold Show
Comment below viewing threshold Show
I just wanted to comment on brand names. Most people will know about Microsoft, Windows or some part of the Office package. Quite a lot fewer will know what IBM is and what they have done and are doing for the computer technology industry.
MS undoubtedly make quite a few dollars each second but that doesn't mean they are the best (or the worst for that matter). They are after all a business, or a multinational corporation rather. That means that they are very likely operating in the grey area of business and ethics - that is just the nature of most if not all multinational corporations, even if they claim otherwise
@dsmx: Skeleton was maybe just a placeholder for graphics?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
@Peter_LIAR_Molyneux
I hope, in the past, that you also have called out Sony & Nintendo for their past deceptions and dishonest portrayals of their products.
In 2006, Sony constantly boasted their superiority over the 360("next gen doesn't start till we say so"
In 2008, Nintendo claimed they didn't forget the hardcore gamer and then they proceeded to put out only 5 "hardcore" games for the next 28 months.
These companies are all alike but don't get criticized in the same way...personal bias is the reason why
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Good post, although for me it was UC1 where the SPU argumenet started to show PS3 in good light - I think it took a little while to 'sink' in, so by time KZ2 came along the benefit of parallel programming was being accepted.
Big N, it depends on your view, is 5 games allot or a little, depends on the gamer....
Agree with the MS Kinect marketing, it was so fabricated, it was worse than boasts or claims, it was just made up....
Comment below viewing threshold Show
@Geordiemp
Thanks...5 quality games in 12 months is pretty good but 5 quality games in over 2 years is cutting it pretty thin for an avid gamer
Comment below viewing threshold Show
Coupled with the fact Nintendo have the 'World of Warcraft' effect on the casual gamer with motion control market, MS' marketing is all wrong, they are asking people to part with more money for hardware they already have (or will buy cheaper) with practically the same software, unless they already own a 360 and don't own a Wii or PS3 I don't see parents/families rushing out and paying another £300 minimum for a '2nd Wii' - Kinect will not sell new consoles on it's own to the 'Wii market', which is what MS are hoping for.
At least Sony have bled the Move into their current playerbase by offering current titles an 'upgrade' for the controls and even that is a little hit and miss, neither product will 'steal' Nintendo's playerbase away from them, but at least Sony havn't tried to 'Wii 1.5' and just repackage the Wii's software and claim 'new' and give little else, like I said above if really that is all MS are going to push the hardware for it's very un-'must buy', which coupled with the 'WoW' effect again I kinda see after christmas at least a lot of trade ins appearing on both products unless either can give that target market more then 'it looks prittier' as the main question is what can motion control for the Move and Kinect do that Nintendo already havn't?
Comment below viewing threshold Show
+1
Correct, Kremlik.
Comment below viewing threshold Show
You will get loads of casual crap that won't sell millions of consoles but will appeal to certain people but alot of core gamers may not pick Move up this year but then you have KZ3, Socom and more coming early next year which will appeal to people who may like the idea of the Wii but want more from consoles. Plus they will still have Singstar and Buzz that appeals to families.
For the first time in ages Sony have marketed a product properly and the tv ads have not started yet.
Comment below viewing threshold Show
"As part of the software solution we've patented, we have The Scene Segmentation, which allows us to recognise users irrespective of their positions, as long as they're in the field of view. It doesn't matter if you're sitting down or standing up."
The Milo demo shown at TED was used by someone slouched on a sofa, so Kinect can do that too.
"When people pass in front of each other or you put your hand in front of your face, the camera loses track of part of your body. We've solved that problem. We can always track your gestures even though you create occlusions."
How can it really track you if you create occlusions? Can it really see though walls? All it can really do is best guesses.
Comment below viewing threshold Show
Comment below viewing threshold Show
This is typical Microsoft.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm at the arse end of this...
Not fun...
/works for Sun
/walks into the impending redundancy thread (oh sorry, "compromise agreement" thread)
Fubar.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Suck it up, amigo. You were too slow.
Comment below viewing threshold Show
Well, there wouldn't be any NDAs if there hadn't been a discussion, so the answer's yes.