EA: COD creators' game a long way off

"Most would say we stuck it to Activision."

Respawn, the developer formed by the creators of Call of Duty after they were sacked by Activision, has yet to decide what game to make for new publisher EA.

EA confirmed to Eurogamer that Respawn's new game is further out than Insomniac's unnanounced multiplatform game for EA.

"The thing everybody needs to remember is they were starting at absolute zero," David DeMartini, EA Partners boss and the man responsible for sealing the deal with Respawn's Vince Zampella and Jason West, told Eurogamer this morning at gamescom.

"This is two guys who really know what they're doing having to go find a place for the team, buy chairs and desks and furniture, find new technology from the ground up, and pull a team together. I need to get HR people and contracts. There are all kinds of things and administration that need to take place.

"Amongst all that administration they've pulled together the core of a fantastic team and they're starting to work on a whole bunch of ideas to try and find what is going to be the one right idea for us.

"It's like the Pope coming from the group of cardinals," DeMartini added. "You just wait for the smoke to come up and they share with you. We're sitting there waiting for the smoke to come up and when it does we'll call you."

DeMartini said signing the sacked creators of Call of Duty felt great not because of the impact it had on rival publisher Activision, but because it helped Vince Zampella and Jason West get back on their feet.

"Most people would say you stuck it to Activision. People who look at Vince and Jason think, oh, you know, a couple of guys, highly successful, how much trauma could they be going through? They got fired by Activision.

"No matter how you slice it or dice it, no matter how many opportunities you have on the other side, getting fired is not fun.

"It was really rewarding to present them with an opportunity which allowed them and their families to land on their feet, and for them to start building a new thing together and open a new chapter of their lives.

"The Activision part, we win some, they win some. It goes back and forth. I don't see it as some big competition.

"Sure, I want EA to be the most successful, but I don't want Activision to fail. It's like going to a bad movie. Sometimes movies are so bad you don't got to any movies for a while because you're burned by whoever made that last movie. I don't want consumers spending money and playing bad games. I want them to play good games.

"I want EA to be the most successful and that's my singular mission in life. But whether it's THQ or Activision, I don't want them putting out bad product either because it's just bad for the industry.

"The thing that happened with Jason and Vince was not great for the industry because they got fired. But them landing with us and having an opportunity to build a team and start from scratch is great for them."

So, how did DeMartini convince Zampella and West to sign with EA?

"I had never met them before," DeMartini told Eurogamer.

"I met them after they got fired. Certainly by reputation – you can't work in the games industry and not know the two guys that worked on the biggest thing in the history of the industry.

"After they were tossed out of Activision... Talk about getting sacked, if I hadn't of got a hold of those guys through the agent, I would have been fired. When those guys are available...

"But everybody in my position did exactly the same thing. As soon as they were gone from Activision and it hits the wires, I'm sure THQ was there and EA was there and Take-Two was there and Ubi was there and everybody was talking to them. We just happened to have the right pitch.

"I thought it was my charisma and charm – that tipped it over the top."

Comments (24) Latest comment 2 years ago

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  • AphoticCosmos #1 2 years ago

    The more time they get to create something, the more polished it will be.

    Not to mention by then, CoD will probably started to have die off. (I hope)
  • geeza2020 #2 2 years ago

    "I thought it was my charisma and charm – that tipped it over the top."

    He gave them both blow-jobs?
  • Metalfish #3 2 years ago

    Nice to hear people being grown up about this sort of thing. Hopefully they'll have plenty of time to get a really good look at what's going right and wrong with big games these days before settling into their next big thing.
  • Vivid #4 2 years ago

    WHEN DID EA BECOME THE GOOD GUYS?

    Strong, imaginative games. Executives who largely act as adults and speak common sense. No naked contempt for their customers.

    Thank goodness that we still have Activision to despise.
  • Spekingur #5 2 years ago

    @Vivid: They got rid of their own Kotick. They must have noticed how they were Koticking everyone off and done something about it. Hopefully.
    Would it be more accurate to add a k after Ko in Kotick?
  • sfp_noodle #6 2 years ago

    COD4 was amazing and the only COD game I truely enjoyed. I think the reason MW2 ended up being so poor is because IW went a bit overboard with the perk system and the ridiculous HoLlYwOoD EpIcZ campaign. The best part about it, the Spec Ops, was completely overlooked as an area for potential DLC enhancement. It just a bit of a mess really. The campaign was overly convoluted with little sense of what was actually going on and the perk system gave too much power to glitchers/campers.

    Also, didn't these guys split from IW because they wanted to move on from MW2? I'd find it a bit silly if they went out and made yet another FPS. Their choice of studio name 'Respawn' also doesn't instill confidence.
  • Lee_Morris #7 2 years ago

    How many times did he have to mention that THEY GOT FIRED!

    Blimey

    On point though, I don't see Respawn wasting time and money building an engine for this generation when they'll only get one game out of it. Their first game will be on the next gen, which should be good for the next gen picking up steam quickly.
    Edited by Lee_Morris at 19/08/10 @ 13:28
  • geeza2020 #8 2 years ago

    @sfp noodle

    They created Call of Duty and before that they made MoH games. Of course there next game is going to be a fps, they don't know how to do anything else!
  • ben---neb #9 2 years ago

    "I thought it was my charisma and charm – that tipped it over the top."

    And his modesty as well...
  • lordofthedunce #10 2 years ago

    He makes it nice and clear how above board EA's dealings with them were. A bit too clear...

    ;-)
  • CaptainQuint #11 2 years ago

    I actually think that Pachter might be right about their first game being a space shooter. CoD in space.
  • darleysam #12 2 years ago

    Smoothly handled.
  • Deckard1 #13 2 years ago

    I'm guessing it'll be an army based FPS, heavily scripted, running at 60 fps with heavy emphasis on multiplayer. And they're gonna call it Summon of Responsibility: Contemporary Hostilities.
  • Pastici #14 2 years ago

    That is a very human statement! Almost sounds off the record what whatever the context I like it. Non jargon filled statements from higher ups is welcomed.
  • Ternon #15 2 years ago

    Wow, using Pope, an ignorant old superstitious man, who kills millions of Africans by telling them condoms are sinful and who systematically covers for child rapists and who puts ordination of women in the same category of offense as child rape.
  • Ternon #16 2 years ago

    Wow, using Pope, an ignorant old superstitious man, who kills millions of Africans by telling them condoms are sinful and who systematically covers for child rapists and who puts ordination of women in the same category of offense as child rape.
  • Ternon #17 2 years ago

    Wow, using Pope, an ignorant old superstitious man, who kills millions of Africans by telling them condoms are sinful and who systematically covers for child rapists and who puts ordination of women in the same category of offense as child rape.
  • Gromit #18 2 years ago

    Sci Fi FPS without doubt. You just know it's going to be COD with an EA badge on the cover.
  • beastmaster #19 2 years ago

    Give us a 3D platform game.
  • Pasco #20 2 years ago

    This guy is sensible. I am impressed.

    I want a fighting game that plays differently than Street Fighter 2 and Virtua Fighter 1. It's been 17 years.
  • pbjpb1 #21 2 years ago

    they should just license cryengine 3 for their new game. it's the best one available, next gen ready and will save a shitload of time. plus they should take a page from treyarch and add some fuckin realistic gore this time, both MW games would have been 10 times better with it
  • jimr9999us #22 2 years ago

    "And they're gonna call it Summon of Responsibility: Contemporary Hostilities."

    Shock and awe.
  • Emmit_Assassin #23 2 years ago

    'I thought it was my charisma and charm...'

    And your modesty, eh?

    A slightly honest interview for once. No PR bullshit. I'm scared.
    I'd swear he was going to say 'We love Activision, we have a great relationship with them and we wish them all the luck'
    But he didn't. Good on him for being honest, just wish every publisher guy could be like that. Kotick, I'm looking at you, yer twat.
  • jamespo #24 2 years ago